Player Matchup

Vamana
Vamana
BallsInYoJaws
Vamana
Level 17
God Stats
1W - 1L
1,291 SR
Queue Stats
43W - 2L
2,006 Elo+
Party 3
Ra
Ra
HladnoFant
Ra
Level 146
God Stats
19W - 2L
1,500 SR
Queue Stats
1,115W - 89L
1,844 Elo+
Party 3
Apollo
Apollo
OlorunsBBC
Apollo
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 4L
2,016 Elo+
Party 3
Kuzenbo
Kuzenbo
doopafloopa
Kuzenbo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,280 Elo+
Party 2
Ne Zha
Ne Zha
xdaddythanatosx
Ne Zha
Level 45
God Stats
4W - 5L
1,500 SR
Queue Stats
405W - 497L
1,280 Elo+
Party 2
Team Averages
Level 46
1,458 SR
1,685 Elo+

VS

Team Averages
Level 28
1,666 SR
1,642 Elo+
Danzaburou
Danzaburou
Dobad
Danzaburou
Level 23
God Stats
21W - 28L
1,652 SR
Queue Stats
95W - 88L
1,717 Elo+
Party 1
Hera
Hera
Ecclesias
Hera
Level 30
God Stats
7W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GodOfInternets
Kuzenbo
Level 27
God Stats
22W - 21L
1,718 SR
Queue Stats
79W - 82L
1,549 Elo+
Solo
Nemesis
Nemesis
Ordinária
Nemesis
Level 26
God Stats
4W - 2L
1,959 SR
Queue Stats
88W - 74L
1,724 Elo+
Solo
Skadi
Skadi
justjoshinyou08
Skadi
Level 34
God Stats
9W - 5L
1,500 SR
Queue Stats
67W - 55L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 19
12,611
1,051
22,504
17,176
14,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 0 / 21
13,717
1,143
30,316
12,587
8,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
OlorunsBBC
Apollo
20
15 / 2 / 16
13,685
1,140
42,564
20,210
10,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
doopafloopa
Kuzenbo
16
1 / 5 / 14
10,945
912
7,098
11,959
10,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 0 / 19
11,632
969
9,044
7,109
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dobad
Danzaburou
16
2 / 10 / 3
10,227
852
14,757
27,879
10,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
15
1 / 7 / 2
9,807
817
3,860
13,864
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 11 / 6
10,187
849
14,107
31,527
41,945
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Ordinária
Nemesis
16
2 / 1 / 5
10,407
867
9,146
22,504
15,529
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 8 / 5
10,544
879
21,369
21,874
7,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
28
37
Kills
7
7
Deaths
37
89
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
0
19
18.5
L
Danzaburou
Dobad
Danzaburou
2
10
3
0.35
L
Hera
1
7
2
0.29
L
1
11
6
0.36
W
9
0
21
19.5
W
Apollo
OlorunsBBC
Apollo
15
2
16
11.5
L
Nemesis
Ordinária
Nemesis
2
1
5
4.5
W
Kuzenbo
doopafloopa
Kuzenbo
1
5
14
1.6
L
1
8
5
0.44
W
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,526
Damage
63,239
69,041
Taken
117,648
48,027
Mitigated
81,021
33,583
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,504
11,542
914
6,319
17,176
14,890
0
4,123
12,971
544
33,351
L
Danzaburou
Dobad
Danzaburou
14,757
5,365
0
1,461
27,879
10,818
0
7,640
20,239
0
35,387
L
Hera
3,860
562
458
409
13,864
4,968
0
4,603
8,904
19,975
0
L
14,107
2,643
0
0
31,527
41,945
0
10,806
20,721
27,915
0
W
30,316
1,755
6,477
8,016
12,587
8,062
0
4,087
8,460
82,850
0
W
Apollo
OlorunsBBC
Apollo
42,564
30,163
0
9,720
20,210
10,840
0
4,615
15,531
0
55,949
L
Nemesis
Ordinária
Nemesis
9,146
2,473
0
2,184
22,504
15,529
0
7,245
15,259
0
18,571
W
Kuzenbo
doopafloopa
Kuzenbo
7,098
2,588
0
524
11,959
10,896
0
3,043
8,800
12,947
0
L
21,369
8,805
0
2,535
21,874
7,761
0
7,664
14,210
0
48,736
W
9,044
2,061
0
1,613
7,109
3,339
0
1,707
5,312
0
25,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,590
Gold Earned
51,172
259
Minions Killed
183
7
Camps Cleared
3
1,207,391
Distance Traveled
999,478
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,611
1,051
20
2
2
258,219
0
L
Danzaburou
10,227
852
30
3
1
206,834
0
L
Hera
9,807
817
59
5
0
156,956
0
L
Kuzenbo
10,187
849
16
1
1
205,739
1
W
Ra
13,717
1,143
161
13
1
260,957
0
W
Apollo
13,685
1,140
31
3
1
228,861
0
L
Nemesis
10,407
867
23
2
1
237,206
0
W
Kuzenbo
10,945
912
6
1
0
227,403
1
L
Skadi
10,544
879
55
5
0
192,743
0
W
Ne Zha
11,632
969
41
3
3
231,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role