Player Matchup

Neith
Neith
AironLaRosa777
Neith
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
198W - 236L
1,662 Elo+
Solo
Discordia
Discordia
YungYawn
Discordia
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 47L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
bakedPotato489
Cthulhu
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 50L
1,500 Elo+
Party 1
Hercules
Hercules
skeetersangst
Hercules
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 47L
1,412 Elo+
Party 1
Arachne
Arachne
sushidude_
Arachne
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 55L
1,399 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,466 Elo+

VS

Team Averages
Level 81
1,500 SR
1,481 Elo+
Thanatos
Thanatos
Austoos
Thanatos
Level 94
God Stats
2W - 4L
1,500 SR
Queue Stats
123W - 112L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Centslol
Heimdallr
Level 61
God Stats
67W - 65L
1,500 SR
Queue Stats
241W - 231L
1,500 Elo+
Party 2
Yemoja
Yemoja
CloudyHalo
Yemoja
Level 68
God Stats
7W - 10L
1,500 SR
Queue Stats
349W - 346L
1,472 Elo+
Party 2
Amaterasu
Amaterasu
HandyDandyAndy7
Amaterasu
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,433 Elo+
Solo
Hades
Hades
JtheGamer321
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 7
10,284
490
7,160
9,932
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Discordia
YungYawn
Discordia
16
1 / 3 / 1
9,818
468
8,898
10,687
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 1 / 0
11,262
536
13,280
16,081
17,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
skeetersangst
Hercules
16
5 / 4 / 3
9,552
455
6,551
19,542
9,064
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
sushidude_
Arachne
16
4 / 6 / 6
10,063
479
8,339
23,050
8,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Austoos
Thanatos
19
4 / 4 / 7
11,691
557
9,589
17,273
6,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Heimdallr
Centslol
Heimdallr
16
3 / 5 / 5
10,444
497
9,394
12,652
5,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
CloudyHalo
Yemoja
15
0 / 1 / 7
10,301
491
4,166
8,510
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
HandyDandyAndy7
Amaterasu
20
2 / 1 / 2
13,101
624
13,861
25,726
19,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 1 / 3
12,177
580
15,454
16,256
9,430
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
12
Kills
16
16
Deaths
12
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
2
7
2.25
W
Thanatos
Austoos
Thanatos
4
4
7
1.88
W
Heimdallr
Centslol
Heimdallr
3
5
5
1.1
W
Yemoja
CloudyHalo
Yemoja
0
1
7
3.5
W
Amaterasu
HandyDandyAndy7
Amaterasu
2
1
2
3
W
7
1
3
8.5
L
Discordia
YungYawn
Discordia
1
3
1
0.5
L
1
1
0
1
L
Hercules
skeetersangst
Hercules
5
4
3
1.63
L
Arachne
sushidude_
Arachne
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,228
Damage
52,464
79,292
Taken
80,417
42,114
Mitigated
47,352
28,761
Healing
53,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,160
2,191
0
5,057
9,932
3,743
1,531
2,507
7,425
0
80,269
W
Thanatos
Austoos
Thanatos
9,589
3,678
0
16,581
17,273
6,732
1,664
2,866
14,407
0
89,379
W
Heimdallr
Centslol
Heimdallr
9,394
4,205
1,178
3,488
12,652
5,057
1,509
1,375
11,277
0
63,401
W
Yemoja
CloudyHalo
Yemoja
4,166
965
4,725
3,801
8,510
6,676
599
2,353
6,157
31,679
0
W
Amaterasu
HandyDandyAndy7
Amaterasu
13,861
5,949
0
16,049
25,726
19,457
733
14,185
10,881
18,187
81,443
W
15,454
710
729
7,331
16,256
9,430
3,017
5,984
10,272
76,622
0
L
Discordia
YungYawn
Discordia
8,898
142
0
1,570
10,687
3,463
366
6,413
4,274
67,842
0
L
13,280
3,108
193
6,637
16,081
17,664
58
2,074
14,007
77,729
0
L
Hercules
skeetersangst
Hercules
6,551
1,420
403
4,725
19,542
9,064
0
8,328
11,214
0
31,991
L
Arachne
sushidude_
Arachne
8,339
4,607
0
10,176
23,050
8,180
0
2,790
20,260
0
69,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,979
Gold Earned
57,714
583
Minions Killed
628
0
Camps Cleared
0
2,034,443
Distance Traveled
1,935,867
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,284
490
165
8
0
411,286
4
W
Thanatos
11,691
557
125
6
0
381,790
3
W
Heimdallr
10,444
497
120
6
0
396,492
2
W
Yemoja
10,301
491
47
2
0
370,319
7
W
Amaterasu
13,101
624
198
9
0
414,513
3
W
Hades
12,177
580
138
7
0
372,753
6
L
Discordia
9,818
468
106
5
0
362,775
4
L
Cthulhu
11,262
536
173
8
0
372,027
7
L
Hercules
9,552
455
41
2
0
459,220
2
L
Arachne
10,063
479
98
5
0
429,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role