Player Matchup

Yemoja
Yemoja
LeoBittencourtM
Yemoja
Level 4
God Stats
40W - 40L
1,706 SR
Queue Stats
56W - 61L
1,735 Elo+
Party 1
Nu Wa
Nu Wa
Lunaexe
Nu Wa
Level 24
God Stats
9W - 7L
1,500 SR
Queue Stats
37W - 28L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Maninho_Donald
Danzaburou
Level 23
God Stats
20W - 28L
1,270 SR
Queue Stats
76W - 111L
1,332 Elo+
Solo
Artemis
Artemis
Pri_Cassanelli
Artemis
Level 24
God Stats
134W - 163L
1,706 SR
Queue Stats
308W - 360L
1,735 Elo+
Party 1
Bacchus
Bacchus
ZéZipperer
Bacchus
Level 22
God Stats
49W - 47L
1,734 SR
Queue Stats
340W - 362L
1,603 Elo+
Party 1
Team Averages
Level 19
1,583 SR
1,581 Elo+

VS

Team Averages
Level 43
1,500 SR
1,579 Elo+
Medusa
Medusa
Belisco
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
I-Chaos1-l
Fenrir
Level 22
God Stats
8W - 5L
1,295 SR
Queue Stats
83W - 70L
1,612 Elo+
Solo
Cthulhu
Cthulhu
Neco96
Cthulhu
Level 8
God Stats
4W - 1L
1,551 SR
Queue Stats
29W - 18L
1,579 Elo+
Party 2
Kukulkan
Kukulkan
RafaelMENEGATTI
Kukulkan
Level 29
God Stats
253W - 216L
1,655 SR
Queue Stats
267W - 239L
1,527 Elo+
Solo
Anubis
Anubis
alcoolmante
Anubis
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
45W - 61L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 3
10,934
994
5,325
14,422
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
Lunaexe
Nu Wa
14
0 / 3 / 2
8,782
798
2,767
3,510
981
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Maninho_Donald
Danzaburou
16
2 / 14 / 5
10,600
964
11,587
20,132
6,943
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 6 / 4
11,221
1,020
9,664
14,488
5,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
ZéZipperer
Bacchus
16
3 / 6 / 2
10,803
982
15,890
23,908
29,222
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

9

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Belisco
Medusa
19
15 / 1 / 15
13,664
1,242
25,101
9,204
4,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
I-Chaos1-l
Fenrir
17
8 / 4 / 13
11,407
1,037
8,769
12,385
5,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Neco96
Cthulhu
19
4 / 1 / 24
11,763
1,069
9,730
13,853
10,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
18
2 / 0 / 20
11,322
1,029
8,878
3,123
2,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
18
7 / 3 / 17
11,982
1,089
17,609
10,363
5,545
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
125
9
Kills
36
36
Deaths
9
16
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Medusa
Belisco
Medusa
15
1
15
22.5
W
Fenrir
I-Chaos1-l
Fenrir
8
4
13
3.63
L
1
7
3
0.36
L
Nu Wa
Lunaexe
Nu Wa
0
3
2
0.33
L
Danzaburou
Maninho_Donald
Danzaburou
2
14
5
0.32
W
Cthulhu
Neco96
Cthulhu
4
1
24
16
L
3
6
4
0.83
W
Kukulkan
2
0
20
12
L
Bacchus
ZéZipperer
Bacchus
3
6
2
0.67
W
Anubis
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,233
Damage
70,087
76,460
Taken
48,928
55,995
Mitigated
27,954
3,962
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Belisco
Medusa
25,101
13,297
0
1,540
9,204
4,059
0
5,162
4,042
0
49,604
W
Fenrir
I-Chaos1-l
Fenrir
8,769
2,375
0
326
12,385
5,666
0
5,249
7,136
0
17,470
L
5,325
626
864
656
14,422
13,699
0
4,934
9,488
25,045
0
L
Nu Wa
Lunaexe
Nu Wa
2,767
642
135
135
3,510
981
0
1,629
1,881
5,872
0
L
Danzaburou
Maninho_Donald
Danzaburou
11,587
5,318
0
591
20,132
6,943
0
9,586
10,546
38
27,358
W
Cthulhu
Neco96
Cthulhu
9,730
1,114
1,025
554
13,853
10,603
0
5,540
8,313
20,017
0
L
9,664
4,720
0
721
14,488
5,150
0
8,101
6,387
0
35,267
W
Kukulkan
8,878
1,394
1,016
301
3,123
2,081
0
1,735
1,388
41,064
0
L
Bacchus
ZéZipperer
Bacchus
15,890
947
0
860
23,908
29,222
0
11,967
11,941
28,948
0
W
Anubis
17,609
1,385
486
3,042
10,363
5,545
0
6,334
4,029
27,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,340
Gold Earned
60,138
162
Minions Killed
221
3
Camps Cleared
6
694,276
Distance Traveled
1,019,174
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,664
1,242
56
5
3
222,393
0
W
Fenrir
11,407
1,037
30
3
1
209,545
2
L
Yemoja
10,934
994
39
4
0
164,398
2
L
Nu Wa
8,782
798
6
1
1
48,805
0
L
Danzaburou
10,600
964
27
2
2
121,047
0
W
Cthulhu
11,763
1,069
18
2
0
218,462
1
L
Artemis
11,221
1,020
66
6
0
174,461
0
W
Kukulkan
11,322
1,029
86
8
1
227,818
0
L
Bacchus
10,803
982
24
2
0
185,565
0
W
Anubis
11,982
1,089
31
3
1
140,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role