Player Matchup

Nox
Nox
ChefDiggy
Nox
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 25L
1,647 Elo+
Party 2
Thoth
Thoth
DiarrheaPolice
Thoth
Level 12
God Stats
3W - 1L
1,696 SR
Queue Stats
28W - 22L
1,659 Elo+
Party 3
Awilix
Awilix
HAVA500
Awilix
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
TommysSalami
Hou Yi
Level 11
God Stats
2W - 2L
1,266 SR
Queue Stats
23W - 20L
1,659 Elo+
Party 3
Sylvanus
Sylvanus
flurrystorm
Sylvanus
Level 17
God Stats
2W - 2L
1,522 SR
Queue Stats
8W - 5L
1,704 Elo+
Party 2
Team Averages
Level 16
1,497 SR
1,634 Elo+

VS

Team Averages
Level 16
1,506 SR
1,576 Elo+
Ravana
Ravana
DeathAqui
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 17L
1,773 Elo+
Party 1
Merlin
Merlin
Drajid
Merlin
Level 18
God Stats
73W - 47L
1,532 SR
Queue Stats
244W - 170L
1,601 Elo+
Party 1
Chang'e
Chang'e
PaintSniffer69
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 27L
1,735 Elo+
Party 1
Cthulhu
Cthulhu
Torpi
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Hercules
Hercules
oXoFearless
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 11
11,768
1,177
17,709
7,726
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 4 / 9
10,125
1,013
10,119
9,897
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
HAVA500
Awilix
17
4 / 0 / 14
10,542
1,054
5,688
7,176
2,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
17
5 / 1 / 10
10,880
1,088
11,094
10,175
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
flurrystorm
Sylvanus
17
0 / 1 / 15
10,945
1,095
6,691
11,315
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

255

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DeathAqui
Ravana
15
4 / 3 / 2
10,034
1,003
7,457
8,364
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Drajid
Merlin
15
2 / 4 / 4
9,590
959
9,964
9,213
2,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 5 / 6
9,223
922
11,036
12,120
4,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Torpi
Cthulhu
15
0 / 7 / 5
9,118
912
8,077
18,198
15,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
oXoFearless
Hercules
14
2 / 3 / 3
9,479
948
5,879
8,178
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
22
Kills
8
8
Deaths
22
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
2
11
7.25
L
Ravana
DeathAqui
Ravana
4
3
2
1.67
W
4
4
9
2.13
L
Merlin
Drajid
Merlin
2
4
4
1
W
Awilix
HAVA500
Awilix
4
0
14
11
L
0
5
6
0.6
W
Hou Yi
5
1
10
10
L
Cthulhu
Torpi
Cthulhu
0
7
5
0.36
W
Sylvanus
flurrystorm
Sylvanus
0
1
15
7.5
L
Hercules
oXoFearless
Hercules
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,301
Damage
42,413
46,289
Taken
56,073
22,739
Mitigated
33,066
11,420
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,709
1,559
0
0
7,726
2,772
0
4,102
3,509
50,630
0
L
Ravana
DeathAqui
Ravana
7,457
1,846
0
875
8,364
3,563
0
5,022
3,342
0
16,163
W
10,119
449
0
212
9,897
3,189
0
5,335
4,437
22,967
0
L
Merlin
Drajid
Merlin
9,964
442
0
278
9,213
2,989
0
6,835
2,378
38,068
0
W
Awilix
HAVA500
Awilix
5,688
1,635
0
0
7,176
2,754
0
3,944
3,107
0
18,447
L
11,036
678
2,794
2,572
12,120
4,468
0
6,824
5,296
32,507
0
W
Hou Yi
11,094
5,977
0
1,471
10,175
4,131
0
5,954
4,043
0
25,811
L
Cthulhu
Torpi
Cthulhu
8,077
113
0
452
18,198
15,540
0
11,221
6,977
23,378
0
W
Sylvanus
flurrystorm
Sylvanus
6,691
1,723
4,632
5,105
11,315
9,893
0
9,254
1,711
12,730
0
L
Hercules
oXoFearless
Hercules
5,879
688
0
1,295
8,178
6,506
0
4,617
3,561
102
7,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,260
Gold Earned
47,444
190
Minions Killed
192
6
Camps Cleared
4
970,524
Distance Traveled
942,645
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,768
1,177
88
9
0
189,582
2
L
Ravana
10,034
1,003
27
3
2
225,918
0
W
Thoth
10,125
1,013
24
2
1
184,028
1
L
Merlin
9,590
959
60
6
1
176,287
0
W
Awilix
10,542
1,054
35
4
1
216,834
0
L
Chang'e
9,223
922
60
6
1
208,619
0
W
Hou Yi
10,880
1,088
25
3
4
186,981
0
L
Cthulhu
9,118
912
35
4
0
186,866
0
W
Sylvanus
10,945
1,095
18
2
0
193,099
0
L
Hercules
9,479
948
10
1
0
144,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role