Player Matchup

Jormungandr
Jormungandr
Bronze III
Ablicon
Jormungandr
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Cernunnos
Cernunnos
Silver I
Coltor
Cernunnos
Silver I
Level 64
God Stats
0W - 2L
1,283 SR
Queue Stats
154W - 171L
1,358 MMR
Party 3
Nu Wa
Nu Wa
Bronze III
S0ULE4T3R
Nu Wa
Bronze III
Level 129
God Stats
6W - 6L
1,287 SR
Queue Stats
366W - 407L
1,375 MMR
Solo
Bellona
Bellona
Silver II
TioHawlucha
Bellona
Silver II
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 200L
1,362 MMR
Party 2
Nemesis
Nemesis
Silver IV
TioLizardon
Nemesis
Silver IV
Level 135
God Stats
4W - 5L
1,201 SR
Queue Stats
66W - 62L
1,412 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,354 SR
1,401 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,709 SR
1,407 MMR
Apollo
Apollo
Silver II
Mistology
Apollo
Silver II
Level 41
God Stats
9W - 6L
1,715 SR
Queue Stats
78W - 80L
1,362 MMR
Party 1
Heimdallr
Heimdallr
Silver II
chunderbeast
Heimdallr
Silver II
Level 122
God Stats
3W - 4L
1,724 SR
Queue Stats
131W - 156L
1,406 MMR
Solo
Agni
Agni
Gold V
en3mix
Agni
Gold V
Level 38
God Stats
14W - 19L
1,890 SR
Queue Stats
134W - 146L
1,382 MMR
Solo
Mulan
Mulan
Silver I
okaycole
Mulan
Silver I
Level 128
God Stats
11W - 6L
1,715 SR
Queue Stats
315W - 316L
1,386 MMR
Party 1
Mercury
Mercury
Bronze III
veitals
Mercury
Bronze III
Level 142
God Stats
48W - 33L
1,500 SR
Queue Stats
348W - 356L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ablicon
Jormungandr
16
1 / 6 / 5
9,883
395
8,311
18,620
17,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Coltor
Cernunnos
16
1 / 7 / 5
10,543
422
5,861
18,999
6,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
S0ULE4T3R
Nu Wa
19
6 / 6 / 2
12,925
517
23,035
18,508
7,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
TioHawlucha
Bellona
19
10 / 8 / 7
13,080
523
16,446
29,935
36,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
TioLizardon
Nemesis
20
4 / 5 / 9
13,182
527
14,148
21,279
11,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuArachneDanzaburouAnubisTsukuyomi

VS

Bans
ArtioChernobogOsirisIzanamiSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Mistology
Apollo
20
11 / 2 / 10
14,538
582
13,948
15,708
10,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
chunderbeast
Heimdallr
20
5 / 7 / 9
14,731
589
11,271
16,657
9,781
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
en3mix
Agni
20
5 / 6 / 9
14,195
568
23,024
22,888
7,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
okaycole
Mulan
19
5 / 3 / 18
13,736
549
15,993
22,554
27,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
veitals
Mercury
20
5 / 4 / 10
14,687
587
11,704
20,851
9,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
87
22
Kills
31
32
Deaths
22
28
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ablicon
Jormungandr
1
6
5
0.58
L
Cernunnos
Coltor
Cernunnos
1
7
5
0.5
W
Apollo
Mistology
Apollo
11
2
10
8
L
Nu Wa
S0ULE4T3R
Nu Wa
6
6
2
1.17
L
Bellona
TioHawlucha
Bellona
10
8
7
1.69
L
Nemesis
TioLizardon
Nemesis
4
5
9
1.7
W
Heimdallr
chunderbeast
Heimdallr
5
7
9
1.36
W
Agni
en3mix
Agni
5
6
9
1.58
W
Mulan
okaycole
Mulan
5
3
18
4.67
W
Mercury
veitals
Mercury
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,801
Damage
75,940
107,341
Taken
98,658
79,724
Mitigated
64,608
18,646
Healing
34,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ablicon
Jormungandr
8,311
854
0
330
18,620
17,852
0
3,038
15,582
46,162
0
L
Cernunnos
Coltor
Cernunnos
5,861
1,643
0
5,103
18,999
6,901
1,354
3,524
15,475
0
62,452
W
Apollo
Mistology
Apollo
13,948
8,620
0
6,317
15,708
10,311
2,640
4,937
10,589
6,647
95,895
L
Nu Wa
S0ULE4T3R
Nu Wa
23,035
5,011
0
3,209
18,508
7,602
0
10,113
8,395
96,476
0
L
Bellona
TioHawlucha
Bellona
16,446
4,895
0
3,866
29,935
36,198
59
4,549
25,386
9,848
67,236
L
Nemesis
TioLizardon
Nemesis
14,148
7,065
0
6,138
21,279
11,171
347
3,855
17,424
0
101,427
W
Heimdallr
chunderbeast
Heimdallr
11,271
6,581
0
1,396
16,657
9,781
2,637
4,589
11,903
9,691
87,709
W
Agni
en3mix
Agni
23,024
1,088
688
9,474
22,888
7,676
637
11,602
10,877
105,513
0
W
Mulan
okaycole
Mulan
15,993
1,792
0
6,225
22,554
27,838
203
5,945
16,345
1,542
59,862
W
Mercury
veitals
Mercury
11,704
6,094
0
10,237
20,851
9,002
3,541
6,256
14,255
0
123,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,613
Gold Earned
71,887
622
Minions Killed
710
0
Camps Cleared
0
2,263,858
Distance Traveled
2,371,595
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,883
395
76
3
0
414,315
3
L
Cernunnos
10,543
422
91
4
0
395,253
5
W
Apollo
14,538
582
157
6
0
473,740
4
L
Nu Wa
12,925
517
155
6
0
422,833
5
L
Bellona
13,080
523
133
5
0
478,746
4
L
Nemesis
13,182
527
167
7
0
552,711
5
W
Heimdallr
14,731
589
161
6
0
449,996
3
W
Agni
14,195
568
147
6
0
402,808
1
W
Mulan
13,736
549
63
3
0
490,257
7
W
Mercury
14,687
587
182
7
0
554,794
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role