Player Matchup

Danzaburou
Danzaburou
DarthSicarius0
Danzaburou
Level 129
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 3L
1,396 Elo+
Party 2
King Arthur
King Arthur
Exodus20010
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Geech7TheKilla
Merlin
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,396 Elo+
Party 2
Artio
Artio
OrangeNinja33
Artio
Level 146
God Stats
22W - 21L
1,525 SR
Queue Stats
481W - 474L
1,495 Elo+
Party 2
Artemis
Artemis
iSL4SHz
Artemis
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 29L
1,538 Elo+
Solo
Team Averages
Level 131
1,462 SR
1,465 Elo+

VS

Team Averages
Level 138
1,517 SR
1,579 Elo+
Danzaburou
Danzaburou
CursedByakko
Danzaburou
Level 88
God Stats
3W - 6L
1,366 SR
Queue Stats
6W - 13L
1,520 Elo+
Party 1
Yemoja
Yemoja
FanBoy553
Yemoja
Level 149
God Stats
7W - 8L
1,500 SR
Queue Stats
302W - 340L
1,493 Elo+
Solo
Hel
Hel
Sluuuutybuddy123
Hel
Level 145
God Stats
4W - 10L
1,733 SR
Queue Stats
408W - 448L
1,857 Elo+
Solo
Thanatos
Thanatos
spunoffsee
Thanatos
Level 159
God Stats
1W - 4L
1,178 SR
Queue Stats
25W - 37L
1,446 Elo+
Party 1
Horus
Horus
xXDiversaXx
Horus
Level 147
God Stats
2W - 1L
1,809 SR
Queue Stats
7W - 11L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarthSicarius0
Danzaburou
19
4 / 11 / 5
13,532
437
15,339
27,177
12,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Exodus20010
King Arthur
17
1 / 9 / 6
10,750
347
12,928
30,695
28,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 5 / 5
13,869
447
29,915
20,285
7,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 7 / 3
14,356
463
16,951
31,051
44,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
iSL4SHz
Artemis
20
1 / 10 / 2
12,970
418
21,530
27,723
9,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CursedByakko
Danzaburou
20
11 / 4 / 11
17,739
572
27,947
24,222
10,187
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
FanBoy553
Yemoja
20
1 / 2 / 17
14,812
478
12,190
24,220
33,323
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
5 / 2 / 3
15,372
496
16,073
25,157
12,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
spunoffsee
Thanatos
20
21 / 1 / 6
19,761
637
34,683
28,719
19,738
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 3 / 13
16,703
539
18,418
35,319
37,701
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
12
Kills
42
42
Deaths
12
21
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CursedByakko
Danzaburou
11
4
11
4.13
L
Danzaburou
DarthSicarius0
Danzaburou
4
11
5
0.59
L
King Arthur
Exodus20010
King Arthur
1
9
6
0.44
W
Yemoja
FanBoy553
Yemoja
1
2
17
4.75
L
2
5
5
0.9
L
4
7
3
0.79
W
5
2
3
3.25
L
Artemis
iSL4SHz
Artemis
1
10
2
0.2
W
Thanatos
spunoffsee
Thanatos
21
1
6
24
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,663
Damage
109,311
136,931
Taken
137,637
102,670
Mitigated
113,572
30,178
Healing
104,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CursedByakko
Danzaburou
27,947
14,448
915
7,656
24,222
10,187
7,810
4,033
19,879
0
139,628
L
Danzaburou
DarthSicarius0
Danzaburou
15,339
5,300
0
5,094
27,177
12,316
195
5,213
21,964
0
81,323
L
King Arthur
Exodus20010
King Arthur
12,928
1,070
0
6,059
30,695
28,648
82
8,036
22,659
0
57,182
W
Yemoja
FanBoy553
Yemoja
12,190
2,407
6,905
4,800
24,220
33,323
1,347
8,683
14,806
47,164
0
L
29,915
1,021
0
1,117
20,285
7,349
150
6,331
13,954
115,493
0
L
16,951
1,650
2,236
9,966
31,051
44,426
0
5,443
25,608
92,431
0
W
16,073
786
18,553
16,110
25,157
12,623
2,197
9,287
15,211
98,125
0
L
Artemis
iSL4SHz
Artemis
21,530
9,843
0
5,706
27,723
9,931
0
4,675
23,048
0
101,363
W
Thanatos
spunoffsee
Thanatos
34,683
9,824
0
32,112
28,719
19,738
0
7,375
20,979
10,512
177,873
W
18,418
8,973
4,868
12,112
35,319
37,701
2,705
16,074
18,637
8,311
96,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,477
Gold Earned
84,387
700
Minions Killed
740
0
Camps Cleared
0
2,528,834
Distance Traveled
2,941,066
12
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,739
572
161
5
0
529,575
1
L
Danzaburou
13,532
437
118
4
0
517,296
0
L
King Arthur
10,750
347
65
2
0
550,949
6
W
Yemoja
14,812
478
62
2
0
540,452
7
L
Merlin
13,869
447
182
6
0
535,837
5
L
Artio
14,356
463
151
5
0
490,516
1
W
Hel
15,372
496
182
6
0
582,572
3
L
Artemis
12,970
418
184
6
0
434,236
0
W
Thanatos
19,761
637
198
6
0
697,344
13
W
Horus
16,703
539
137
4
0
591,123
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role