Player Matchup

Kukulkan
Kukulkan
Afo222
Kukulkan
Level 98
God Stats
15W - 11L
1,460 SR
Queue Stats
21W - 17L
1,462 Elo+
Solo
Sol
Sol
Bakuogou
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
miuantonio14
Awilix
Level 127
God Stats
3W - 6L
1,847 SR
Queue Stats
65W - 62L
1,710 Elo+
Solo
Sobek
Sobek
sasch2401
Sobek
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 92L
1,748 Elo+
Party 2
Anhur
Anhur
srpete
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 108
1,561 SR
1,584 Elo+

VS

Team Averages
Level 113
1,584 SR
1,605 Elo+
Anubis
Anubis
Naz01
Anubis
Level 67
God Stats
21W - 21L
1,698 SR
Queue Stats
210W - 185L
1,614 Elo+
Solo
Ra
Ra
Schnarchzapfn
Ra
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 41L
1,637 Elo+
Party 1
Merlin
Merlin
Zyrxanoth
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
corticX
Hercules
Level 111
God Stats
2W - 4L
1,723 SR
Queue Stats
26W - 33L
1,637 Elo+
Party 1
Bastet
Bastet
xXSanguinareXx
Bastet
Level 103
God Stats
6W - 8L
1,500 SR
Queue Stats
22W - 27L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Afo222
Kukulkan
16
1 / 2 / 4
9,575
958
9,966
7,183
3,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 1
8,976
898
5,220
10,642
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
15
2 / 7 / 3
9,598
960
5,248
13,479
5,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
sasch2401
Sobek
16
1 / 4 / 2
10,491
1,049
4,713
16,339
15,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
srpete
Anhur
15
0 / 7 / 3
9,076
908
5,609
15,287
5,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

147

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Naz01
Anubis
17
6 / 1 / 11
11,031
1,103
17,179
5,903
3,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 10
10,522
1,052
6,046
4,770
1,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Zyrxanoth
Merlin
17
3 / 1 / 11
10,313
1,031
16,383
5,127
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
corticX
Hercules
17
3 / 2 / 16
10,259
1,026
8,495
14,034
10,099
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 0 / 11
11,346
1,135
12,292
4,834
1,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
5
Kills
24
24
Deaths
5
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Afo222
Kukulkan
1
2
4
1.5
L
1
4
1
0.38
W
Anubis
Naz01
Anubis
6
1
11
11.5
W
4
1
10
9
W
Merlin
Zyrxanoth
Merlin
3
1
11
8.5
W
Hercules
corticX
Hercules
3
2
16
5.5
L
Awilix
2
7
3
0.5
L
Sobek
sasch2401
Sobek
1
4
2
0.5
L
Anhur
srpete
Anhur
0
7
3
0.21
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,756
Damage
60,395
62,930
Taken
34,668
31,504
Mitigated
18,930
5,160
Healing
14,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Afo222
Kukulkan
9,966
537
0
0
7,183
3,142
0
2,437
4,746
45,618
0
L
5,220
599
0
985
10,642
3,056
0
7,604
3,038
20,103
0
W
Anubis
Naz01
Anubis
17,179
282
0
2,614
5,903
3,323
0
3,440
2,463
32,117
0
W
6,046
102
3,375
1,256
4,770
1,890
0
3,596
1,174
35,479
0
W
Merlin
Zyrxanoth
Merlin
16,383
568
138
1,146
5,127
1,792
0
1,701
2,746
46,678
0
W
Hercules
corticX
Hercules
8,495
2,465
1,097
4,696
14,034
10,099
0
9,249
4,785
0
17,628
L
Awilix
5,248
1,292
0
0
13,479
5,104
0
7,597
5,882
0
18,590
L
Sobek
sasch2401
Sobek
4,713
121
0
3,543
16,339
15,115
0
11,453
4,886
18,982
0
L
Anhur
srpete
Anhur
5,609
1,852
0
632
15,287
5,087
0
10,517
4,770
0
23,927
W
12,292
2,874
325
250
4,834
1,826
0
1,913
2,921
0
19,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,716
Gold Earned
53,471
229
Minions Killed
228
7
Camps Cleared
10
997,090
Distance Traveled
1,079,160
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,575
958
82
8
1
211,067
0
L
Sol
8,976
898
28
3
1
183,078
0
W
Anubis
11,031
1,103
32
3
3
201,122
3
W
Ra
10,522
1,052
87
9
1
219,180
0
W
Merlin
10,313
1,031
68
7
3
201,563
2
W
Hercules
10,259
1,026
18
2
1
206,254
0
L
Awilix
9,598
960
24
2
2
202,404
0
L
Sobek
10,491
1,049
23
2
1
218,797
0
L
Anhur
9,076
908
72
7
2
181,744
1
W
Bastet
11,346
1,135
23
2
2
251,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role