Player Matchup

Achilles
Achilles
DoubleAGallo
Achilles
Level 23
God Stats
0W - 3L
1,321 SR
Queue Stats
46W - 58L
1,318 Elo+
Party 1
Hou Yi
Hou Yi
Krampus2002
Hou Yi
Level 6
God Stats
13W - 10L
1,532 SR
Queue Stats
74W - 72L
1,643 Elo+
Party 1
Cthulhu
Cthulhu
deeldozer
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,579 Elo+
Solo
Team Averages
Level 15
1,451 SR
1,513 Elo+

VS

Team Averages
Level 61
1,416 SR
1,544 Elo+
Bastet
Bastet
CasperGGez
Bastet
Level 23
God Stats
1W - 0L
1,247 SR
Queue Stats
8W - 11L
1,874 Elo+
Solo
Ymir
Ymir
DrChu
Ymir
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Solo plez
Apollo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DoubleAGallo
Achilles
8
0 / 4 / 0
5,714
571
2,941
8,522
7,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
10
1 / 2 / 0
6,672
667
4,269
6,244
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
deeldozer
Cthulhu
8
0 / 4 / 0
5,674
567
4,130
6,481
4,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CasperGGez
Bastet
9
2 / 1 / 5
6,839
684
4,950
5,148
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
DrChu
Ymir
10
3 / 0 / 6
7,086
709
2,503
4,397
2,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Solo plez
Apollo
11
5 / 0 / 3
7,858
786
9,204
6,351
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
10
10
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
CasperGGez
Bastet
2
1
5
4.5
L
Achilles
DoubleAGallo
Achilles
0
4
0
0
W
Ymir
DrChu
Ymir
3
0
6
6
L
Hou Yi
1
2
0
0.5
W
Apollo
Solo plez
Apollo
5
0
3
6.5
L
Cthulhu
deeldozer
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,340
Damage
16,657
21,247
Taken
15,896
13,726
Mitigated
8,245
1,434
Healing
3,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CasperGGez
Bastet
4,950
1,827
0
511
5,148
2,718
433
944
4,032
1,749
16,944
L
Achilles
DoubleAGallo
Achilles
2,941
757
0
331
8,522
7,000
0
1,224
7,298
0
9,542
W
Ymir
DrChu
Ymir
2,503
427
0
0
4,397
2,166
124
1,728
2,519
6,166
0
L
Hou Yi
4,269
1,602
0
25
6,244
1,897
0
741
5,503
0
29,032
W
Apollo
Solo plez
Apollo
9,204
5,759
0
2,781
6,351
3,361
467
1,162
4,911
4,169
37,830
L
Cthulhu
deeldozer
Cthulhu
4,130
76
0
1,078
6,481
4,829
0
1,652
4,829
16,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,060
Gold Earned
21,783
97
Minions Killed
106
0
Camps Cleared
0
455,044
Distance Traveled
557,845
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,839
684
24
2
0
186,900
2
L
Achilles
5,714
571
13
1
0
149,302
0
W
Ymir
7,086
709
6
1
0
197,938
1
L
Hou Yi
6,672
667
60
6
0
163,813
2
W
Apollo
7,858
786
76
8
0
173,007
0
L
Cthulhu
5,674
567
24
2
0
141,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role