Player Matchup

Baron Samedi
Baron Samedi
BedtimeBrute
Baron Samedi
Level 28
God Stats
5W - 4L
1,978 SR
Queue Stats
14W - 15L
1,980 Elo+
Party 2
Bellona
Bellona
ClassyCJHD23
Bellona
Level 14
God Stats
7W - 15L
2,040 SR
Queue Stats
12W - 16L
1,980 Elo+
Party 2
Kali
Kali
FazeDerBlitz
Kali
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
512W - 593L
1,578 Elo+
Party 1
Olorun
Olorun
NRG-GameOver
Olorun
Level 27
God Stats
20W - 18L
1,623 SR
Queue Stats
344W - 376L
1,559 Elo+
Party 1
Artemis
Artemis
YlNG WEI
Artemis
Level 153
God Stats
19W - 11L
1,500 SR
Queue Stats
87W - 90L
1,980 Elo+
Party 2
Team Averages
Level 50
1,728 SR
1,815 Elo+

VS

Team Averages
Level 28
1,511 SR
1,868 Elo+
Sun Wukong
Sun Wukong
BH_SAMA
Sun Wukong
Level 28
God Stats
23W - 13L
1,354 SR
Queue Stats
191W - 121L
1,879 Elo+
Party 3
Izanami
Izanami
FreeP1n
Izanami
Level 25
God Stats
4W - 2L
1,701 SR
Queue Stats
111W - 75L
1,845 Elo+
Party 3
Pele
Pele
J-Sav808
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,943 Elo+
Party 3
Janus
Janus
SONOFBLADES496
Janus
Level 46
God Stats
13W - 3L
1,500 SR
Queue Stats
199W - 134L
1,927 Elo+
Party 3
Xing Tian
Xing Tian
glockdablock
Xing Tian
Level 25
God Stats
6W - 5L
1,500 SR
Queue Stats
59W - 41L
1,745 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BedtimeBrute
Baron Samedi
11
2 / 3 / 0
7,169
551
3,320
7,714
2,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
ClassyCJHD23
Bellona
11
1 / 6 / 0
6,677
514
3,806
9,737
8,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 5 / 2
5,648
434
2,402
8,438
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
10
0 / 8 / 1
5,605
431
1,925
9,432
2,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
YlNG WEI
Artemis
10
1 / 3 / 2
5,904
454
6,600
8,195
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BH_SAMA
Sun Wukong
14
5 / 0 / 3
7,767
597
4,908
6,231
4,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
FreeP1n
Izanami
13
2 / 1 / 4
7,292
561
6,433
8,306
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
13
12 / 1 / 4
8,132
626
7,735
7,082
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 1 / 5
8,537
657
7,776
5,747
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
glockdablock
Xing Tian
12
2 / 1 / 3
6,343
488
2,979
6,312
3,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
24
25
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BH_SAMA
Sun Wukong
5
0
3
6.5
L
Baron Samedi
BedtimeBrute
Baron Samedi
2
3
0
0.67
L
Bellona
ClassyCJHD23
Bellona
1
6
0
0.17
L
0
5
2
0.2
W
Izanami
FreeP1n
Izanami
2
1
4
4
W
Pele
12
1
4
14
L
Olorun
0
8
1
0.06
W
3
1
5
5.5
L
Artemis
YlNG WEI
Artemis
1
3
2
0.67
W
Xing Tian
glockdablock
Xing Tian
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,053
Damage
29,831
43,516
Taken
33,678
17,670
Mitigated
14,911
9,071
Healing
12,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BH_SAMA
Sun Wukong
4,908
1,792
111
1,639
6,231
4,712
1,665
0
5,978
0
41,483
L
Baron Samedi
BedtimeBrute
Baron Samedi
3,320
416
247
1,838
7,714
2,365
260
1,251
6,463
25,286
0
L
Bellona
ClassyCJHD23
Bellona
3,806
1,420
0
710
9,737
8,228
834
0
9,461
0
37,195
L
2,402
1,044
0
2,334
8,438
2,218
524
899
7,497
0
21,247
W
Izanami
FreeP1n
Izanami
6,433
4,016
282
5,489
8,306
2,615
564
1,520
6,786
0
53,515
W
Pele
7,735
2,598
0
2,553
7,082
2,260
303
130
6,877
0
37,348
L
Olorun
1,925
1,120
288
1,174
9,432
2,817
808
5,827
3,267
26,130
0
W
7,776
830
0
561
5,747
1,964
1,134
1,869
3,878
56,724
0
L
Artemis
YlNG WEI
Artemis
6,600
2,266
0
2,480
8,195
2,042
1,002
2,356
5,797
0
29,107
W
Xing Tian
glockdablock
Xing Tian
2,979
500
0
1,490
6,312
3,360
476
1,726
4,586
19,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,003
Gold Earned
38,071
268
Minions Killed
380
0
Camps Cleared
0
1,090,559
Distance Traveled
1,185,876
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,767
597
80
6
0
248,418
1
L
Baron Samedi
7,169
551
49
4
0
243,576
1
L
Bellona
6,677
514
78
6
0
225,563
0
L
Kali
5,648
434
45
3
0
203,444
1
W
Izanami
7,292
561
99
8
0
218,136
3
W
Pele
8,132
626
65
5
0
250,666
1
L
Olorun
5,605
431
48
4
0
205,459
0
W
Janus
8,537
657
109
8
0
227,247
2
L
Artemis
5,904
454
48
4
0
212,517
1
W
Xing Tian
6,343
488
27
2
0
241,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role