Player Matchup

Fafnir
Fafnir
Durin23
Fafnir
Level 22
God Stats
2W - 5L
1,335 SR
Queue Stats
7W - 22L
1,238 Elo+
Solo
Nu Wa
Nu Wa
GangSewerz
Nu Wa
Level 108
God Stats
1W - 0L
1,695 SR
Queue Stats
19W - 14L
1,500 Elo+
Party 1
Discordia
Discordia
GangTunnelz
Discordia
Level 106
God Stats
2W - 0L
1,188 SR
Queue Stats
33W - 39L
1,297 Elo+
Party 1
Bakasura
Bakasura
OinkusBloinkus
Bakasura
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,297 Elo+
Party 1
Da Ji
Da Ji
TheQueenVampirex
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,493 Elo+
Solo
Team Averages
Level 80
1,444 SR
1,365 Elo+

VS

Team Averages
Level 67
1,566 SR
1,641 Elo+
Ullr
Ullr
Buttbraces
Ullr
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 61L
1,823 Elo+
Party 2
Loki
Loki
Ikiyro
Loki
Level 23
God Stats
0W - 2L
1,649 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
KuhaPenta
Discordia
Level 39
God Stats
2W - 2L
1,496 SR
Queue Stats
5W - 5L
1,584 Elo+
Party 3
Aphrodite
Aphrodite
QueenKlaudia
Aphrodite
Level 18
God Stats
7W - 4L
1,686 SR
Queue Stats
7W - 4L
1,584 Elo+
Party 3
Hel
Hel
o_m_k_21
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Durin23
Fafnir
16
2 / 0 / 11
10,811
772
4,362
13,736
12,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Nu Wa
17
1 / 1 / 22
10,929
781
12,967
9,996
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
GangTunnelz
Discordia
19
8 / 1 / 12
12,616
901
23,596
9,840
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
20
19 / 4 / 7
14,866
1,062
26,040
15,550
10,790
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 4 / 14
10,432
745
6,899
8,860
3,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 3
10,922
780
7,623
19,659
7,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
Ikiyro
Loki
16
1 / 5 / 4
9,282
663
5,441
13,149
4,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
KuhaPenta
Discordia
15
2 / 5 / 2
8,915
637
13,622
15,077
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
QueenKlaudia
Aphrodite
14
0 / 8 / 5
8,740
624
2,728
15,904
11,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
1 / 9 / 2
8,951
639
9,229
18,150
6,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
33
Kills
10
10
Deaths
33
66
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
W
Fafnir
Durin23
Fafnir
2
0
11
7.5
W
Nu Wa
1
1
22
12
W
Discordia
GangTunnelz
Discordia
8
1
12
14
L
Loki
Ikiyro
Loki
1
5
4
0.6
L
Discordia
KuhaPenta
Discordia
2
5
2
0.6
W
Bakasura
19
4
7
5.63
L
Aphrodite
QueenKlaudia
Aphrodite
0
8
5
0.31
W
3
4
14
2.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,864
Damage
38,643
57,982
Taken
81,939
34,987
Mitigated
36,140
14,617
Healing
20,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,623
2,702
0
575
19,659
7,909
0
7,104
10,536
0
30,404
W
Fafnir
Durin23
Fafnir
4,362
1,191
0
6,067
13,736
12,728
853
6,935
6,561
12,814
0
W
Nu Wa
12,967
2,565
0
970
9,996
3,872
2,073
4,858
5,004
35,234
0
W
Discordia
GangTunnelz
Discordia
23,596
1,536
0
2,296
9,840
3,863
1,517
5,552
4,188
61,590
0
L
Loki
Ikiyro
Loki
5,441
1,409
0
452
13,149
4,809
0
7,994
4,180
0
23,278
L
Discordia
KuhaPenta
Discordia
13,622
1,100
742
1,979
15,077
5,437
0
6,500
7,298
38,333
0
W
Bakasura
26,040
18,064
0
3,084
15,550
10,790
2,790
5,309
10,173
0
56,534
L
Aphrodite
QueenKlaudia
Aphrodite
2,728
159
4,357
3,618
15,904
11,318
1
9,061
5,434
11,797
0
W
6,899
854
1,130
1,070
8,860
3,734
1,137
2,761
6,065
0
17,196
L
9,229
1,151
4,626
4,635
18,150
6,667
0
8,074
8,512
43,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,654
Gold Earned
46,810
322
Minions Killed
281
7
Camps Cleared
8
1,365,053
Distance Traveled
1,131,582
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,922
780
54
4
0
217,510
1
W
Fafnir
10,811
772
25
2
0
286,313
0
W
Nu Wa
10,929
781
50
4
1
237,531
2
W
Discordia
12,616
901
116
8
0
282,483
1
L
Loki
9,282
663
44
3
3
251,935
1
L
Discordia
8,915
637
55
4
1
237,553
0
W
Bakasura
14,866
1,062
110
8
6
299,304
0
L
Aphrodite
8,740
624
28
2
0
207,842
0
W
Da Ji
10,432
745
21
2
0
259,422
0
L
Hel
8,951
639
100
7
4
216,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role