Player Matchup

Bastet
Bastet
Agosboom
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Tyr
Tyr
AndrxMontiel
Tyr
Level 27
God Stats
3W - 3L
1,200 SR
Queue Stats
47W - 51L
1,647 Elo+
Solo
Loki
Loki
Firefly821
Loki
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,818 Elo+
Party 3
Cthulhu
Cthulhu
S1_D22
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
Vader17
Artemis
Level 74
God Stats
16W - 14L
1,308 SR
Queue Stats
104W - 116L
1,500 Elo+
Party 2
Team Averages
Level 40
1,402 SR
1,593 Elo+

VS

Team Averages
Level 37
1,480 SR
1,471 Elo+
Kukulkan
Kukulkan
DaP1p3
Kukulkan
Level 24
God Stats
17W - 9L
1,122 SR
Queue Stats
147W - 136L
1,455 Elo+
Party 1
Hercules
Hercules
Dizzytick772525
Hercules
Level 28
God Stats
6W - 3L
1,521 SR
Queue Stats
28W - 41L
1,445 Elo+
Solo
Medusa
Medusa
PaladinLeeroy69
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
PaladinLeeroy69
Erlang Shen
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Fenrir
Fenrir
mata_vncoz
Fenrir
Level 26
God Stats
11W - 10L
1,755 SR
Queue Stats
112W - 114L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Agosboom
Bastet
9
1 / 9 / 1
5,942
424
1,386
9,381
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 0 / 2
7,770
555
4,843
7,245
5,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
7 / 5 / 2
8,524
609
9,262
9,703
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
S1_D22
Cthulhu
9
1 / 6 / 0
6,104
436
3,876
11,089
5,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Vader17
Artemis
9
0 / 6 / 1
5,515
394
5,036
9,523
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaP1p3
Kukulkan
14
8 / 4 / 2
8,602
614
9,422
8,510
3,073
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
12
0 / 1 / 11
7,638
546
4,419
8,934
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
12 / 2 / 0
8,253
590
11,166
9,278
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
PaladinLeeroy69
Erlang Shen
11
2 / 2 / 1
7,270
519
3,265
5,738
3,704
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
mata_vncoz
Fenrir
12
3 / 1 / 3
7,321
523
5,437
9,219
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
10
Kills
25
26
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
Agosboom
Bastet
1
9
1
0.17
L
1
0
2
2
W
Kukulkan
DaP1p3
Kukulkan
8
4
2
2.25
W
Hercules
0
1
11
5.5
L
7
5
2
1.6
W
12
2
0
6
W
Erlang Shen
PaladinLeeroy69
Erlang Shen
2
2
1
1.25
L
Cthulhu
S1_D22
Cthulhu
1
6
0
0.17
L
Artemis
Vader17
Artemis
0
6
1
0.08
W
Fenrir
mata_vncoz
Fenrir
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,403
Damage
33,709
46,941
Taken
41,679
19,954
Mitigated
17,251
7,444
Healing
12,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Agosboom
Bastet
1,386
616
0
0
9,381
3,188
0
5,515
3,550
0
14,073
L
4,843
435
0
2,602
7,245
5,920
111
825
6,230
0
41,976
W
Kukulkan
DaP1p3
Kukulkan
9,422
1,725
0
1,177
8,510
3,073
924
0
8,485
42,846
0
W
Hercules
4,419
876
0
3,631
8,934
4,007
263
1,896
7,038
0
27,073
L
9,262
2,287
0
1,638
9,703
3,361
377
2,580
6,896
0
39,915
W
11,166
5,424
0
3,596
9,278
3,043
929
1,980
7,298
0
48,977
W
Erlang Shen
PaladinLeeroy69
Erlang Shen
3,265
1,344
0
977
5,738
3,704
1,054
0
5,556
0
32,111
L
Cthulhu
S1_D22
Cthulhu
3,876
388
72
793
11,089
5,013
0
0
11,089
17,700
0
L
Artemis
Vader17
Artemis
5,036
2,590
0
2,339
9,523
2,472
0
0
9,523
0
24,305
W
Fenrir
mata_vncoz
Fenrir
5,437
613
0
3,616
9,219
3,424
0
0
9,094
0
40,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,855
Gold Earned
39,084
237
Minions Killed
348
0
Camps Cleared
0
1,379,668
Distance Traveled
1,372,831
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,942
424
31
2
0
267,032
0
L
Tyr
7,770
555
85
6
0
283,444
3
W
Kukulkan
8,602
614
86
6
0
215,602
1
W
Hercules
7,638
546
50
4
0
299,147
3
L
Loki
8,524
609
55
4
0
315,866
1
W
Medusa
8,253
590
70
5
0
241,735
5
W
Erlang Shen
7,270
519
76
5
0
299,981
6
L
Cthulhu
6,104
436
19
1
0
280,198
3
L
Artemis
5,515
394
47
3
0
233,128
3
W
Fenrir
7,321
523
66
5
0
316,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role