Player Matchup

Bellona
Bellona
Silver I
Albilion302
Bellona
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
JeanGhost
Mercury
Silver I
Level 158
God Stats
15W - 4L
1,723 SR
Queue Stats
119W - 119L
1,550 MMR
Party 1
Scylla
Scylla
Gold I
Mitsûki
Scylla
Gold I
Level 159
God Stats
22W - 20L
1,725 SR
Queue Stats
310W - 281L
1,715 MMR
Party 1
Xing Tian
Xing Tian
Gold V
canthitabilities
Xing Tian
Gold V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
cherixlol1
Danzaburou
Gold III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 41L
1,630 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,590 SR
1,579 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,565 SR
1,606 MMR
Hachiman
Hachiman
Gold IV
DanteFroi
Hachiman
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold III
DesolateWolfie
Jormungandr
Gold III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 191L
1,625 MMR
Solo
Kali
Kali
Gold III
EonTimeWalker
Kali
Gold III
Level 154
God Stats
6W - 5L
1,825 SR
Queue Stats
258W - 248L
1,632 MMR
Solo
Merlin
Merlin
Gold V
Sesshí
Merlin
Gold V
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 50L
1,633 MMR
Party 2
Guan Yu
Guan Yu
Gold V
meowscopes
Guan Yu
Gold V
Level 111
God Stats
8W - 10L
1,500 SR
Queue Stats
234W - 224L
1,642 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Albilion302
Bellona
20
3 / 6 / 6
13,764
551
17,241
23,955
18,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
JeanGhost
Mercury
20
8 / 3 / 11
15,182
607
18,015
19,463
8,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Mitsûki
Scylla
20
9 / 3 / 4
15,695
628
19,575
13,471
5,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
17
2 / 3 / 15
12,906
516
11,662
23,044
28,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
cherixlol1
Danzaburou
20
2 / 2 / 8
14,885
595
10,717
12,965
8,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
PersephoneCu ChulainnSetCthulhuErlang Shen

VS

Bans
DiscordiaNemesisAnhurKuzenboTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DanteFroi
Hachiman
20
6 / 4 / 3
14,475
579
18,015
23,068
10,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
DesolateWolfie
Jormungandr
17
1 / 4 / 7
11,918
477
11,585
25,646
21,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 7 / 5
13,007
520
9,570
27,689
13,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Sesshí
Merlin
18
1 / 6 / 6
12,287
491
9,397
11,645
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
meowscopes
Guan Yu
20
5 / 3 / 4
14,533
581
18,313
24,567
30,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
24
Kills
17
17
Deaths
24
44
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
Albilion302
Bellona
3
6
6
1
L
Hachiman
DanteFroi
Hachiman
6
4
3
1.88
L
Jormungandr
DesolateWolfie
Jormungandr
1
4
7
1.13
L
4
7
5
0.93
W
Mercury
JeanGhost
Mercury
8
3
11
4.5
W
Scylla
Mitsûki
Scylla
9
3
4
3.67
L
Merlin
Sesshí
Merlin
1
6
6
0.67
W
Xing Tian
2
3
15
3.17
W
Danzaburou
cherixlol1
Danzaburou
2
2
8
3
L
Guan Yu
meowscopes
Guan Yu
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,210
Damage
66,880
92,898
Taken
112,615
70,413
Mitigated
81,545
23,009
Healing
39,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Albilion302
Bellona
17,241
5,738
0
9,990
23,955
18,362
3,026
4,903
18,862
416
85,385
L
Hachiman
DanteFroi
Hachiman
18,015
12,010
0
12,369
23,068
10,491
0
4,442
18,612
0
110,668
L
Jormungandr
DesolateWolfie
Jormungandr
11,585
1,392
0
4,457
25,646
21,723
0
11,372
14,028
37,322
0
L
9,570
5,489
0
12,321
27,689
13,042
372
7,005
20,608
0
104,376
W
Mercury
JeanGhost
Mercury
18,015
5,489
0
1,881
19,463
8,600
1,107
4,173
15,152
0
129,282
W
Scylla
Mitsûki
Scylla
19,575
1,594
278
2,863
13,471
5,769
1,120
5,388
7,833
126,530
0
L
Merlin
Sesshí
Merlin
9,397
737
0
590
11,645
5,888
0
4,092
7,445
91,012
0
W
Xing Tian
11,662
1,490
0
3,391
23,044
28,691
348
5,856
16,954
30,669
0
W
Danzaburou
cherixlol1
Danzaburou
10,717
4,982
0
4,606
12,965
8,991
1,839
879
12,086
9,234
116,127
L
Guan Yu
meowscopes
Guan Yu
18,313
3,134
1,354
8,424
24,567
30,401
3,447
4,819
19,646
670
97,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,432
Gold Earned
66,220
741
Minions Killed
753
0
Camps Cleared
0
2,585,166
Distance Traveled
2,346,257
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,764
551
161
6
0
495,178
1
L
Hachiman
14,475
579
184
7
0
424,937
4
L
Jormungandr
11,918
477
52
2
0
447,935
13
L
Kali
13,007
520
151
6
0
525,166
4
W
Mercury
15,182
607
168
7
0
599,771
1
W
Scylla
15,695
628
213
9
0
483,422
5
L
Merlin
12,287
491
190
8
0
441,049
6
W
Xing Tian
12,906
516
16
1
0
521,288
14
W
Danzaburou
14,885
595
183
7
0
485,507
3
L
Guan Yu
14,533
581
176
7
0
507,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role