Player Matchup

Chaac
Chaac
ThreeDaiii
Chaac
Level 8
God Stats
20W - 23L
1,500 SR
Queue Stats
24W - 49L
1,235 Elo+
Party 2
Kukulkan
Kukulkan
VB Herb
Kukulkan
Level 25
God Stats
1W - 1L
1,236 SR
Queue Stats
22W - 34L
1,388 Elo+
Party 2
Chiron
Chiron
VB Pump
Chiron
Level 84
God Stats
3W - 2L
1,646 SR
Queue Stats
71W - 80L
1,486 Elo+
Party 2
Team Averages
Level 39
1,461 SR
1,370 Elo+

VS

Team Averages
Level 48
1,500 SR
1,576 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Sleeping-At-Last
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,464 Elo+
Party 1
Nemesis
Nemesis
Weeman436
Nemesis
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 0 / 11
7,024
702
3,213
6,342
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
VB Herb
Kukulkan
10
3 / 2 / 8
7,203
720
5,727
4,658
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
VB Pump
Chiron
12
10 / 1 / 3
8,536
854
8,959
6,977
2,367
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 3 / 3
6,560
656
9,274
5,101
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 6 / 0
6,197
620
675
10,874
4,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Weeman436
Nemesis
9
2 / 5 / 0
6,443
644
4,170
7,568
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
3
3
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
3
0.5
L
1
6
0
0.17
W
Chaac
1
0
11
6.5
W
Kukulkan
VB Herb
Kukulkan
3
2
8
3.5
W
Chiron
VB Pump
Chiron
10
1
3
11.5
L
Nemesis
Weeman436
Nemesis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,899
Damage
14,119
17,977
Taken
23,543
7,692
Mitigated
9,704
4,854
Healing
3,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,274
230
123
936
5,101
1,480
0
1,504
3,472
27,819
0
L
675
301
111
835
10,874
4,731
56
1,891
8,808
2,840
0
W
Chaac
3,213
71
0
1,020
6,342
3,777
238
3,498
2,637
0
13,055
W
Kukulkan
VB Herb
Kukulkan
5,727
535
270
147
4,658
1,548
268
2,245
2,198
20,735
0
W
Chiron
VB Pump
Chiron
8,959
6,270
300
3,117
6,977
2,367
1,552
3,802
2,902
0
22,506
L
Nemesis
Weeman436
Nemesis
4,170
1,955
0
1,101
7,568
3,493
0
2,340
5,162
897
9,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,763
Gold Earned
19,200
94
Minions Killed
67
0
Camps Cleared
0
555,055
Distance Traveled
497,221
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,560
656
53
5
0
172,373
2
L
Terra
6,197
620
2
0
0
165,030
1
W
Chaac
7,024
702
24
2
0
197,741
3
W
Kukulkan
7,203
720
39
4
0
182,816
2
W
Chiron
8,536
854
31
3
0
174,498
0
L
Nemesis
6,443
644
12
1
0
159,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role