Player Matchup

Nemesis
Nemesis
GranEnchanpoc
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Chang'e
Chang'e
Kayyker
Chang'e
Level 14
God Stats
0W - 3L
1,277 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheKingHook
Tsukuyomi
Level 23
God Stats
1W - 1L
1,550 SR
Queue Stats
1W - 1L
1,757 Elo+
Solo
Persephone
Persephone
choreidormindo
Persephone
Level 5
God Stats
2W - 6L
1,146 SR
Queue Stats
4W - 8L
1,130 Elo+
Solo
Cthulhu
Cthulhu
marcosfs
Cthulhu
Level 4
God Stats
11W - 5L
1,688 SR
Queue Stats
159W - 174L
1,701 Elo+
Solo
Team Averages
Level 12
1,432 SR
1,518 Elo+

VS

Team Averages
Level 11
1,485 SR
1,540 Elo+
Thor
Thor
Azd7Oclock
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
BananaDeMel
Cthulhu
Level 13
God Stats
1W - 0L
1,236 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ra
Ra
GoViruss
Ra
Level 4
God Stats
3W - 5L
1,688 SR
Queue Stats
20W - 27L
1,701 Elo+
Party 2
Guan Yu
Guan Yu
marinhojrmarinho
Guan Yu
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
358W - 412L
1,500 Elo+
Party 2
Izanami
Izanami
pancho042
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
4 / 3 / 3
9,233
513
3,782
13,263
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Kayyker
Chang'e
16
8 / 2 / 5
9,577
532
9,134
10,482
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
TheKingHook
Tsukuyomi
12
3 / 7 / 4
7,664
426
8,168
12,220
3,648
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Persephone
choreidormindo
Persephone
10
1 / 6 / 7
6,906
384
6,253
7,381
1,921
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
marcosfs
Cthulhu
13
1 / 2 / 1
7,812
434
6,285
8,892
4,488
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
9,551
531
4,998
11,893
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
BananaDeMel
Cthulhu
13
5 / 2 / 7
8,965
498
7,248
12,247
6,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 5 / 3
8,318
462
5,080
7,531
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 2 / 3
7,263
404
2,827
8,597
5,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
pancho042
Izanami
18
8 / 1 / 4
10,982
610
9,634
11,293
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
17
Kills
20
20
Deaths
17
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
7
4
0.71
W
Cthulhu
BananaDeMel
Cthulhu
5
2
7
4.25
W
3
5
3
0.9
L
Nemesis
4
3
3
1.83
L
Chang'e
Kayyker
Chang'e
8
2
5
5.25
L
Tsukuyomi
TheKingHook
Tsukuyomi
3
7
4
0.71
L
Persephone
choreidormindo
Persephone
1
6
7
0.75
L
Cthulhu
marcosfs
Cthulhu
1
2
1
0.75
W
1
2
3
1.25
W
Izanami
pancho042
Izanami
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,622
Damage
29,787
52,238
Taken
51,561
19,802
Mitigated
21,886
16,925
Healing
14,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,998
1,928
0
2,707
11,893
3,992
2,514
3,204
8,689
0
45,135
W
Cthulhu
BananaDeMel
Cthulhu
7,248
496
611
762
12,247
6,298
409
5,378
6,869
18,445
0
W
5,080
186
333
1,994
7,531
2,593
227
4,674
2,857
37,206
0
L
Nemesis
3,782
1,095
0
3,438
13,263
5,067
892
2,332
10,931
0
50,399
L
Chang'e
Kayyker
Chang'e
9,134
1,759
2,411
6,035
10,482
4,678
1,691
3,252
7,180
58,396
0
L
Tsukuyomi
TheKingHook
Tsukuyomi
8,168
2,460
0
2,180
12,220
3,648
0
2,426
9,744
0
35,139
L
Persephone
choreidormindo
Persephone
6,253
1,561
0
385
7,381
1,921
172
2,376
4,928
18,994
0
L
Cthulhu
marcosfs
Cthulhu
6,285
68
0
2,476
8,892
4,488
0
1,941
6,951
41,200
0
W
2,827
820
112
1,555
8,597
5,107
0
3,542
5,055
0
18,370
W
Izanami
pancho042
Izanami
9,634
6,049
0
6,806
11,293
3,896
2,076
4,874
6,419
0
90,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,192
Gold Earned
45,079
337
Minions Killed
373
0
Camps Cleared
0
1,507,743
Distance Traveled
1,606,722
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,551
531
77
4
0
295,474
5
W
Cthulhu
8,965
498
22
1
0
313,431
4
W
Ra
8,318
462
77
4
0
346,161
0
L
Nemesis
9,233
513
100
6
0
376,760
2
L
Chang'e
9,577
532
107
6
0
306,515
2
L
Tsukuyomi
7,664
426
46
3
0
306,826
0
L
Persephone
6,906
384
28
2
0
214,450
0
L
Cthulhu
7,812
434
56
3
0
303,192
5
W
Guan Yu
7,263
404
36
2
0
339,595
1
W
Izanami
10,982
610
161
9
0
312,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role