Player Matchup

He Bo
He Bo
ImThrain
He Bo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,798 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IxmylesxI
Cu Chulainn
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,856 Elo+
Party 1
Nox
Nox
SimpStatuz
Nox
Level 21
God Stats
3W - 3L
1,715 SR
Queue Stats
4W - 3L
1,798 Elo+
Party 1
Odin
Odin
Tonymacaroni 43
Odin
Level 68
God Stats
6W - 5L
1,838 SR
Queue Stats
13W - 13L
1,960 Elo+
Party 1
Team Averages
Level 61
1,638 SR
1,853 Elo+

VS

Team Averages
Level 48
1,578 SR
1,485 Elo+
Sun Wukong
Sun Wukong
MattJ993
Sun Wukong
Level 29
God Stats
0W - 1L
1,896 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Odin
Odin
PlayboiiXJunior
Odin
Level 24
God Stats
3W - 3L
1,651 SR
Queue Stats
5W - 8L
1,480 Elo+
Party 2
Nike
Nike
hegotttabomb
Nike
Level 76
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 20L
1,480 Elo+
Party 2
Achilles
Achilles
xxU_NOT_SLIMExx
Achilles
Level 61
God Stats
1W - 2L
1,265 SR
Queue Stats
11W - 17L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ImThrain
He Bo
16
3 / 9 / 5
12,265
681
10,363
13,067
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
IxmylesxI
Cu Chulainn
20
11 / 4 / 13
14,540
808
21,004
16,475
25,310
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 4 / 15
14,331
796
14,303
12,075
5,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 3 / 14
14,130
785
14,728
12,305
15,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MattJ993
Sun Wukong
20
7 / 6 / 7
14,269
793
13,605
24,741
19,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
4 / 12 / 4
11,815
656
7,498
19,294
11,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 7 / 7
13,521
751
10,704
15,473
13,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
19
5 / 5 / 6
13,124
729
9,211
16,925
24,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
30
Kills
20
20
Deaths
30
47
Assists
24
Player
Kills
Deaths
Assists
KDA
W
He Bo
ImThrain
He Bo
3
9
5
0.61
W
Cu Chulainn
IxmylesxI
Cu Chulainn
11
4
13
4.38
L
Sun Wukong
MattJ993
Sun Wukong
7
6
7
1.75
L
4
12
4
0.5
W
8
4
15
3.88
W
8
3
14
5
L
4
7
7
1.07
L
Achilles
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,398
Damage
41,018
53,922
Taken
76,433
51,880
Mitigated
69,654
7,118
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
ImThrain
He Bo
10,363
925
342
1,758
13,067
4,739
1,070
150
12,792
28,098
0
W
Cu Chulainn
IxmylesxI
Cu Chulainn
21,004
7,769
0
883
16,475
25,310
1,647
0
16,233
2,624
49,669
L
Sun Wukong
MattJ993
Sun Wukong
13,605
3,370
510
4,911
24,741
19,767
768
8,438
15,817
0
62,935
L
7,498
2,930
238
1,871
19,294
11,393
634
5,995
12,943
0
24,686
W
14,303
1,540
653
2,846
12,075
5,990
1,601
164
11,561
37,183
0
W
14,728
3,945
0
636
12,305
15,841
1,323
98
11,777
1,380
32,124
L
10,704
3,194
0
529
15,473
13,937
522
4,757
10,458
0
51,223
L
Achilles
9,211
2,462
363
578
16,925
24,557
92
6,475
10,155
0
26,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,266
Gold Earned
52,729
207
Minions Killed
248
10
Camps Cleared
11
1,236,907
Distance Traveled
1,048,487
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,265
681
46
3
3
276,295
0
W
Cu Chulainn
14,540
808
64
4
2
324,152
1
L
Sun Wukong
14,269
793
88
5
6
281,720
2
L
Odin
11,815
656
34
2
1
239,954
4
W
Nox
14,331
796
57
3
3
290,273
1
W
Odin
14,130
785
40
2
2
346,187
0
L
Nike
13,521
751
89
5
2
290,738
2
L
Achilles
13,124
729
37
2
2
236,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role