Player Matchup

Cthulhu
Cthulhu
GamingGodGamer
Cthulhu
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Purret
Raijin
Level 7
God Stats
3W - 0L
1,734 SR
Queue Stats
16W - 12L
1,638 Elo+
Party 1
Xbalanque
Xbalanque
PutSeller514
Xbalanque
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Tiamatfan
Erlang Shen
Level 8
God Stats
2W - 1L
1,749 SR
Queue Stats
17W - 10L
1,531 Elo+
Party 1
King Arthur
King Arthur
Zrax11
King Arthur
Level 15
God Stats
6W - 3L
1,592 SR
Queue Stats
12W - 4L
1,727 Elo+
Solo
Team Averages
Level 9
1,615 SR
1,579 Elo+

VS

Team Averages
Level 9
1,585 SR
1,575 Elo+
Ganesha
Ganesha
DoctorClapper
Ganesha
Level 6
God Stats
28W - 17L
1,702 SR
Queue Stats
269W - 247L
1,673 Elo+
Party 2
Thoth
Thoth
FACUNDO666
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
InfiniteCorn
Cupid
Level 6
God Stats
84W - 58L
1,509 SR
Queue Stats
276W - 252L
1,673 Elo+
Party 2
Thor
Thor
LegionOfEpirus
Thor
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 28L
1,705 Elo+
Party 3
Cu Chulainn
Cu Chulainn
crimmus
Cu Chulainn
Level 17
God Stats
10W - 11L
1,715 SR
Queue Stats
94W - 74L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,855
532
1,958
5,170
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
Purret
Raijin
12
6 / 0 / 2
7,502
682
4,151
3,165
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
PutSeller514
Xbalanque
9
0 / 0 / 1
5,114
465
2,362
3,946
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Tiamatfan
Erlang Shen
11
3 / 0 / 3
6,640
604
5,554
5,940
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Zrax11
King Arthur
10
0 / 5 / 1
5,627
512
2,536
8,734
3,657
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 1 / 2
5,712
519
1,737
5,370
2,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
2
0 / 3 / 0
3,849
350
319
2,193
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 2 / 0
5,567
506
2,930
4,142
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 1 / 0
5,090
463
906
4,954
1,294
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
crimmus
Cu Chulainn
12
4 / 3 / 1
7,106
646
9,048
7,851
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
7
7
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
1
2
1
L
Thoth
0
3
0
0
W
1
2
1
0.75
L
2
2
0
1
L
1
1
0
1
W
Raijin
Purret
Raijin
6
0
2
7
W
Xbalanque
PutSeller514
Xbalanque
0
0
1
0.5
W
Erlang Shen
Tiamatfan
Erlang Shen
3
0
3
4.5
W
King Arthur
Zrax11
King Arthur
0
5
1
0.1
L
Cu Chulainn
crimmus
Cu Chulainn
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,561
Damage
14,940
26,955
Taken
24,510
12,457
Mitigated
11,574
7,115
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
1,737
66
258
1,611
5,370
2,797
0
1,415
3,899
12,551
0
L
Thoth
319
148
0
0
2,193
343
0
416
1,737
2,776
0
W
1,958
395
0
922
5,170
2,282
562
800
4,370
12,243
0
L
2,930
1,636
405
461
4,142
1,336
0
2,300
1,754
0
20,559
L
906
308
0
500
4,954
1,294
488
721
4,149
0
15,062
W
Raijin
Purret
Raijin
4,151
1,110
0
1,436
3,165
1,080
338
582
2,583
34,804
0
W
Xbalanque
PutSeller514
Xbalanque
2,362
1,268
0
2,393
3,946
1,018
1,016
758
3,188
0
21,906
W
Erlang Shen
Tiamatfan
Erlang Shen
5,554
3,047
0
1,100
5,940
4,420
0
491
5,449
8,123
34,023
W
King Arthur
Zrax11
King Arthur
2,536
545
0
1,264
8,734
3,657
104
542
8,192
0
23,008
L
Cu Chulainn
crimmus
Cu Chulainn
9,048
2,092
0
2,729
7,851
5,804
267
1,442
6,341
6,685
40,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
27,324
270
Minions Killed
192
0
Camps Cleared
0
1,044,435
Distance Traveled
897,890
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,712
519
2
0
0
219,658
0
L
Thoth
3,849
350
5
0
0
90,722
2
W
Cthulhu
5,855
532
22
2
0
225,422
0
L
Cupid
5,567
506
64
6
0
184,528
0
L
Thor
5,090
463
31
3
0
189,002
2
W
Raijin
7,502
682
72
7
0
206,803
3
W
Xbalanque
5,114
465
51
5
0
183,300
2
W
Erlang Shen
6,640
604
80
7
0
246,060
0
W
King Arthur
5,627
512
45
4
0
182,850
0
L
Cu Chulainn
7,106
646
90
8
0
213,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role