Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
FalseProphet5210
Hera
Level 119
God Stats
1W - 0L
1,491 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
JT-Hertz
Amaterasu
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 143L
1,500 Elo+
Party 1
Chang'e
Chang'e
TheDamnedDaemon
Chang'e
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
player8011
Hou Yi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 94
1,498 SR
1,500 Elo+

VS

Team Averages
Level 92
1,497 SR
1,411 Elo+
Sobek
Sobek
CaveJake
Sobek
Level 65
God Stats
2W - 3L
1,493 SR
Queue Stats
59W - 84L
1,359 Elo+
Party 2
Jormungandr
Jormungandr
Fangguk
Jormungandr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 97L
1,364 Elo+
Party 2
Ymir
Ymir
HedtersGonnaHate
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
Juotin
Sylvanus
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 141L
1,507 Elo+
Party 2
Bacchus
Bacchus
TheRealOmniKing
Bacchus
Level 96
God Stats
1W - 3L
1,493 SR
Queue Stats
100W - 129L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
3 / 2 / 12
7,717
965
4,851
6,414
5,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 2 / 12
7,556
945
7,899
4,017
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
JT-Hertz
Amaterasu
14
5 / 0 / 16
8,686
1,086
8,616
6,955
6,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
10 / 0 / 10
9,267
1,158
10,836
4,320
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
player8011
Hou Yi
14
3 / 0 / 6
7,767
971
10,249
6,683
2,529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CaveJake
Sobek
12
1 / 2 / 1
6,339
792
3,308
11,218
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Fangguk
Jormungandr
11
0 / 5 / 3
5,608
701
2,539
11,037
5,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 3
5,756
720
3,033
8,486
4,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Juotin
Sylvanus
10
0 / 7 / 2
5,711
714
4,546
11,035
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 5 / 0
7,036
880
3,591
10,903
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
13
24
Kills
4
4
Deaths
24
56
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
2
12
4.5
L
Sobek
CaveJake
Sobek
1
2
1
0.75
W
3
2
12
4.5
L
Jormungandr
Fangguk
Jormungandr
0
5
3
0.3
L
0
5
3
0.3
W
Amaterasu
JT-Hertz
Amaterasu
5
0
16
13
L
Sylvanus
Juotin
Sylvanus
0
7
2
0.14
W
10
0
10
15
L
3
5
0
0.6
W
Hou Yi
player8011
Hou Yi
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,451
Damage
17,017
28,389
Taken
52,679
17,724
Mitigated
27,845
13,886
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,851
577
597
752
6,414
5,073
1,065
4,376
1,990
11,104
0
L
Sobek
CaveJake
Sobek
3,308
353
0
2,686
11,218
6,997
0
3,306
7,685
12,289
0
W
7,899
1,350
0
803
4,017
1,572
1,167
2,811
1,206
19,262
0
L
Jormungandr
Fangguk
Jormungandr
2,539
754
0
936
11,037
5,127
0
5,360
5,469
13,292
0
L
3,033
119
0
421
8,486
4,046
0
3,036
5,207
12,069
0
W
Amaterasu
JT-Hertz
Amaterasu
8,616
3,806
0
2,417
6,955
6,801
1,167
3,444
3,511
2,820
22,212
L
Sylvanus
Juotin
Sylvanus
4,546
1,505
926
1,692
11,035
5,244
0
5,606
5,162
13,449
0
W
10,836
781
2,914
2,649
4,320
1,749
2,061
3,056
1,264
31,071
0
L
3,591
193
0
1,024
10,903
6,431
0
5,867
4,732
12,635
0
W
Hou Yi
player8011
Hou Yi
10,249
7,528
0
3,754
6,683
2,529
751
3,897
2,786
0
33,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,993
Gold Earned
30,450
208
Minions Killed
101
12
Camps Cleared
1
789,106
Distance Traveled
673,244
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,717
965
11
1
0
144,394
0
L
Sobek
6,339
792
18
2
0
165,501
2
W
Hera
7,556
945
39
5
2
159,309
1
L
Jormungandr
5,608
701
25
3
0
119,447
0
L
Ymir
5,756
720
17
2
0
133,979
0
W
Amaterasu
8,686
1,086
37
5
4
169,865
1
L
Sylvanus
5,711
714
22
3
1
102,313
0
W
Chang'e
9,267
1,158
61
8
3
173,886
1
L
Bacchus
7,036
880
19
2
0
152,004
0
W
Hou Yi
7,767
971
60
8
3
141,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role