Player Matchup

Ratatoskr
Ratatoskr
Calli Cj
Ratatoskr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,215 Elo+
Party 2
Cupid
Cupid
J2 Raz
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,319 Elo+
Party 2
Anhur
Anhur
asockmouse
Anhur
Level 28
God Stats
13W - 17L
1,528 SR
Queue Stats
30W - 36L
1,436 Elo+
Solo
Merlin
Merlin
omorriis
Merlin
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 56L
1,457 Elo+
Solo
Artio
Artio
wonkyweeble
Artio
Level 16
God Stats
3W - 3L
1,405 SR
Queue Stats
5W - 7L
1,518 Elo+
Solo
Team Averages
Level 24
1,487 SR
1,389 Elo+

VS

Team Averages
Level 41
1,569 SR
1,727 Elo+
Baron Samedi
Baron Samedi
Alphurias
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
2,005 Elo+
Party 1
Izanami
Izanami
MisterrMorpheus
Izanami
Level 109
God Stats
3W - 2L
1,845 SR
Queue Stats
17W - 17L
1,892 Elo+
Party 1
Serqet
Serqet
NandaaKoreWa
Serqet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,787 Elo+
Party 1
Kukulkan
Kukulkan
ObtainingGuilt
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,919 Elo+
Party 1
Cthulhu
Cthulhu
Snatcked
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,032 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Calli Cj
Ratatoskr
7
0 / 6 / 0
4,807
437
1,967
8,182
2,129
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
J2 Raz
Cupid
8
0 / 3 / 1
4,683
426
3,542
6,349
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
9
0 / 1 / 0
4,789
435
429
4,075
1,706
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
omorriis
Merlin
10
2 / 1 / 0
5,701
518
2,571
2,608
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 3 / 0
4,535
412
353
6,263
2,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alphurias
Baron Samedi
11
3 / 0 / 0
6,495
590
1,499
3,037
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 6
6,011
546
3,279
4,315
1,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
11
7 / 0 / 3
6,985
635
5,335
6,921
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
11
0 / 0 / 4
6,525
593
4,093
4,575
2,040
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Snatcked
Cthulhu
10
3 / 1 / 3
6,750
614
3,809
5,011
2,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
14
14
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alphurias
Baron Samedi
3
0
0
3
L
Ratatoskr
Calli Cj
Ratatoskr
0
6
0
0
L
Cupid
J2 Raz
Cupid
0
3
1
0.17
W
1
1
6
4
W
Serqet
7
0
3
8.5
W
Kukulkan
0
0
4
2
W
Cthulhu
Snatcked
Cthulhu
3
1
3
4.5
L
Anhur
0
1
0
0
L
Merlin
omorriis
Merlin
2
1
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,862
Damage
18,015
27,477
Taken
23,859
8,571
Mitigated
8,635
5,681
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alphurias
Baron Samedi
1,499
123
149
1,032
3,037
1,058
432
1,286
1,499
24,173
0
L
Ratatoskr
Calli Cj
Ratatoskr
1,967
370
0
1,942
8,182
2,129
0
1,822
6,172
0
18,298
L
Cupid
J2 Raz
Cupid
3,542
1,202
57
2,346
6,349
1,625
0
2,776
3,385
0
19,949
W
3,279
2,288
0
956
4,315
1,145
472
48
4,267
0
34,283
W
Serqet
5,335
1,196
0
1,260
6,921
2,240
0
800
6,037
0
34,837
W
Kukulkan
4,093
684
0
1,338
4,575
2,040
0
0
4,575
40,114
0
W
Cthulhu
Snatcked
Cthulhu
3,809
329
72
811
5,011
2,152
170
414
4,557
20,441
0
L
Anhur
429
291
0
390
4,075
1,706
0
2,306
1,607
0
14,137
L
Merlin
omorriis
Merlin
2,571
95
0
0
2,608
750
0
738
1,696
21,394
0
L
353
60
64
882
6,263
2,361
0
1,759
4,504
8,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,515
Gold Earned
32,766
186
Minions Killed
309
0
Camps Cleared
0
968,899
Distance Traveled
1,016,500
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,495
590
62
6
0
171,267
1
L
Ratatoskr
4,807
437
51
5
0
207,088
0
L
Cupid
4,683
426
42
4
0
182,768
1
W
Izanami
6,011
546
79
7
0
183,646
1
W
Serqet
6,985
635
60
5
0
250,321
0
W
Kukulkan
6,525
593
79
7
0
181,784
0
W
Cthulhu
6,750
614
29
3
0
229,482
0
L
Anhur
4,789
435
30
3
0
180,000
1
L
Merlin
5,701
518
48
4
0
169,229
1
L
Artio
4,535
412
15
1
0
229,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role