Player Matchup

Aphrodite
Aphrodite
AntiGods
Aphrodite
Level 109
God Stats
71W - 51L
1,856 SR
Queue Stats
371W - 431L
1,689 Elo+
Party 3
Anhur
Anhur
Apacey
Anhur
Level 68
God Stats
10W - 5L
1,736 SR
Queue Stats
272W - 252L
1,698 Elo+
Party 4
Ymir
Ymir
Yendir
Ymir
Level 126
God Stats
37W - 42L
1,646 SR
Queue Stats
444W - 504L
1,689 Elo+
Party 3
Erlang Shen
Erlang Shen
dominichy
Erlang Shen
Level 88
God Stats
1W - 1L
1,725 SR
Queue Stats
17W - 11L
1,718 Elo+
Party 4
Sol
Sol
secrest24
Sol
Level 102
God Stats
10W - 10L
1,500 SR
Queue Stats
166W - 151L
1,698 Elo+
Party 4
Team Averages
Level 99
1,693 SR
1,698 Elo+

VS

Team Averages
Level 114
1,590 SR
1,491 Elo+
Danzaburou
Danzaburou
Arrivato
Danzaburou
Level 81
God Stats
5W - 1L
1,500 SR
Queue Stats
121W - 107L
1,736 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EatmoreRice
Ah Muzen Cab
Level 143
God Stats
39W - 25L
1,734 SR
Queue Stats
187W - 162L
1,242 Elo+
Party 2
Anubis
Anubis
Grixxis
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Hoppo AF
Ne Zha
Level 125
God Stats
6W - 2L
1,715 SR
Queue Stats
131W - 99L
1,736 Elo+
Party 1
Ganesha
Ganesha
Mershima
Ganesha
Level 63
God Stats
12W - 4L
1,500 SR
Queue Stats
104W - 87L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AntiGods
Aphrodite
13
0 / 6 / 3
6,565
657
3,279
10,275
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Apacey
Anhur
15
5 / 3 / 4
8,938
894
8,424
9,941
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Yendir
Ymir
13
1 / 5 / 5
7,648
765
2,160
12,265
9,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Erlang Shen
dominichy
Erlang Shen
13
2 / 5 / 3
7,206
721
6,705
10,951
5,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 2 / 6
9,369
937
13,518
8,289
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arrivato
Danzaburou
13
2 / 2 / 6
7,907
791
7,316
7,504
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
EatmoreRice
Ah Muzen Cab
17
9 / 1 / 9
10,761
1,076
14,180
8,828
3,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
Grixxis
Anubis
16
8 / 3 / 11
9,889
989
13,362
8,818
4,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Hoppo AF
Ne Zha
14
2 / 5 / 9
7,639
764
5,374
7,509
3,054
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Mershima
Ganesha
14
0 / 2 / 21
8,887
889
3,982
9,308
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
13
Kills
21
21
Deaths
13
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AntiGods
Aphrodite
0
6
3
0.25
L
Anhur
Apacey
Anhur
5
3
4
2.33
W
Danzaburou
Arrivato
Danzaburou
2
2
6
2.5
W
Ah Muzen Cab
EatmoreRice
Ah Muzen Cab
9
1
9
13.5
W
Anubis
Grixxis
Anubis
8
3
11
4.5
W
Ne Zha
Hoppo AF
Ne Zha
2
5
9
1.3
W
Ganesha
Mershima
Ganesha
0
2
21
5.25
L
Ymir
Yendir
Ymir
1
5
5
0.7
L
Erlang Shen
dominichy
Erlang Shen
2
5
3
0.7
L
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,086
Damage
44,214
51,721
Taken
41,967
26,580
Mitigated
21,329
12,853
Healing
8,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AntiGods
Aphrodite
3,279
33
2,782
3,142
10,275
3,824
13
3,122
7,153
13,946
0
L
Anhur
Apacey
Anhur
8,424
3,001
0
1,861
9,941
4,688
213
4,028
5,913
1,603
29,054
W
Danzaburou
Arrivato
Danzaburou
7,316
2,751
0
782
7,504
2,437
1,062
3,968
3,424
0
23,056
W
Ah Muzen Cab
EatmoreRice
Ah Muzen Cab
14,180
4,485
0
3,813
8,828
3,509
1,304
4,333
4,323
0
48,038
W
Anubis
Grixxis
Anubis
13,362
642
0
2,339
8,818
4,331
351
4,802
3,806
23,560
0
W
Ne Zha
Hoppo AF
Ne Zha
5,374
1,186
0
646
7,509
3,054
0
2,563
4,828
0
15,141
W
Ganesha
Mershima
Ganesha
3,982
380
0
1,007
9,308
7,998
349
3,904
5,236
14,769
0
L
Ymir
Yendir
Ymir
2,160
76
736
654
12,265
9,452
34
4,173
8,092
13,953
0
L
Erlang Shen
dominichy
Erlang Shen
6,705
2,557
0
1,422
10,951
5,953
0
3,206
7,745
1,585
12,741
L
13,518
3,690
0
2,256
8,289
2,663
397
3,135
5,154
38,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,726
Gold Earned
45,083
245
Minions Killed
217
8
Camps Cleared
7
930,112
Distance Traveled
944,705
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,565
657
32
3
1
173,567
0
L
Anhur
8,938
894
70
7
2
180,611
0
W
Danzaburou
7,907
791
50
5
2
178,633
0
W
Ah Muzen Cab
10,761
1,076
100
10
4
205,904
1
W
Anubis
9,889
989
41
4
0
164,560
0
W
Ne Zha
7,639
764
26
3
1
193,040
1
W
Ganesha
8,887
889
0
0
0
202,568
1
L
Ymir
7,648
765
39
4
0
189,119
3
L
Erlang Shen
7,206
721
24
2
1
200,608
1
L
Sol
9,369
937
80
8
4
186,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role