Player Matchup

Danzaburou
Danzaburou
JaggedSapper
Danzaburou
Level 25
God Stats
3W - 0L
1,666 SR
Queue Stats
12W - 10L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
Oh Its Oliver
Cthulhu
Level 106
God Stats
2W - 2L
1,698 SR
Queue Stats
22W - 14L
1,516 Elo+
Party 1
Arachne
Arachne
PickleDickle99
Arachne
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,546 Elo+
Party 1
Tyr
Tyr
Shirudo_Harada
Tyr
Level 106
God Stats
3W - 5L
1,467 SR
Queue Stats
79W - 84L
1,430 Elo+
Solo
Ra
Ra
Turk DR
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,546 Elo+
Party 1
Team Averages
Level 81
1,566 SR
1,511 Elo+

VS

Team Averages
Level 59
1,469 SR
1,345 Elo+
Cthulhu
Cthulhu
Mainspatan
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 167L
1,151 Elo+
Party 3
Erlang Shen
Erlang Shen
Papabeer517
Erlang Shen
Level 27
God Stats
12W - 16L
1,500 SR
Queue Stats
561W - 568L
1,487 Elo+
Party 2
Apollo
Apollo
Scylla-X-Kytro
Apollo
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
235W - 227L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
XxOrmenoxX
Danzaburou
Level 60
God Stats
4W - 7L
1,343 SR
Queue Stats
114W - 127L
1,144 Elo+
Party 3
Ra
Ra
xXvann64Xx
Ra
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
479W - 549L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JaggedSapper
Danzaburou
11
1 / 3 / 4
6,419
535
4,516
6,748
2,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
11
9 / 0 / 2
7,495
625
7,264
7,425
3,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 5
6,920
577
4,768
7,065
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 0 / 1
7,546
629
3,813
5,769
5,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 1 / 4
7,546
629
8,047
5,363
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mainspatan
Cthulhu
10
1 / 4 / 2
5,988
499
2,383
9,257
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Papabeer517
Erlang Shen
10
1 / 4 / 0
5,677
473
2,912
8,600
6,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 2 / 1
6,084
507
3,122
7,942
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
XxOrmenoxX
Danzaburou
9
1 / 4 / 1
5,502
459
5,196
7,756
2,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 6 / 1
5,444
454
2,839
6,675
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
20
Kills
4
4
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JaggedSapper
Danzaburou
1
3
4
1
L
Cthulhu
Mainspatan
Cthulhu
1
4
2
0.5
W
Cthulhu
9
0
2
10
L
Erlang Shen
Papabeer517
Erlang Shen
1
4
0
0.25
W
2
0
5
4.5
L
1
2
1
0.75
W
4
0
1
4.5
W
4
1
4
6
L
Danzaburou
XxOrmenoxX
Danzaburou
1
4
1
0.38
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,408
Damage
16,452
32,370
Taken
40,230
17,639
Mitigated
18,562
12,814
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JaggedSapper
Danzaburou
4,516
1,987
0
1,301
6,748
2,142
608
1,184
5,564
0
31,944
L
Cthulhu
Mainspatan
Cthulhu
2,383
183
305
1,535
9,257
3,746
0
3,801
5,350
20,614
0
W
Cthulhu
7,264
657
363
2,793
7,425
3,381
30
1,439
5,986
24,940
0
L
Erlang Shen
Papabeer517
Erlang Shen
2,912
1,161
0
1,792
8,600
6,339
0
1,346
7,002
3,554
19,306
W
4,768
3,256
0
1,922
7,065
4,353
0
1,661
5,404
6,014
24,583
L
3,122
1,430
0
701
7,942
4,171
0
2,591
5,186
7,290
34,608
W
3,813
1,309
0
2,646
5,769
5,865
347
260
5,509
87
39,644
W
8,047
514
987
2,802
5,363
1,898
238
1,155
4,208
43,005
0
L
Danzaburou
XxOrmenoxX
Danzaburou
5,196
1,695
87
2,556
7,756
2,195
0
3,905
3,722
0
27,505
L
2,839
153
170
1,367
6,675
2,111
176
3,590
2,890
23,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,926
Gold Earned
28,695
330
Minions Killed
247
0
Camps Cleared
0
1,192,462
Distance Traveled
1,143,109
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,419
535
54
5
0
231,881
0
L
Cthulhu
5,988
499
39
3
0
226,142
0
W
Cthulhu
7,495
625
40
3
0
243,921
0
L
Erlang Shen
5,677
473
44
4
0
235,990
4
W
Arachne
6,920
577
62
5
0
271,732
2
L
Apollo
6,084
507
73
6
0
244,685
0
W
Tyr
7,546
629
83
7
0
202,348
3
W
Ra
7,546
629
91
8
0
242,580
0
L
Danzaburou
5,502
459
49
4
0
211,355
1
L
Ra
5,444
454
42
4
0
224,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role