Player Matchup

Hel
Hel
Mozzie127
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,186 Elo+
Party 2
Skadi
Skadi
ShatterdNexis
Skadi
Level 13
God Stats
2W - 0L
1,735 SR
Queue Stats
2W - 0L
1,733 Elo+
Party 1
Kukulkan
Kukulkan
SkyChicken172
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thor
Thor
Space794
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
bhatch
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,209 Elo+
Party 2
Team Averages
Level 11
1,547 SR
1,426 Elo+

VS

Team Averages
Level 8
1,479 SR
1,503 Elo+
Artemis
Artemis
AGUSCHIMBO
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CatoDingo
Jormungandr
Level 7
God Stats
0W - 2L
1,178 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Ares
Ares
DaxosAlietum
Ares
Level 17
God Stats
1W - 2L
1,715 SR
Queue Stats
14W - 25L
1,516 Elo+
Solo
Bastet
Bastet
TurtlesEnferno
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bellona
Bellona
elsupremo2
Bellona
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 3 / 9
13,544
645
25,613
17,456
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 6 / 14
11,025
525
9,391
15,284
9,112
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
SkyChicken172
Kukulkan
15
2 / 6 / 6
10,163
484
7,148
9,303
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
15
4 / 4 / 8
10,616
506
9,076
14,924
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tyr
bhatch
Tyr
17
14 / 5 / 7
12,300
586
13,758
19,503
15,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AGUSCHIMBO
Artemis
8
1 / 10 / 4
7,674
365
1,097
10,524
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
CatoDingo
Jormungandr
14
4 / 9 / 3
9,245
440
9,244
19,517
7,765
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 9 / 4
8,674
413
5,498
28,566
28,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 11 / 4
10,267
489
12,422
16,501
6,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
elsupremo2
Bellona
19
10 / 2 / 4
12,898
614
16,087
17,307
17,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
40
Kills
22
24
Deaths
41
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
AGUSCHIMBO
Artemis
1
10
4
0.3
L
Jormungandr
CatoDingo
Jormungandr
4
9
3
0.61
L
0
9
4
0.22
W
18
3
9
7.5
W
2
6
14
1.5
W
Kukulkan
SkyChicken172
Kukulkan
2
6
6
0.83
W
Thor
4
4
8
2
L
7
11
4
0.82
W
Tyr
bhatch
Tyr
14
5
7
3.5
L
Bellona
elsupremo2
Bellona
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,986
Damage
44,348
76,470
Taken
92,415
40,377
Mitigated
64,010
26,128
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AGUSCHIMBO
Artemis
1,097
479
0
468
10,524
3,338
0
3,709
6,765
0
4,512
L
Jormungandr
CatoDingo
Jormungandr
9,244
2,350
537
1,507
19,517
7,765
363
7,953
11,439
42,170
0
L
5,498
500
0
660
28,566
28,546
0
12,975
15,541
28,194
0
W
25,613
5,743
7,445
9,364
17,456
6,919
4,718
4,886
12,518
90,950
0
W
9,391
5,547
0
1,910
15,284
9,112
752
2,635
12,596
0
57,336
W
Kukulkan
SkyChicken172
Kukulkan
7,148
3,290
0
473
9,303
3,458
154
2,838
6,415
36,010
0
W
Thor
9,076
4,519
0
3,486
14,924
5,458
835
2,027
12,797
0
69,034
L
12,422
3,929
0
1,473
16,501
6,660
0
5,678
10,798
0
39,105
W
Tyr
bhatch
Tyr
13,758
4,182
0
3,450
19,503
15,430
1,629
2,356
16,892
28
48,979
L
Bellona
elsupremo2
Bellona
16,087
7,323
0
2,116
17,307
17,701
2,425
2,474
14,580
0
80,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,648
Gold Earned
48,758
445
Minions Killed
265
0
Camps Cleared
0
1,787,797
Distance Traveled
1,692,981
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,674
365
3
0
0
244,093
2
L
Jormungandr
9,245
440
51
2
0
326,560
1
L
Ares
8,674
413
31
1
0
306,762
0
W
Hel
13,544
645
138
7
0
354,585
0
W
Skadi
11,025
525
82
4
0
328,096
0
W
Kukulkan
10,163
484
61
3
0
271,914
2
W
Thor
10,616
506
95
5
0
404,201
2
L
Bastet
10,267
489
36
2
0
387,406
1
W
Tyr
12,300
586
69
3
0
429,001
1
L
Bellona
12,898
614
144
7
0
428,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role