Player Matchup

Scylla
Scylla
JWelch
Scylla
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
194W - 173L
1,414 Elo+
Party 2
Ganesha
Ganesha
Nxyib
Ganesha
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
148W - 157L
1,436 Elo+
Party 2
Medusa
Medusa
Sephiroth
Medusa
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 73L
1,608 Elo+
Party 3
Bakasura
Bakasura
cactusoverlord
Bakasura
Level 127
God Stats
6W - 7L
1,272 SR
Queue Stats
303W - 239L
1,309 Elo+
Party 3
Nike
Nike
lolply
Nike
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 155L
1,159 Elo+
Party 3
Team Averages
Level 136
1,454 SR
1,385 Elo+

VS

Team Averages
Level 147
1,500 SR
1,650 Elo+
Cabrakan
Cabrakan
BlkProphet
Cabrakan
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 28L
1,680 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CaptCrouchwalk
Cu Chulainn
Level 157
God Stats
4W - 7L
1,500 SR
Queue Stats
352W - 334L
1,747 Elo+
Party 1
Ymir
Ymir
Xyveran
Ymir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,612 Elo+
Party 1
Discordia
Discordia
ZarockLive
Discordia
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,708 Elo+
Party 1
Anhur
Anhur
ishi427
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JWelch
Scylla
16
9 / 2 / 5
10,295
643
13,860
7,377
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Nxyib
Ganesha
13
0 / 2 / 16
8,462
529
4,709
9,824
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Sephiroth
Medusa
16
10 / 1 / 4
10,101
631
15,294
8,553
3,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
15
5 / 2 / 7
9,568
598
5,110
9,575
6,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
lolply
Nike
14
2 / 2 / 5
8,593
537
6,111
11,062
5,003
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BlkProphet
Cabrakan
13
1 / 3 / 2
8,107
507
6,385
11,617
13,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
CaptCrouchwalk
Cu Chulainn
13
4 / 5 / 2
8,241
515
7,633
12,367
9,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Xyveran
Ymir
11
0 / 7 / 3
7,068
442
2,656
15,409
6,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
ZarockLive
Discordia
13
2 / 7 / 3
8,018
501
5,776
10,186
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
ishi427
Anhur
14
2 / 4 / 0
8,908
557
5,103
11,164
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
26
Kills
9
9
Deaths
26
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BlkProphet
Cabrakan
1
3
2
0.67
L
Cu Chulainn
CaptCrouchwalk
Cu Chulainn
4
5
2
1
W
Scylla
JWelch
Scylla
9
2
5
5.75
W
Ganesha
Nxyib
Ganesha
0
2
16
4
W
Medusa
Sephiroth
Medusa
10
1
4
12
L
Ymir
Xyveran
Ymir
0
7
3
0.21
L
Discordia
ZarockLive
Discordia
2
7
3
0.5
W
Bakasura
5
2
7
4.25
L
Anhur
ishi427
Anhur
2
4
0
0.5
W
Nike
lolply
Nike
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,084
Damage
27,553
46,391
Taken
60,743
24,806
Mitigated
34,658
10,496
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BlkProphet
Cabrakan
6,385
1,294
0
2,168
11,617
13,528
123
2,502
8,900
40,828
0
L
Cu Chulainn
CaptCrouchwalk
Cu Chulainn
7,633
1,951
0
500
12,367
9,054
0
3,449
7,919
9,198
57,463
W
Scylla
JWelch
Scylla
13,860
553
0
1,134
7,377
2,661
1,472
2,579
4,520
60,414
0
W
Ganesha
Nxyib
Ganesha
4,709
528
0
3,092
9,824
7,696
82
3,046
6,684
19,097
0
W
Medusa
Sephiroth
Medusa
15,294
7,785
0
1,042
8,553
3,208
2,145
1,898
6,637
0
69,272
L
Ymir
Xyveran
Ymir
2,656
538
0
535
15,409
6,036
0
4,380
10,831
15,601
0
L
Discordia
ZarockLive
Discordia
5,776
397
0
828
10,186
2,747
0
5,629
4,295
46,644
0
W
Bakasura
5,110
3,525
0
2,798
9,575
6,238
0
2,199
7,297
8,023
47,004
L
Anhur
ishi427
Anhur
5,103
2,807
0
3,564
11,164
3,293
0
2,227
8,869
0
58,301
W
Nike
lolply
Nike
6,111
1,318
0
2,430
11,062
5,003
96
4,882
6,136
0
44,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,019
Gold Earned
40,342
441
Minions Killed
418
0
Camps Cleared
0
1,590,625
Distance Traveled
1,407,084
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,107
507
85
5
0
265,552
6
L
Cu Chulainn
8,241
515
93
6
0
295,055
2
W
Scylla
10,295
643
116
7
0
310,441
6
W
Ganesha
8,462
529
5
0
0
283,973
5
W
Medusa
10,101
631
125
8
0
314,834
2
L
Ymir
7,068
442
17
1
0
305,104
3
L
Discordia
8,018
501
105
7
0
275,475
4
W
Bakasura
9,568
598
112
7
0
384,060
0
L
Anhur
8,908
557
118
7
0
265,898
3
W
Nike
8,593
537
83
5
0
297,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role