Player Matchup

Artio
Artio
 
Artio
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
AggroBeaver
Chronos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Homeless_goose64
Amaterasu
Level 88
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 27L
1,557 Elo+
Party 1
Set
Set
Iownthematrix
Set
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,632 Elo+
Party 1
Scylla
Scylla
crazy-kaleb
Scylla
Level 87
God Stats
0W - 3L
1,285 SR
Queue Stats
83W - 132L
1,601 Elo+
Party 1
Team Averages
Level 90
1,414 SR
1,558 Elo+

VS

Team Averages
Level 123
1,500 SR
1,557 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
HyperFoxx59
Mercury
Level 152
God Stats
6W - 3L
1,500 SR
Queue Stats
179W - 146L
1,287 Elo+
Party 2
Zeus
Zeus
king-baskiel
Zeus
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
277W - 268L
1,903 Elo+
Solo
Hercules
Hercules
oHowlin Jr
Hercules
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 116L
1,597 Elo+
Party 3
Sylvanus
Sylvanus
ohowlin
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
1 / 3 / 0
4,762
476
2,771
8,432
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
AggroBeaver
Chronos
9
0 / 2 / 1
4,809
481
2,232
4,142
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
10
0 / 2 / 0
5,178
518
1,009
7,668
3,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 3 / 1
4,694
469
3,718
7,233
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
9
0 / 2 / 0
4,836
484
691
4,332
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 2
5,783
578
3,525
4,220
1,251
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
HyperFoxx59
Mercury
9
4 / 0 / 3
5,952
595
2,547
4,353
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 3
6,734
673
6,016
2,079
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
oHowlin Jr
Hercules
11
3 / 0 / 0
6,156
616
5,283
4,100
2,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
ohowlin
Sylvanus
9
2 / 0 / 5
5,732
573
3,084
6,219
2,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
12
12
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
0
0.33
W
Neith
 
Neith
1
1
2
2
L
Chronos
AggroBeaver
Chronos
0
2
1
0.25
L
Amaterasu
0
2
0
0
W
Mercury
HyperFoxx59
Mercury
4
0
3
5.5
L
0
3
1
0.17
L
Scylla
0
2
0
0
W
2
0
3
3.5
W
Hercules
oHowlin Jr
Hercules
3
0
0
3
W
Sylvanus
ohowlin
Sylvanus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,421
Damage
20,455
31,807
Taken
20,971
12,958
Mitigated
9,323
12,546
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,771
199
647
3,265
8,432
3,786
0
3,601
4,831
11,590
0
W
Neith
 
Neith
3,525
1,538
0
1,651
4,220
1,251
92
2,098
2,122
0
34,738
L
Chronos
AggroBeaver
Chronos
2,232
753
0
1,614
4,142
1,822
0
992
3,150
25,284
0
L
Amaterasu
1,009
339
0
3,680
7,668
3,741
0
12
7,656
0
21,502
W
Mercury
HyperFoxx59
Mercury
2,547
1,207
0
250
4,353
2,545
478
994
3,332
3,261
21,171
L
3,718
1,920
0
2,840
7,233
2,317
0
2,057
5,176
0
23,853
L
Scylla
691
43
0
500
4,332
1,292
0
2,618
1,714
24,175
0
W
6,016
558
0
842
2,079
537
204
181
1,866
48,507
0
W
Hercules
oHowlin Jr
Hercules
5,283
2,083
0
1,008
4,100
2,710
0
0
4,100
0
28,291
W
Sylvanus
ohowlin
Sylvanus
3,084
829
1,293
3,031
6,219
2,280
182
2,362
3,857
13,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,279
Gold Earned
30,357
242
Minions Killed
301
0
Camps Cleared
0
888,987
Distance Traveled
914,037
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,762
476
17
2
0
179,947
3
W
Neith
5,783
578
76
8
0
160,583
1
L
Chronos
4,809
481
51
5
0
167,399
1
L
Amaterasu
5,178
518
62
6
0
182,167
1
W
Mercury
5,952
595
52
5
0
223,285
1
L
Set
4,694
469
49
5
0
187,450
3
L
Scylla
4,836
484
63
6
0
172,024
0
W
Zeus
6,734
673
102
10
0
180,642
4
W
Hercules
6,156
616
55
6
0
167,609
2
W
Sylvanus
5,732
573
16
2
0
181,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role