Player Matchup

Horus
Horus
KoalaFitofilico
Horus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,715 Elo+
Party 1
Artio
Artio
MartinCee
Artio
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 95L
1,879 Elo+
Party 1
Mercury
Mercury
Píndaro
Mercury
Level 160
God Stats
7W - 1L
1,524 SR
Queue Stats
67W - 32L
1,935 Elo+
Party 1
Cupid
Cupid
VictorSui
Cupid
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,879 Elo+
Party 1
Baba Yaga
Baba Yaga
abichinguaro
Baba Yaga
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 36L
1,704 Elo+
Party 1
Team Averages
Level 153
1,505 SR
1,822 Elo+

VS

Team Averages
Level 153
1,438 SR
1,539 Elo+
Odin
Odin
Anysha
Odin
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 66L
1,288 Elo+
Party 2
Merlin
Merlin
MemeTurtle
Merlin
Level 155
God Stats
2W - 3L
1,190 SR
Queue Stats
54W - 56L
1,530 Elo+
Party 2
Cupid
Cupid
NAtenk
Cupid
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,712 Elo+
Party 2
Ymir
Ymir
adrianskand
Ymir
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
53W - 51L
1,554 Elo+
Party 2
Achilles
Achilles
Ürnan
Achilles
Level 147
God Stats
1W - 6L
1,500 SR
Queue Stats
81W - 94L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
9,981
555
4,687
12,829
12,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
MartinCee
Artio
15
2 / 4 / 4
9,520
529
7,745
20,781
16,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mercury
Píndaro
Mercury
19
6 / 0 / 2
11,306
628
7,236
10,925
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
VictorSui
Cupid
19
9 / 1 / 5
12,768
709
17,523
14,724
6,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
abichinguaro
Baba Yaga
17
4 / 4 / 4
10,605
589
12,758
11,912
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Anysha
Odin
12
1 / 3 / 3
7,137
397
5,231
11,636
7,785
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
MemeTurtle
Merlin
15
0 / 3 / 6
8,611
478
8,721
8,270
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
NAtenk
Cupid
13
0 / 9 / 1
7,465
415
3,916
12,551
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 5 / 5
8,916
495
14,256
18,347
15,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Ürnan
Achilles
15
8 / 5 / 0
9,459
526
11,334
14,514
7,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
25
Kills
11
11
Deaths
25
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Odin
Anysha
Odin
1
3
3
0.83
W
4
2
5
3.25
W
Artio
MartinCee
Artio
2
4
4
1
L
Merlin
MemeTurtle
Merlin
0
3
6
1
L
Cupid
NAtenk
Cupid
0
9
1
0.06
W
Mercury
Píndaro
Mercury
6
0
2
7
W
Cupid
VictorSui
Cupid
9
1
5
11.5
W
Baba Yaga
abichinguaro
Baba Yaga
4
4
4
1.5
L
2
5
5
0.9
L
Achilles
Ürnan
Achilles
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,949
Damage
43,458
71,171
Taken
65,318
45,253
Mitigated
37,101
30,283
Healing
13,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Anysha
Odin
5,231
1,004
347
985
11,636
7,785
0
3,085
8,476
0
13,891
W
4,687
2,075
2,292
4,083
12,829
12,467
65
4,010
8,562
0
20,220
W
Artio
MartinCee
Artio
7,745
991
167
10,031
20,781
16,667
1,104
8,565
11,657
46,584
0
L
Merlin
MemeTurtle
Merlin
8,721
401
0
337
8,270
2,983
0
4,377
3,668
63,498
0
L
Cupid
NAtenk
Cupid
3,916
1,899
139
2,272
12,551
3,582
0
930
11,589
0
40,498
W
Mercury
Píndaro
Mercury
7,236
4,063
0
588
10,925
4,796
1,621
2,566
8,119
0
89,125
W
Cupid
VictorSui
Cupid
17,523
9,388
518
9,665
14,724
6,450
2,636
1,172
13,511
0
102,359
W
Baba Yaga
abichinguaro
Baba Yaga
12,758
709
0
2,939
11,912
4,873
498
5,301
6,345
66,971
0
L
14,256
3,122
0
5,338
18,347
15,370
0
8,258
9,956
48,650
0
L
Achilles
Ürnan
Achilles
11,334
3,783
0
3,913
14,514
7,381
0
3,244
11,126
0
49,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,180
Gold Earned
41,588
581
Minions Killed
404
0
Camps Cleared
0
1,779,280
Distance Traveled
1,673,332
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,137
397
23
1
0
380,534
4
W
Horus
9,981
555
36
2
0
370,273
7
W
Artio
9,520
529
90
5
0
323,472
4
L
Merlin
8,611
478
139
8
0
344,584
2
L
Cupid
7,465
415
69
4
0
304,360
3
W
Mercury
11,306
628
141
8
0
418,672
1
W
Cupid
12,768
709
177
10
0
313,499
1
W
Baba Yaga
10,605
589
137
8
0
353,364
3
L
Ymir
8,916
495
96
5
0
295,321
2
L
Achilles
9,459
526
77
4
0
348,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role