Player Matchup

Cerberus
Cerberus
Appledude
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 104L
1,500 Elo+
Party 1
Neith
Neith
Goody10
Neith
Level 25
God Stats
3W - 4L
1,240 SR
Queue Stats
13W - 13L
1,101 Elo+
Solo
King Arthur
King Arthur
Kovako
King Arthur
Level 20
God Stats
7W - 6L
1,500 SR
Queue Stats
272W - 226L
1,518 Elo+
Party 1
Chronos
Chronos
Tasit68
Chronos
Level 43
God Stats
19W - 9L
1,500 SR
Queue Stats
169W - 147L
1,597 Elo+
Party 1
Fenrir
Fenrir
schplee
Fenrir
Level 17
God Stats
24W - 18L
1,500 SR
Queue Stats
418W - 386L
1,568 Elo+
Party 1
Team Averages
Level 25
1,448 SR
1,457 Elo+

VS

Team Averages
Level 25
1,439 SR
1,502 Elo+
Mulan
Mulan
JoseyButler
Mulan
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,343 Elo+
Solo
Ullr
Ullr
TheDogeFather
Ullr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 39L
1,500 Elo+
Solo
Hel
Hel
chiefin_on_dank
Hel
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,812 Elo+
Party 2
Horus
Horus
theYaktivist
Horus
Level 25
God Stats
5W - 5L
1,195 SR
Queue Stats
100W - 120L
1,357 Elo+
Solo
Nemesis
Nemesis
xEturnel
Nemesis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Appledude
Cerberus
20
7 / 4 / 32
13,619
1,135
22,179
31,700
42,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Goody10
Neith
18
0 / 6 / 24
11,326
944
13,597
11,384
5,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
Kovako
King Arthur
20
4 / 1 / 35
13,450
1,121
18,723
20,287
24,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
Tasit68
Chronos
20
26 / 5 / 16
17,722
1,477
57,731
22,409
11,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
schplee
Fenrir
18
9 / 9 / 17
12,958
1,080
19,108
19,840
10,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 10
12,705
1,059
23,660
31,782
28,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 6 / 15
11,835
986
22,374
20,775
8,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 13 / 13
12,515
1,043
13,946
21,982
8,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 8 / 16
12,857
1,071
12,205
34,031
42,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
xEturnel
Nemesis
18
9 / 12 / 8
12,841
1,070
26,359
30,207
14,097
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
87
46
Kills
25
25
Deaths
46
124
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Appledude
Cerberus
7
4
32
5.75
W
Neith
Goody10
Neith
0
6
24
2
L
7
7
10
1.71
W
King Arthur
Kovako
King Arthur
4
1
35
21.5
W
Chronos
Tasit68
Chronos
26
5
16
6.8
L
2
6
15
1.58
L
3
13
13
0.73
W
Fenrir
schplee
Fenrir
9
9
17
1.94
L
4
8
16
1.5
L
Nemesis
xEturnel
Nemesis
9
12
8
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,338
Damage
98,544
105,620
Taken
138,777
93,609
Mitigated
101,989
32,826
Healing
26,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Appledude
Cerberus
22,179
2,368
2,755
10,613
31,700
42,143
0
3,547
27,953
42,493
0
W
Neith
Goody10
Neith
13,597
8,911
0
2,056
11,384
5,065
0
1,881
9,378
0
36,470
L
23,660
5,241
0
2,139
31,782
28,845
0
20,162
11,459
353
30,310
W
King Arthur
Kovako
King Arthur
18,723
2,566
0
7,014
20,287
24,613
0
2,253
17,878
0
33,553
W
Chronos
Tasit68
Chronos
57,731
27,584
0
9,366
22,409
11,073
0
2,918
19,291
76,460
0
L
22,374
10,035
0
430
20,775
8,122
0
11,662
9,038
0
36,998
L
13,946
178
7,962
4,223
21,982
8,255
0
14,922
6,960
53,994
0
W
Fenrir
schplee
Fenrir
19,108
7,678
0
1,022
19,840
10,715
0
3,700
16,015
0
29,354
L
12,205
5,947
1,590
5,300
34,031
42,670
0
15,328
17,967
0
19,063
L
Nemesis
xEturnel
Nemesis
26,359
15,283
0
5,034
30,207
14,097
0
17,836
12,076
0
34,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,075
Gold Earned
62,753
212
Minions Killed
165
4
Camps Cleared
3
980,635
Distance Traveled
1,033,545
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,619
1,135
72
6
1
213,630
0
W
Neith
11,326
944
54
5
0
148,635
0
L
Mulan
12,705
1,059
15
1
1
211,887
1
W
King Arthur
13,450
1,121
28
2
0
238,686
0
W
Chronos
17,722
1,477
33
3
1
200,679
0
L
Ullr
11,835
986
31
3
0
219,278
0
L
Hel
12,515
1,043
92
8
0
165,826
0
W
Fenrir
12,958
1,080
25
2
2
179,005
0
L
Horus
12,857
1,071
8
1
0
209,307
0
L
Nemesis
12,841
1,070
19
2
2
227,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role