Player Matchup

Erlang Shen
Erlang Shen
DeathByBewbs
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 72L
1,446 Elo+
Party 1
Anubis
Anubis
ShadowWraith223
Anubis
Level 13
God Stats
3W - 8L
1,500 SR
Queue Stats
66W - 84L
1,298 Elo+
Party 1
Skadi
Skadi
Tyshannah
Skadi
Level 28
God Stats
14W - 13L
1,587 SR
Queue Stats
66W - 93L
1,446 Elo+
Party 1
Neith
Neith
kokuahywd
Neith
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Ymir
Ymir
xDipDizzyWizzle
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 18
1,517 SR
1,438 Elo+

VS

Team Averages
Level 18
1,492 SR
1,418 Elo+
Bellona
Bellona
IbsennK
Bellona
Level 25
God Stats
7W - 8L
1,598 SR
Queue Stats
87W - 73L
1,372 Elo+
Solo
Nu Wa
Nu Wa
MrC2026
Nu Wa
Level 18
God Stats
2W - 1L
1,350 SR
Queue Stats
4W - 8L
1,343 Elo+
Solo
Pele
Pele
Raid0206
Pele
Level 23
God Stats
6W - 4L
1,490 SR
Queue Stats
28W - 29L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
RavanaGOD
Baron Samedi
Level 21
God Stats
4W - 1L
1,525 SR
Queue Stats
5W - 4L
1,462 Elo+
Party 2
Artemis
Artemis
pézote
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeathByBewbs
Erlang Shen
14
3 / 6 / 2
8,995
500
6,544
15,535
9,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 8 / 3
7,379
410
4,452
14,705
5,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Tyshannah
Skadi
16
5 / 6 / 1
10,308
573
8,722
12,798
4,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
kokuahywd
Neith
12
2 / 10 / 6
8,081
449
8,614
14,568
4,747
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 2
7,031
391
3,064
11,748
8,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IbsennK
Bellona
16
5 / 1 / 5
10,027
557
6,523
10,349
11,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
MrC2026
Nu Wa
13
2 / 2 / 10
8,586
477
8,166
6,479
1,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
18
14 / 3 / 8
11,493
639
18,990
18,417
7,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
RavanaGOD
Baron Samedi
13
5 / 1 / 14
9,128
507
11,693
9,418
4,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
pézote
Artemis
14
10 / 4 / 9
9,765
543
12,903
12,697
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
11
Kills
36
36
Deaths
11
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DeathByBewbs
Erlang Shen
3
6
2
0.67
W
Bellona
IbsennK
Bellona
5
1
5
7.5
W
Nu Wa
MrC2026
Nu Wa
2
2
10
3.5
W
Pele
14
3
8
6
W
Baron Samedi
RavanaGOD
Baron Samedi
5
1
14
12
L
1
8
3
0.31
L
Skadi
Tyshannah
Skadi
5
6
1
0.92
L
Neith
kokuahywd
Neith
2
10
6
0.5
W
Artemis
pézote
Artemis
10
4
9
3.63
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,396
Damage
58,275
69,354
Taken
57,360
31,777
Mitigated
29,917
14,001
Healing
25,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DeathByBewbs
Erlang Shen
6,544
4,345
306
3,365
15,535
9,341
65
2,608
12,927
8,183
35,609
W
Bellona
IbsennK
Bellona
6,523
1,259
0
2,825
10,349
11,679
2,167
33
10,316
6,000
43,873
W
Nu Wa
MrC2026
Nu Wa
8,166
2,741
0
1,192
6,479
1,774
1,895
1,963
4,516
28,922
0
W
Pele
18,990
5,112
0
10,338
18,417
7,884
833
1,675
16,742
0
86,932
W
Baron Samedi
RavanaGOD
Baron Samedi
11,693
1,707
1,233
4,595
9,418
4,372
2,228
1,879
7,539
33,768
0
L
4,452
221
0
4,384
14,705
5,439
0
5,185
9,520
28,150
0
L
Skadi
Tyshannah
Skadi
8,722
2,668
0
2,291
12,798
4,147
825
1,862
10,936
0
43,248
L
Neith
kokuahywd
Neith
8,614
4,652
333
2,142
14,568
4,747
0
4,669
9,899
0
27,330
W
Artemis
pézote
Artemis
12,903
7,350
0
5,439
12,697
4,208
4,697
2,538
10,159
0
42,582
L
3,064
337
501
679
11,748
8,103
0
5,984
5,764
24,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,794
Gold Earned
48,999
264
Minions Killed
357
0
Camps Cleared
0
1,321,077
Distance Traveled
1,519,354
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,995
500
71
4
0
320,345
0
W
Bellona
10,027
557
103
6
0
354,091
3
W
Nu Wa
8,586
477
34
2
0
289,412
0
W
Pele
11,493
639
124
7
0
353,979
0
W
Baron Samedi
9,128
507
43
2
0
307,371
3
L
Anubis
7,379
410
44
2
0
205,865
2
L
Skadi
10,308
573
72
4
0
269,661
1
L
Neith
8,081
449
44
2
0
262,318
0
W
Artemis
9,765
543
53
3
0
214,501
1
L
Ymir
7,031
391
33
2
0
262,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role