Player Matchup

Aphrodite
Aphrodite
GiveSenpaiSumUwu
Aphrodite
Level 79
God Stats
12W - 3L
1,606 SR
Queue Stats
29W - 15L
1,661 Elo+
Solo
Bellona
Bellona
HyPeR_1---
Bellona
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 70L
1,616 Elo+
Party 2
Danzaburou
Danzaburou
Katra_7
Danzaburou
Level 109
God Stats
8W - 4L
1,720 SR
Queue Stats
54W - 50L
1,682 Elo+
Party 2
Loki
Loki
LucasHS3500
Loki
Level 73
God Stats
9W - 19L
1,500 SR
Queue Stats
247W - 356L
1,413 Elo+
Solo
Hades
Hades
deadmau5ibiza
Hades
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,680 Elo+
Party 2
Team Averages
Level 84
1,565 SR
1,610 Elo+

VS

Team Averages
Level 75
1,444 SR
1,454 Elo+
Medusa
Medusa
 
Medusa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
CardiacArrest88
Mercury
Level 84
God Stats
6W - 5L
1,269 SR
Queue Stats
20W - 11L
1,604 Elo+
Solo
Chaac
Chaac
DragonKingZaio
Chaac
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 179L
1,535 Elo+
Solo
Bacchus
Bacchus
MILK---THISTLE
Bacchus
Level 61
God Stats
87W - 68L
1,716 SR
Queue Stats
334W - 353L
1,307 Elo+
Party 1
Hera
Hera
XxBambiiiixX
Hera
Level 87
God Stats
46W - 54L
1,236 SR
Queue Stats
771W - 787L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
12
2 / 4 / 8
7,666
479
6,830
12,232
5,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
HyPeR_1---
Bellona
15
7 / 2 / 0
9,217
576
10,547
14,267
12,284
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Katra_7
Danzaburou
12
5 / 3 / 5
8,036
502
10,949
12,249
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 7
8,087
505
5,738
10,573
3,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 3 / 5
8,070
504
7,203
10,174
4,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
3 / 5 / 1
6,641
415
8,621
11,432
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 3 / 2
7,472
467
5,565
10,744
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 0
8,437
527
9,838
14,724
12,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 5
7,174
448
6,756
12,043
11,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 7 / 1
7,966
498
7,116
9,333
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
21
Kills
13
13
Deaths
21
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
1
0.7
L
3
3
2
1.33
L
3
3
0
1
W
Aphrodite
2
4
8
1.5
W
Bellona
HyPeR_1---
Bellona
7
2
0
3.5
W
Danzaburou
Katra_7
Danzaburou
5
3
5
2.5
W
3
1
7
6.5
L
1
3
5
1.17
L
3
7
1
0.5
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,267
Damage
37,896
59,495
Taken
58,276
29,455
Mitigated
38,054
24,827
Healing
19,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,621
3,681
0
2,833
11,432
4,056
115
2,815
8,617
0
34,715
L
5,565
1,986
222
3,295
10,744
6,355
0
1,719
9,025
7,126
40,489
L
9,838
2,157
0
8,057
14,724
12,583
584
2,799
11,925
0
46,567
W
Aphrodite
6,830
497
5,248
6,921
12,232
5,457
185
3,546
8,660
24,879
0
W
Bellona
HyPeR_1---
Bellona
10,547
3,670
0
3,402
14,267
12,284
592
1,535
12,034
0
51,146
W
Danzaburou
Katra_7
Danzaburou
10,949
4,004
576
2,550
12,249
4,056
976
4,097
8,102
0
36,664
W
5,738
1,772
102
729
10,573
3,128
0
861
9,639
0
49,167
L
6,756
1,050
503
2,459
12,043
11,696
0
4,335
7,708
16,074
0
L
7,116
2,171
0
1,919
9,333
3,364
359
2,365
6,968
46,384
0
W
7,203
761
439
4,860
10,174
4,530
861
3,641
6,268
37,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,076
Gold Earned
37,690
336
Minions Killed
340
0
Camps Cleared
0
1,442,513
Distance Traveled
1,410,820
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,641
415
56
4
0
267,042
2
L
Mercury
7,472
467
81
5
0
328,063
5
L
Chaac
8,437
527
102
6
0
280,579
1
W
Aphrodite
7,666
479
41
3
0
288,525
0
W
Bellona
9,217
576
105
7
0
300,874
1
W
Danzaburou
8,036
502
49
3
0
302,318
6
W
Loki
8,087
505
69
4
0
317,530
0
L
Bacchus
7,174
448
12
1
0
273,950
3
L
Hera
7,966
498
89
6
0
261,186
2
W
Hades
8,070
504
72
5
0
233,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role