Player Matchup

Kuzenbo
Kuzenbo
Bronze III
ANatTwenty
Kuzenbo
Bronze III
Level 106
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
GambitDD
Danzaburou
Bronze III
Level 128
God Stats
0W - 2L
1,486 SR
Queue Stats
2W - 4L
1,445 MMR
Party 1
Merlin
Merlin
Bronze III
bs1197
Merlin
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,567 SR
1,482 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,500 SR
1,376 MMR
Ymir
Ymir
Bronze III
Johan4710
Ymir
Bronze III
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 140L
1,480 MMR
Solo
Hou Yi
Hou Yi
Silver I
xIcyNova
Hou Yi
Silver I
Level 107
God Stats
7W - 6L
1,500 SR
Queue Stats
24W - 30L
1,324 MMR
Party 2
Discordia
Discordia
Silver I
xStampii
Discordia
Silver I
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 30L
1,324 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ANatTwenty
Kuzenbo
14
4 / 6 / 2
13,283
664
8,123
21,478
27,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
GambitDD
Danzaburou
16
3 / 5 / 3
12,472
624
11,896
14,855
5,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
bs1197
Merlin
14
0 / 6 / 2
10,563
528
8,846
12,368
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ZeusCthulhuKumbhakarnaHadesChaac

VS

Bans
Baron SamediHerculesHeraOdinAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 1 / 9
13,214
661
8,436
16,031
17,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
xIcyNova
Hou Yi
17
6 / 1 / 10
13,592
680
13,935
13,457
4,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
xStampii
Discordia
16
6 / 5 / 7
13,078
654
18,081
13,949
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
17
17
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ANatTwenty
Kuzenbo
4
6
2
0.83
L
Danzaburou
GambitDD
Danzaburou
3
5
3
0.9
W
Ymir
5
1
9
9.5
L
Merlin
bs1197
Merlin
0
6
2
0.17
W
Hou Yi
xIcyNova
Hou Yi
6
1
10
11
W
Discordia
xStampii
Discordia
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,865
Damage
40,452
48,701
Taken
43,437
37,802
Mitigated
26,653
5,659
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ANatTwenty
Kuzenbo
8,123
2,406
0
1,862
21,478
27,974
160
9,250
11,798
21,247
0
L
Danzaburou
GambitDD
Danzaburou
11,896
4,367
0
3,408
14,855
5,449
977
8,628
5,685
0
58,026
W
Ymir
8,436
1,671
0
2,685
16,031
17,467
382
7,459
8,572
52,777
0
L
Merlin
bs1197
Merlin
8,846
303
0
389
12,368
4,379
404
7,681
4,347
48,163
0
W
Hou Yi
xIcyNova
Hou Yi
13,935
4,661
0
3,606
13,457
4,753
2,253
4,696
8,761
0
81,759
W
Discordia
xStampii
Discordia
18,081
1,326
0
4,310
13,949
4,433
1,075
5,090
8,859
80,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,318
Gold Earned
39,884
171
Minions Killed
263
0
Camps Cleared
0
987,414
Distance Traveled
990,862
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,283
664
16
1
0
323,556
7
L
Danzaburou
12,472
624
92
5
0
330,475
1
W
Ymir
13,214
661
63
3
0
345,034
3
L
Merlin
10,563
528
63
3
0
333,383
4
W
Hou Yi
13,592
680
104
5
0
317,101
0
W
Discordia
13,078
654
96
5
0
328,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role