Player Matchup

Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ChavesJr06
Jing Wei
Level 21
God Stats
4W - 8L
1,307 SR
Queue Stats
31W - 38L
1,238 Elo+
Party 1
Agni
Agni
aronrc
Agni
Level 17
God Stats
0W - 3L
1,715 SR
Queue Stats
68W - 47L
1,164 Elo+
Party 1
Tsukuyomi
Tsukuyomi
penesdecaballo
Tsukuyomi
Level 28
God Stats
4W - 3L
1,488 SR
Queue Stats
9W - 5L
1,554 Elo+
Solo
Ganesha
Ganesha
teloniun
Ganesha
Level 21
God Stats
5W - 9L
1,112 SR
Queue Stats
29W - 37L
1,238 Elo+
Party 1
Team Averages
Level 38
1,424 SR
1,339 Elo+

VS

Team Averages
Level 37
1,507 SR
1,526 Elo+
Osiris
Osiris
AntraXxX123
Osiris
Level 12
God Stats
34W - 34L
1,620 SR
Queue Stats
174W - 149L
1,669 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ELDRITCHxACOLYTE
Ah Muzen Cab
Level 29
God Stats
14W - 9L
1,649 SR
Queue Stats
188W - 161L
1,646 Elo+
Solo
Bakasura
Bakasura
GivenMrMeaty
Bakasura
Level 28
God Stats
5W - 12L
1,266 SR
Queue Stats
371W - 397L
1,444 Elo+
Solo
Ymir
Ymir
Xoulos
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,173 Elo+
Solo
Scylla
Scylla
jankulosqui
Scylla
Level 92
God Stats
4W - 2L
1,500 SR
Queue Stats
256W - 257L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 4 / 0
7,509
501
4,324
10,773
9,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
ChavesJr06
Jing Wei
11
1 / 2 / 0
6,455
430
3,260
4,459
1,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Agni
aronrc
Agni
12
2 / 4 / 1
7,492
499
3,867
6,623
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
penesdecaballo
Tsukuyomi
13
5 / 2 / 3
8,167
544
7,018
9,507
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
teloniun
Ganesha
11
0 / 1 / 3
6,942
463
3,145
8,258
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
4 / 1 / 1
9,132
609
8,780
9,201
9,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
ELDRITCHxACOLYTE
Ah Muzen Cab
12
3 / 0 / 4
7,287
486
9,217
3,888
1,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
GivenMrMeaty
Bakasura
12
0 / 5 / 2
6,932
462
1,448
13,606
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Xoulos
Ymir
12
1 / 1 / 5
7,960
531
3,417
7,432
4,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
14
5 / 2 / 1
8,553
570
7,030
6,239
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
13
13
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
0
0.25
W
Osiris
4
1
1
4.5
L
Jing Wei
ChavesJr06
Jing Wei
1
2
0
0.5
W
Ah Muzen Cab
ELDRITCHxACOLYTE
Ah Muzen Cab
3
0
4
5
W
Bakasura
GivenMrMeaty
Bakasura
0
5
2
0.2
W
Ymir
Xoulos
Ymir
1
1
5
3.5
L
Agni
aronrc
Agni
2
4
1
0.63
W
Scylla
5
2
1
2.75
L
Tsukuyomi
penesdecaballo
Tsukuyomi
5
2
3
3.25
L
Ganesha
teloniun
Ganesha
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,614
Damage
29,892
39,620
Taken
40,366
21,144
Mitigated
21,189
9,913
Healing
12,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,324
986
0
3,811
10,773
9,935
0
1,506
9,267
162
38,201
W
Osiris
8,780
3,179
0
3,970
9,201
9,330
612
789
8,033
10,884
44,944
L
Jing Wei
ChavesJr06
Jing Wei
3,260
2,207
694
777
4,459
1,151
0
561
3,898
0
32,153
W
Ah Muzen Cab
ELDRITCHxACOLYTE
Ah Muzen Cab
9,217
867
0
1,106
3,888
1,184
296
380
3,508
0
36,944
W
Bakasura
GivenMrMeaty
Bakasura
1,448
947
0
4,965
13,606
4,387
0
2,069
11,371
0
35,264
W
Ymir
Xoulos
Ymir
3,417
445
0
1,351
7,432
4,397
36
1,792
5,640
29,128
0
L
Agni
aronrc
Agni
3,867
514
0
750
6,623
2,290
660
3,436
2,861
37,374
0
W
Scylla
7,030
451
0
1,464
6,239
1,891
72
1,854
4,273
47,111
0
L
Tsukuyomi
penesdecaballo
Tsukuyomi
7,018
1,214
0
2,132
9,507
2,981
0
2,980
6,445
0
46,616
L
Ganesha
teloniun
Ganesha
3,145
509
0
1,749
8,258
4,787
0
3,015
5,167
17,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,565
Gold Earned
39,864
372
Minions Killed
390
0
Camps Cleared
0
1,468,196
Distance Traveled
1,442,772
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,509
501
86
6
0
275,804
2
W
Osiris
9,132
609
117
8
0
275,191
3
L
Jing Wei
6,455
430
96
6
0
303,567
0
W
Ah Muzen Cab
7,287
486
74
5
0
276,316
2
W
Bakasura
6,932
462
69
5
0
288,052
1
W
Ymir
7,960
531
47
3
0
311,946
4
L
Agni
7,492
499
90
6
0
275,943
2
W
Scylla
8,553
570
83
6
0
291,267
3
L
Tsukuyomi
8,167
544
95
6
0
324,879
2
L
Ganesha
6,942
463
5
0
0
288,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role