Player Matchup

He Bo
He Bo
Bone0nly
He Bo
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 145L
1,413 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Garbrando
Tsukuyomi
Level 26
God Stats
14W - 14L
1,482 SR
Queue Stats
195W - 182L
1,505 Elo+
Party 1
Anubis
Anubis
Pure Hunterr11
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,111 Elo+
Party 3
Izanami
Izanami
christian8101A
Izanami
Level 62
God Stats
20W - 12L
1,623 SR
Queue Stats
227W - 293L
1,728 Elo+
Solo
Chronos
Chronos
jcorselloo
Chronos
Level 43
God Stats
0W - 3L
1,143 SR
Queue Stats
7W - 17L
1,363 Elo+
Party 3
Team Averages
Level 45
1,450 SR
1,424 Elo+

VS

Team Averages
Level 49
1,457 SR
1,437 Elo+
Apollo
Apollo
GeneralBoss2
Apollo
Level 82
God Stats
9W - 13L
1,500 SR
Queue Stats
183W - 184L
1,422 Elo+
Party 2
Xbalanque
Xbalanque
Hopchee
Xbalanque
Level 44
God Stats
6W - 8L
1,631 SR
Queue Stats
61W - 73L
1,645 Elo+
Solo
Sobek
Sobek
Wpit23_SP
Sobek
Level 17
God Stats
10W - 5L
1,277 SR
Queue Stats
97W - 114L
1,308 Elo+
Party 2
Chang'e
Chang'e
Yummy Yummies
Chang'e
Level 62
God Stats
33W - 25L
1,378 SR
Queue Stats
180W - 148L
1,311 Elo+
Solo
Scylla
Scylla
jewiliam
Scylla
Level 39
God Stats
7W - 5L
1,500 SR
Queue Stats
75W - 77L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bone0nly
He Bo
15
3 / 4 / 5
9,855
469
11,017
10,093
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Garbrando
Tsukuyomi
14
2 / 5 / 1
9,638
459
7,098
14,450
12,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
1 / 8 / 2
8,716
415
7,332
13,894
6,311
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 4 / 1
11,240
535
9,729
16,009
6,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
jcorselloo
Chronos
13
3 / 7 / 1
8,729
416
8,593
14,351
5,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
11 / 2 / 6
11,937
568
10,472
9,468
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Hopchee
Xbalanque
16
4 / 5 / 5
10,205
486
11,627
13,994
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Wpit23_SP
Sobek
14
2 / 4 / 7
9,445
450
5,463
17,661
14,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
17
5 / 2 / 7
10,205
486
9,584
13,889
8,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
jewiliam
Scylla
17
6 / 3 / 9
10,820
515
9,068
10,797
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
14
Kills
28
28
Deaths
16
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
He Bo
Bone0nly
He Bo
3
4
5
1.38
L
Tsukuyomi
Garbrando
Tsukuyomi
2
5
1
0.5
W
Apollo
11
2
6
7
W
Xbalanque
Hopchee
Xbalanque
4
5
5
1.3
L
1
8
2
0.25
W
Sobek
Wpit23_SP
Sobek
2
4
7
1.38
W
Chang'e
5
2
7
4.25
L
5
4
1
1.38
L
Chronos
jcorselloo
Chronos
3
7
1
0.5
W
Scylla
jewiliam
Scylla
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,769
Damage
46,214
68,797
Taken
65,809
33,133
Mitigated
35,735
15,005
Healing
21,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Bone0nly
He Bo
11,017
363
0
1,460
10,093
3,619
0
3,122
6,795
54,893
0
L
Tsukuyomi
Garbrando
Tsukuyomi
7,098
1,127
0
2,608
14,450
12,000
292
4,341
10,061
0
45,127
W
Apollo
10,472
5,188
0
352
9,468
5,525
1,800
3,444
5,816
7,167
75,951
W
Xbalanque
Hopchee
Xbalanque
11,627
7,607
587
4,199
13,994
4,119
3,532
4,577
9,287
0
62,208
L
7,332
519
210
3,038
13,894
6,311
538
5,014
8,650
40,621
0
W
Sobek
Wpit23_SP
Sobek
5,463
414
111
4,962
17,661
14,375
328
5,634
11,928
22,429
0
W
Chang'e
9,584
616
663
6,658
13,889
8,140
0
7,187
6,437
57,814
0
L
9,729
7,118
0
6,448
16,009
6,006
3,110
4,629
11,276
0
91,668
L
Chronos
jcorselloo
Chronos
8,593
3,355
0
1,241
14,351
5,197
916
6,587
7,670
36,528
0
W
Scylla
jewiliam
Scylla
9,068
343
318
3,262
10,797
3,576
846
5,454
4,939
48,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,178
Gold Earned
52,612
467
Minions Killed
434
0
Camps Cleared
0
1,767,439
Distance Traveled
1,867,026
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,855
469
95
5
0
373,415
1
L
Tsukuyomi
9,638
459
74
4
0
380,922
2
W
Apollo
11,937
568
136
6
0
395,773
0
W
Xbalanque
10,205
486
96
5
0
350,948
5
L
Anubis
8,716
415
77
4
0
274,869
0
W
Sobek
9,445
450
41
2
0
354,536
0
W
Chang'e
10,205
486
77
4
0
375,426
1
L
Izanami
11,240
535
160
8
0
345,717
1
L
Chronos
8,729
416
61
3
0
392,516
4
W
Scylla
10,820
515
84
4
0
390,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role