Player Matchup

Sun Wukong
Sun Wukong
Broguekick481
Sun Wukong
Level 124
God Stats
10W - 10L
1,298 SR
Queue Stats
157W - 118L
1,394 Elo+
Party 1
Arachne
Arachne
JoshCD03
Arachne
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 50L
1,364 Elo+
Party 1
Ullr
Ullr
Prizw
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,249 Elo+
Party 1
Ares
Ares
StumpyMarsh
Ares
Level 122
God Stats
2W - 6L
1,825 SR
Queue Stats
389W - 338L
1,344 Elo+
Party 1
Nu Wa
Nu Wa
SummerSickness
Nu Wa
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 77L
1,343 Elo+
Party 1
Team Averages
Level 85
1,525 SR
1,339 Elo+

VS

Team Averages
Level 83
1,589 SR
1,473 Elo+
Poseidon
Poseidon
L3ND4R1O
Poseidon
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,638 Elo+
Solo
Mercury
Mercury
Obvee
Mercury
Level 121
God Stats
10W - 5L
1,729 SR
Queue Stats
189W - 179L
1,478 Elo+
Party 2
Chronos
Chronos
Payn3Train
Chronos
Level 79
God Stats
4W - 2L
1,500 SR
Queue Stats
62W - 47L
1,188 Elo+
Solo
Sylvanus
Sylvanus
Samjamalin
Sylvanus
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
gohan11216
Chaac
Level 108
God Stats
5W - 0L
1,715 SR
Queue Stats
295W - 273L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Broguekick481
Sun Wukong
14
1 / 5 / 1
9,169
458
11,567
17,890
10,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
JoshCD03
Arachne
17
3 / 4 / 0
10,680
534
6,024
16,253
9,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
Prizw
Ullr
14
1 / 5 / 1
9,024
451
3,388
10,864
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 2
7,739
387
5,109
14,792
9,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 7 / 3
9,709
485
12,240
12,411
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
L3ND4R1O
Poseidon
19
10 / 4 / 3
11,857
593
13,805
10,272
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Obvee
Mercury
18
4 / 2 / 7
10,923
546
9,711
11,981
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
Payn3Train
Chronos
19
6 / 1 / 0
11,379
569
11,041
11,240
6,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Samjamalin
Sylvanus
16
0 / 0 / 12
10,275
514
3,899
10,383
8,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
16
5 / 2 / 6
10,389
519
13,645
24,161
18,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
8
Kills
25
25
Deaths
9
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Broguekick481
Sun Wukong
1
5
1
0.3
L
Arachne
JoshCD03
Arachne
3
4
0
0.75
W
Poseidon
L3ND4R1O
Poseidon
10
4
3
2.88
W
Mercury
Obvee
Mercury
4
2
7
3.75
W
Chronos
Payn3Train
Chronos
6
1
0
6
L
Ullr
Prizw
Ullr
1
5
1
0.3
W
Sylvanus
Samjamalin
Sylvanus
0
0
12
6
L
1
4
2
0.5
L
2
7
3
0.5
W
Chaac
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,328
Damage
52,101
72,210
Taken
68,037
37,432
Mitigated
43,569
16,462
Healing
32,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Broguekick481
Sun Wukong
11,567
1,593
0
5,216
17,890
10,769
0
3,763
14,005
0
61,628
L
Arachne
JoshCD03
Arachne
6,024
3,248
0
5,223
16,253
9,403
816
4,823
11,345
11,122
74,832
W
Poseidon
L3ND4R1O
Poseidon
13,805
1,821
0
2,579
10,272
4,013
252
4,568
5,498
109,912
0
W
Mercury
Obvee
Mercury
9,711
5,097
0
5,789
11,981
5,081
51
1,814
10,055
0
87,513
W
Chronos
Payn3Train
Chronos
11,041
4,396
0
4,641
11,240
6,882
0
3,624
7,484
78,924
0
L
Ullr
Prizw
Ullr
3,388
1,957
0
2,398
10,864
3,558
0
6,882
3,958
0
36,503
W
Sylvanus
Samjamalin
Sylvanus
3,899
1,103
3,177
5,511
10,383
8,862
86
3,849
6,344
26,331
0
L
5,109
0
204
1,074
14,792
9,670
0
5,643
8,953
21,089
0
L
12,240
2,595
0
2,347
12,411
4,032
0
6,927
5,204
60,103
0
W
Chaac
13,645
3,773
0
11,263
24,161
18,731
638
3,046
20,896
0
70,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,321
Gold Earned
54,823
474
Minions Killed
620
0
Camps Cleared
0
1,854,171
Distance Traveled
1,954,566
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,169
458
109
5
0
370,394
4
L
Arachne
10,680
534
131
7
0
391,026
0
W
Poseidon
11,857
593
181
9
0
381,798
6
W
Mercury
10,923
546
153
8
0
429,617
0
W
Chronos
11,379
569
131
7
0
342,334
4
L
Ullr
9,024
451
79
4
0
343,269
0
W
Sylvanus
10,275
514
35
2
0
390,506
2
L
Ares
7,739
387
28
1
0
392,340
5
L
Nu Wa
9,709
485
127
6
0
357,142
0
W
Chaac
10,389
519
120
6
0
410,311
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role