Player Matchup

Nu Wa
Nu Wa
EskolErika
Nu Wa
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 33L
1,585 Elo+
Solo
Aphrodite
Aphrodite
IldoJr1
Aphrodite
Level 28
God Stats
6W - 3L
1,893 SR
Queue Stats
32W - 38L
1,497 Elo+
Party 2
Chaac
Chaac
Joaterror
Chaac
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
80W - 80L
1,735 Elo+
Solo
Apollo
Apollo
LealFogao1995
Apollo
Level 29
God Stats
7W - 16L
1,365 SR
Queue Stats
570W - 683L
1,272 Elo+
Party 2
Nemesis
Nemesis
MestreZubumafu
Nemesis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 22L
1,422 Elo+
Solo
Team Averages
Level 27
1,552 SR
1,502 Elo+

VS

Team Averages
Level 21
1,540 SR
1,465 Elo+
Anubis
Anubis
JAOZUERO
Anubis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
Kalung4
Danzaburou
Level 22
God Stats
41W - 31L
1,700 SR
Queue Stats
66W - 59L
1,374 Elo+
Solo
Tyr
Tyr
SirLorence
Tyr
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
231W - 185L
1,740 Elo+
Solo
Neith
Neith
Topcris2020
Neith
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
75W - 104L
1,331 Elo+
Solo
Thoth
Thoth
ephrenr
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
12 / 0 / 5
12,927
588
24,002
11,305
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
IldoJr1
Aphrodite
16
4 / 2 / 3
10,990
500
6,973
12,778
9,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Joaterror
Chaac
18
4 / 2 / 7
11,923
542
14,464
15,890
21,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
1 / 1 / 6
10,479
476
5,319
15,462
5,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 5 / 7
10,859
494
6,431
15,932
5,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JAOZUERO
Anubis
16
4 / 6 / 1
10,570
480
11,418
15,813
6,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kalung4
Danzaburou
14
1 / 9 / 1
9,490
431
7,480
14,249
4,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 1
11,341
516
9,216
19,229
19,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 1 / 0
8,790
400
5,531
8,626
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
ephrenr
Thoth
12
0 / 9 / 4
8,169
371
4,292
13,300
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
25
Kills
10
10
Deaths
26
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
12
0
5
14.5
W
Aphrodite
IldoJr1
Aphrodite
4
2
3
2.75
L
Anubis
JAOZUERO
Anubis
4
6
1
0.75
W
Chaac
Joaterror
Chaac
4
2
7
3.75
L
Danzaburou
Kalung4
Danzaburou
1
9
1
0.17
W
1
1
6
4
W
4
5
7
1.5
L
4
1
1
4.5
L
1
1
0
1
L
Thoth
ephrenr
Thoth
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,189
Damage
37,937
71,367
Taken
71,217
45,918
Mitigated
37,769
32,918
Healing
23,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
24,002
5,652
0
891
11,305
3,895
2,339
2,661
8,644
115,208
0
W
Aphrodite
IldoJr1
Aphrodite
6,973
767
6,410
7,514
12,778
9,016
181
4,629
8,149
45,388
0
L
Anubis
JAOZUERO
Anubis
11,418
208
0
7,245
15,813
6,861
1,751
7,666
7,679
64,666
0
W
Chaac
Joaterror
Chaac
14,464
1,682
0
7,001
15,890
21,403
79
1,736
14,154
63
74,337
L
Danzaburou
Kalung4
Danzaburou
7,480
2,290
0
1,099
14,249
4,105
2,444
4,984
8,508
0
40,208
W
5,319
3,804
0
6,026
15,462
5,822
1,660
4,866
10,596
0
59,004
W
6,431
2,413
0
5,076
15,932
5,782
0
2,161
13,771
0
70,361
L
9,216
1,102
0
10,937
19,229
19,332
99
3,962
14,790
0
63,267
L
5,531
1,914
219
2,650
8,626
3,829
1,066
5,492
2,868
4,238
40,570
L
Thoth
ephrenr
Thoth
4,292
304
0
1,044
13,300
3,642
214
7,335
5,549
24,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,178
Gold Earned
48,360
575
Minions Killed
404
0
Camps Cleared
0
2,111,666
Distance Traveled
1,792,199
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,927
588
152
7
0
430,861
4
W
Aphrodite
10,990
500
76
3
0
415,614
5
L
Anubis
10,570
480
113
5
0
357,318
0
W
Chaac
11,923
542
140
6
0
460,424
3
L
Danzaburou
9,490
431
71
3
0
384,214
1
W
Apollo
10,479
476
109
5
0
378,281
0
W
Nemesis
10,859
494
98
4
0
426,486
0
L
Tyr
11,341
516
96
4
0
456,217
4
L
Neith
8,790
400
87
4
0
256,805
3
L
Thoth
8,169
371
37
2
0
337,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role