Player Matchup

Chaac
Chaac
Katherpio
Chaac
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 2L
1,854 Elo+
Party 2
Scylla
Scylla
LordTouchMeX
Scylla
Level 27
God Stats
8W - 2L
1,970 SR
Queue Stats
75W - 36L
1,900 Elo+
Party 3
Bastet
Bastet
PareenZ
Bastet
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 24L
1,450 Elo+
Solo
Fenrir
Fenrir
kokopapa
Fenrir
Level 29
God Stats
2W - 3L
1,206 SR
Queue Stats
40W - 19L
1,765 Elo+
Party 3
Neith
Neith
theking25tv
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,715 Elo+
Party 2
Team Averages
Level 28
1,535 SR
1,737 Elo+

VS

Team Averages
Level 44
1,466 SR
1,490 Elo+
Thor
Thor
CrocodileDankDee
Thor
Level 29
God Stats
0W - 2L
1,328 SR
Queue Stats
260W - 267L
1,507 Elo+
Party 1
Scylla
Scylla
DeepDixInCider
Scylla
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
36W - 57L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
FatFroggy
Sun Wukong
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
408W - 391L
1,673 Elo+
Party 1
Hercules
Hercules
PingazAndGash
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 104L
1,500 Elo+
Party 1
Apollo
Apollo
TheTrueMemer
Apollo
Level 28
God Stats
14W - 12L
1,500 SR
Queue Stats
359W - 340L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Katherpio
Chaac
16
4 / 0 / 7
9,386
587
10,616
8,943
10,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
16
11 / 0 / 5
9,986
624
12,676
5,659
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
PareenZ
Bastet
15
6 / 1 / 3
9,375
586
6,601
8,795
2,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
kokopapa
Fenrir
13
4 / 4 / 5
8,103
506
5,313
14,741
7,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 1
7,605
475
2,620
5,951
1,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 1
6,729
421
3,821
11,625
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 5 / 0
7,485
468
5,718
8,763
2,745
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
FatFroggy
Sun Wukong
11
2 / 5 / 4
6,725
420
5,817
11,566
6,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
PingazAndGash
Hercules
11
0 / 5 / 0
6,282
393
1,877
11,876
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Apollo
11
2 / 4 / 2
6,965
435
3,206
9,163
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
25
Kills
9
10
Deaths
25
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
2
5
0
0.4
L
Sun Wukong
FatFroggy
Sun Wukong
2
5
4
0.8
W
Chaac
Katherpio
Chaac
4
0
7
7.5
W
Scylla
11
0
5
13.5
W
Bastet
PareenZ
Bastet
6
1
3
7.5
L
Hercules
PingazAndGash
Hercules
0
5
0
0
L
Apollo
2
4
2
0.75
W
Fenrir
kokopapa
Fenrir
4
4
5
1.63
W
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,826
Damage
20,439
44,089
Taken
52,993
24,234
Mitigated
23,470
10,935
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,821
699
0
2,514
11,625
3,503
0
2,251
9,150
0
25,249
L
5,718
705
0
872
8,763
2,745
210
2,694
5,915
35,423
0
L
Sun Wukong
FatFroggy
Sun Wukong
5,817
873
76
1,542
11,566
6,566
0
3,336
8,052
0
32,024
W
Chaac
Katherpio
Chaac
10,616
2,499
0
3,271
8,943
10,485
333
1,851
6,718
0
54,944
W
Scylla
12,676
1,765
0
1,613
5,659
1,885
0
283
5,340
71,642
0
W
Bastet
PareenZ
Bastet
6,601
1,861
0
3,461
8,795
2,936
690
1,393
7,332
0
56,741
L
Hercules
PingazAndGash
Hercules
1,877
798
0
1,684
11,876
7,480
278
0
11,416
0
18,879
L
Apollo
3,206
1,896
0
1,828
9,163
3,176
190
3,853
5,124
0
31,104
W
Fenrir
kokopapa
Fenrir
5,313
1,242
0
2,316
14,741
7,116
0
1,861
12,754
0
32,936
W
2,620
842
0
274
5,951
1,812
887
0
5,951
0
38,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,455
Gold Earned
34,186
461
Minions Killed
292
0
Camps Cleared
0
1,516,271
Distance Traveled
1,418,375
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,729
421
53
3
0
284,268
2
L
Scylla
7,485
468
76
5
0
260,900
2
L
Sun Wukong
6,725
420
42
3
0
294,834
3
W
Chaac
9,386
587
97
6
0
269,575
1
W
Scylla
9,986
624
133
8
0
321,253
6
W
Bastet
9,375
586
102
6
0
327,403
0
L
Hercules
6,282
393
50
3
0
287,349
0
L
Apollo
6,965
435
71
4
0
291,024
1
W
Fenrir
8,103
506
45
3
0
323,649
0
W
Neith
7,605
475
84
5
0
274,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role