Player Matchup

Serqet
Serqet
BrSnGo
Serqet
Level 154
God Stats
0W - 3L
1,285 SR
Queue Stats
106W - 90L
1,644 Elo+
Party 2
Baron Samedi
Baron Samedi
Naleos
Baron Samedi
Level 121
God Stats
1W - 4L
1,500 SR
Queue Stats
107W - 117L
1,500 Elo+
Solo
Sobek
Sobek
Ruffles04
Sobek
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 10L
1,644 Elo+
Party 2
Team Averages
Level 114
1,428 SR
1,596 Elo+

VS

Team Averages
Level 81
1,728 SR
1,581 Elo+
Neith
Neith
GoldenEaglePG
Neith
Level 48
God Stats
2W - 0L
1,815 SR
Queue Stats
9W - 15L
1,722 Elo+
Party 1
Scylla
Scylla
S4INTICARUS
Scylla
Level 89
God Stats
9W - 6L
1,870 SR
Queue Stats
61W - 64L
1,300 Elo+
Solo
Ymir
Ymir
xxMcLovenxx
Ymir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BrSnGo
Serqet
14
3 / 6 / 2
10,322
607
8,489
15,729
6,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Naleos
Baron Samedi
13
2 / 4 / 3
10,005
589
12,854
13,544
5,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Ruffles04
Sobek
12
0 / 4 / 5
10,112
595
5,078
18,625
17,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
10,778
634
11,891
9,743
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
16
7 / 2 / 5
11,603
683
18,193
9,229
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 1 / 10
10,744
632
9,140
15,177
16,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
13
14
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
BrSnGo
Serqet
3
6
2
0.67
W
3
2
8
3.5
L
Baron Samedi
Naleos
Baron Samedi
2
4
3
0.88
L
Sobek
Ruffles04
Sobek
0
4
5
0.63
W
Scylla
7
2
5
4.75
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,421
Damage
39,224
47,898
Taken
34,149
29,846
Mitigated
23,577
16,230
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BrSnGo
Serqet
8,489
640
0
3,534
15,729
6,995
0
7,103
8,484
0
54,247
W
11,891
6,110
0
5,777
9,743
3,597
1,883
5,014
4,135
0
43,612
L
Baron Samedi
Naleos
Baron Samedi
12,854
752
2,842
4,250
13,544
5,739
0
9,472
3,769
48,765
0
L
Sobek
Ruffles04
Sobek
5,078
131
0
5,604
18,625
17,112
0
9,984
8,201
23,819
0
W
Scylla
18,193
1,881
616
2,192
9,229
3,324
815
3,792
4,848
73,892
0
W
9,140
861
0
0
15,177
16,656
552
8,284
5,942
25,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,439
Gold Earned
33,125
198
Minions Killed
192
0
Camps Cleared
0
891,500
Distance Traveled
909,517
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,322
607
86
5
0
342,233
2
W
Neith
10,778
634
58
3
0
285,354
7
L
Baron Samedi
10,005
589
76
4
0
261,024
2
L
Sobek
10,112
595
36
2
0
288,243
1
W
Scylla
11,603
683
110
6
0
305,672
7
W
Ymir
10,744
632
24
1
0
318,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role