Player Matchup

Aphrodite
Aphrodite
Boujie Lotus
Aphrodite
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 4
Hachiman
Hachiman
Hokage_Roman
Hachiman
Level 59
God Stats
5W - 3L
1,832 SR
Queue Stats
145W - 140L
1,436 Elo+
Party 1
Pele
Pele
Sexy Asian Doll
Pele
Level 44
God Stats
8W - 6L
1,500 SR
Queue Stats
83W - 114L
1,315 Elo+
Party 4
Freya
Freya
Thecomfyone
Freya
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,436 Elo+
Party 1
Bellona
Bellona
VrotherJP
Bellona
Level 64
God Stats
16W - 16L
1,368 SR
Queue Stats
153W - 149L
1,436 Elo+
Party 1
Team Averages
Level 52
1,540 SR
1,424 Elo+

VS

Team Averages
Level 59
1,596 SR
1,354 Elo+
Achilles
Achilles
E-N-D_Gon
Achilles
Level 64
God Stats
11W - 9L
1,500 SR
Queue Stats
273W - 348L
1,384 Elo+
Party 2
Mercury
Mercury
ItsMadaraMS
Mercury
Level 61
God Stats
1W - 0L
1,727 SR
Queue Stats
230W - 283L
1,477 Elo+
Party 3
Ymir
Ymir
Shisui_UchihaMS-
Ymir
Level 61
God Stats
7W - 14L
1,711 SR
Queue Stats
470W - 565L
1,284 Elo+
Party 3
Scylla
Scylla
Ti_YoYo97232
Scylla
Level 63
God Stats
34W - 28L
1,544 SR
Queue Stats
339W - 414L
1,400 Elo+
Party 2
Anhur
Anhur
nyrionix44
Anhur
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
192W - 271L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Boujie Lotus
Aphrodite
11
1 / 5 / 2
7,077
416
2,660
8,683
2,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Hokage_Roman
Hachiman
13
3 / 2 / 2
7,928
466
10,767
8,767
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 2 / 4
8,439
496
7,112
10,940
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 1
6,833
402
3,642
6,882
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
VrotherJP
Bellona
15
2 / 3 / 0
8,627
507
8,228
14,603
14,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
E-N-D_Gon
Achilles
16
3 / 0 / 3
9,611
565
10,206
13,304
20,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
ItsMadaraMS
Mercury
14
3 / 5 / 1
8,583
505
5,159
10,663
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 8
8,656
509
4,962
12,955
10,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
14
3 / 0 / 3
8,814
518
5,364
6,107
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
14
4 / 3 / 5
8,369
492
5,850
11,201
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
10
Kills
16
16
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Boujie Lotus
Aphrodite
1
5
2
0.4
W
Achilles
E-N-D_Gon
Achilles
3
0
3
4.5
L
Hachiman
Hokage_Roman
Hachiman
3
2
2
2
W
Mercury
ItsMadaraMS
Mercury
3
5
1
0.7
L
4
2
4
3
W
3
2
8
3.5
L
0
4
1
0.13
W
Scylla
3
0
3
4.5
L
Bellona
VrotherJP
Bellona
2
3
0
0.67
W
Anhur
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,409
Damage
31,541
49,875
Taken
54,230
25,451
Mitigated
41,185
17,347
Healing
15,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Boujie Lotus
Aphrodite
2,660
256
445
2,606
8,683
2,706
699
2,058
6,585
25,659
0
W
Achilles
E-N-D_Gon
Achilles
10,206
1,994
0
7,012
13,304
20,894
162
1,042
12,222
0
56,241
L
Hachiman
Hokage_Roman
Hachiman
10,767
4,299
0
4,207
8,767
2,573
1,450
1,350
7,327
0
45,045
W
Mercury
ItsMadaraMS
Mercury
5,159
2,889
0
322
10,663
3,606
500
804
9,819
0
50,018
L
7,112
2,148
0
4,071
10,940
4,028
0
950
9,799
0
54,094
W
4,962
487
0
1,726
12,955
10,828
521
2,143
10,748
31,128
0
L
3,642
521
0
950
6,882
2,115
0
3,446
3,299
23,057
0
W
Scylla
5,364
457
0
1,540
6,107
2,066
1,146
1,903
3,972
44,382
0
L
Bellona
VrotherJP
Bellona
8,228
4,104
0
5,068
14,603
14,029
180
2,189
11,789
6,628
53,660
W
Anhur
5,850
3,116
0
4,602
11,201
3,791
3,121
780
10,372
0
34,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,904
Gold Earned
44,033
368
Minions Killed
421
0
Camps Cleared
0
1,568,362
Distance Traveled
1,652,290
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,077
416
54
3
0
278,924
3
W
Achilles
9,611
565
115
7
0
330,211
3
L
Hachiman
7,928
466
62
4
0
301,734
2
W
Mercury
8,583
505
92
5
0
381,111
0
L
Pele
8,439
496
95
6
0
367,858
0
W
Ymir
8,656
509
42
2
0
305,814
0
L
Freya
6,833
402
57
3
0
299,389
0
W
Scylla
8,814
518
90
5
0
335,058
3
L
Bellona
8,627
507
100
6
0
320,457
3
W
Anhur
8,369
492
82
5
0
300,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role