Player Matchup

Kukulkan
Kukulkan
CptQuickshot
Kukulkan
Level 26
God Stats
8W - 4L
1,704 SR
Queue Stats
27W - 20L
1,743 Elo+
Party 2
Cernunnos
Cernunnos
KillHard
Cernunnos
Level 25
God Stats
7W - 4L
1,704 SR
Queue Stats
23W - 16L
1,743 Elo+
Party 2
Heimdallr
Heimdallr
MeHhH0935
Heimdallr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,454 Elo+
Party 1
Cerberus
Cerberus
ThrowDucN
Cerberus
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
97W - 92L
1,491 Elo+
Party 1
Fenrir
Fenrir
TibbersDaGawd
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,454 Elo+
Party 1
Team Averages
Level 27
1,582 SR
1,577 Elo+

VS

Team Averages
Level 27
1,532 SR
1,435 Elo+
Mulan
Mulan
AFKinbush
Mulan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,519 Elo+
Party 3
Jing Wei
Jing Wei
Deepwood
Jing Wei
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Musturbed
Cthulhu
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 89L
1,223 Elo+
Party 4
Zeus
Zeus
Stickybunze
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,289 Elo+
Party 4
Medusa
Medusa
TerroristicPig
Medusa
Level 24
God Stats
25W - 33L
1,661 SR
Queue Stats
307W - 279L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CptQuickshot
Kukulkan
16
4 / 3 / 9
10,507
1,051
14,321
8,764
4,054
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
KillHard
Cernunnos
17
3 / 3 / 14
10,811
1,081
16,136
9,201
4,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
MeHhH0935
Heimdallr
16
4 / 3 / 13
10,214
1,021
10,544
9,124
4,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
ThrowDucN
Cerberus
16
0 / 4 / 12
9,565
957
8,220
18,695
16,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
13 / 3 / 6
13,037
1,304
21,507
14,688
15,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

232

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AFKinbush
Mulan
16
1 / 4 / 11
9,802
980
11,096
17,429
15,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Deepwood
Jing Wei
15
1 / 5 / 8
9,450
945
7,502
15,528
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Musturbed
Cthulhu
16
5 / 3 / 8
10,945
1,095
9,600
17,742
19,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 8 / 5
11,179
1,118
16,305
11,811
4,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 4 / 8
9,874
987
8,987
11,557
5,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
56
24
Kills
16
16
Deaths
24
54
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mulan
AFKinbush
Mulan
1
4
11
1.63
W
Kukulkan
CptQuickshot
Kukulkan
4
3
9
2.83
L
Jing Wei
Deepwood
Jing Wei
1
5
8
1
W
Cernunnos
KillHard
Cernunnos
3
3
14
3.33
W
Heimdallr
MeHhH0935
Heimdallr
4
3
13
3.5
L
Cthulhu
Musturbed
Cthulhu
5
3
8
3
L
7
8
5
1.19
L
2
4
8
1.5
W
Cerberus
ThrowDucN
Cerberus
0
4
12
1.5
W
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,728
Damage
53,490
60,472
Taken
74,067
44,228
Mitigated
51,503
6,972
Healing
4,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AFKinbush
Mulan
11,096
1,451
0
961
17,429
15,406
0
7,964
9,396
328
21,356
W
Kukulkan
CptQuickshot
Kukulkan
14,321
1,935
0
0
8,764
4,054
0
2,839
5,850
31,025
0
L
Jing Wei
Deepwood
Jing Wei
7,502
5,562
0
1,768
15,528
6,448
0
4,354
11,020
0
29,581
W
Cernunnos
KillHard
Cernunnos
16,136
6,675
0
1,851
9,201
4,291
0
4,053
5,123
0
41,411
W
Heimdallr
MeHhH0935
Heimdallr
10,544
3,996
0
869
9,124
4,111
0
4,100
4,874
0
15,114
L
Cthulhu
Musturbed
Cthulhu
9,600
930
206
166
17,742
19,168
0
6,087
11,440
22,985
0
L
16,305
2,281
0
0
11,811
4,692
0
3,479
8,232
30,106
0
L
8,987
4,742
0
1,074
11,557
5,789
0
1,343
10,064
0
24,983
W
Cerberus
ThrowDucN
Cerberus
8,220
492
0
1,962
18,695
16,300
0
7,989
10,531
29,017
0
W
21,507
7,310
0
2,290
14,688
15,472
0
7,180
7,370
686
31,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,134
Gold Earned
51,250
196
Minions Killed
177
8
Camps Cleared
9
991,005
Distance Traveled
1,065,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,802
980
22
2
1
223,356
0
W
Kukulkan
10,507
1,051
44
4
2
193,250
0
L
Jing Wei
9,450
945
31
3
5
268,681
0
W
Cernunnos
10,811
1,081
54
5
4
184,956
0
W
Heimdallr
10,214
1,021
4
0
1
209,092
0
L
Cthulhu
10,945
1,095
39
4
0
189,957
0
L
Zeus
11,179
1,118
42
4
2
170,389
0
L
Medusa
9,874
987
43
4
1
212,808
0
W
Cerberus
9,565
957
71
7
0
182,300
0
W
Fenrir
13,037
1,304
23
2
1
221,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role