Player Matchup

Vamana
Vamana
AfroThund3r80
Vamana
Level 37
God Stats
40W - 30L
1,703 SR
Queue Stats
82W - 88L
1,451 Elo+
Party 2
Zhong Kui
Zhong Kui
BobbyBoucherJr9
Zhong Kui
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 83L
1,349 Elo+
Party 2
Izanami
Izanami
Legend of Chuck
Izanami
Level 64
God Stats
32W - 22L
1,612 SR
Queue Stats
53W - 59L
1,536 Elo+
Party 2
Mercury
Mercury
Tiff215
Mercury
Level 67
God Stats
22W - 8L
1,760 SR
Queue Stats
105W - 93L
1,491 Elo+
Party 2
Kuzenbo
Kuzenbo
YoungTobis
Kuzenbo
Level 64
God Stats
28W - 27L
1,340 SR
Queue Stats
101W - 108L
1,180 Elo+
Party 2
Team Averages
Level 70
1,583 SR
1,401 Elo+

VS

Team Averages
Level 44
1,586 SR
1,560 Elo+
Baron Samedi
Baron Samedi
AbraKaDabBruh
Baron Samedi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,669 Elo+
Party 3
Danzaburou
Danzaburou
AdequateOne64
Danzaburou
Level 27
God Stats
74W - 59L
1,594 SR
Queue Stats
92W - 95L
1,554 Elo+
Party 1
Kuzenbo
Kuzenbo
Obamanequa
Kuzenbo
Level 18
God Stats
1W - 2L
1,767 SR
Queue Stats
1W - 2L
1,669 Elo+
Party 3
Bellona
Bellona
Phtxm
Bellona
Level 29
God Stats
19W - 32L
1,569 SR
Queue Stats
157W - 199L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
blazinghit
Cthulhu
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
282W - 282L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 5
11,711
509
10,823
16,693
19,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
BobbyBoucherJr9
Zhong Kui
20
14 / 1 / 5
13,244
576
24,867
20,728
15,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 1 / 9
12,780
556
15,335
13,200
4,945
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Tiff215
Mercury
20
5 / 3 / 7
12,928
562
7,793
17,908
7,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
YoungTobis
Kuzenbo
15
2 / 5 / 10
10,962
477
9,828
15,264
16,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbraKaDabBruh
Baron Samedi
12
0 / 9 / 3
7,883
343
5,201
17,176
7,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
AdequateOne64
Danzaburou
15
3 / 3 / 3
9,652
420
7,087
14,475
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Obamanequa
Kuzenbo
12
3 / 6 / 3
9,289
404
9,613
20,081
21,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Phtxm
Bellona
16
1 / 3 / 1
9,851
428
11,872
15,433
17,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
blazinghit
Cthulhu
17
4 / 6 / 3
10,323
449
15,709
23,030
13,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
27
Kills
11
11
Deaths
27
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AbraKaDabBruh
Baron Samedi
0
9
3
0.17
L
Danzaburou
AdequateOne64
Danzaburou
3
3
3
1.5
W
3
1
5
5.5
W
Zhong Kui
BobbyBoucherJr9
Zhong Kui
14
1
5
16.5
W
3
1
9
7.5
L
Kuzenbo
Obamanequa
Kuzenbo
3
6
3
0.75
L
Bellona
Phtxm
Bellona
1
3
1
0.5
W
Mercury
Tiff215
Mercury
5
3
7
2.83
W
Kuzenbo
YoungTobis
Kuzenbo
2
5
10
1.4
L
Cthulhu
blazinghit
Cthulhu
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,646
Damage
49,482
83,793
Taken
90,195
63,924
Mitigated
65,130
40,215
Healing
19,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AbraKaDabBruh
Baron Samedi
5,201
565
211
1,863
17,176
7,460
280
11,195
5,487
29,309
0
L
Danzaburou
AdequateOne64
Danzaburou
7,087
2,845
0
5,359
14,475
4,972
390
5,992
8,333
0
48,114
W
10,823
6,134
498
6,649
16,693
19,105
547
2,504
14,189
0
59,048
W
Zhong Kui
BobbyBoucherJr9
Zhong Kui
24,867
1,605
0
14,719
20,728
15,658
0
11,378
9,350
85,415
0
W
15,335
12,342
279
6,749
13,200
4,945
6,781
6,723
6,477
0
114,519
L
Kuzenbo
Obamanequa
Kuzenbo
9,613
3,335
0
1,938
20,081
21,627
279
6,890
12,870
21,891
0
L
Bellona
Phtxm
Bellona
11,872
4,241
0
3,219
15,433
17,119
710
355
14,611
6,237
51,992
W
Mercury
Tiff215
Mercury
7,793
4,092
0
6,993
17,908
7,358
2,069
4,081
13,827
0
101,960
W
Kuzenbo
YoungTobis
Kuzenbo
9,828
3,785
533
3,795
15,264
16,858
333
6,493
8,771
43,621
0
L
Cthulhu
blazinghit
Cthulhu
15,709
861
516
6,797
23,030
13,952
0
9,090
13,628
75,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,625
Gold Earned
46,998
657
Minions Killed
395
0
Camps Cleared
0
2,195,610
Distance Traveled
2,072,843
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,883
343
35
2
0
353,860
0
L
Danzaburou
9,652
420
105
5
0
418,871
0
W
Vamana
11,711
509
97
4
0
429,744
0
W
Zhong Kui
13,244
576
130
6
0
426,083
6
W
Izanami
12,780
556
206
9
0
427,838
2
L
Kuzenbo
9,289
404
23
1
0
459,970
4
L
Bellona
9,851
428
112
5
0
413,342
0
W
Mercury
12,928
562
176
8
0
494,776
4
W
Kuzenbo
10,962
477
48
2
0
417,169
5
L
Cthulhu
10,323
449
120
5
0
426,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role