Player Matchup

Geb
Geb
ChA0ticCaRt00n
Geb
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 28L
1,500 Elo+
Solo
Neith
Neith
Kwmike305
Neith
Level 10
God Stats
1W - 2L
1,498 SR
Queue Stats
2W - 3L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
Pokyp22
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,546 Elo+
Solo
Cthulhu
Cthulhu
Quailcard
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 94L
1,649 Elo+
Solo
Nemesis
Nemesis
Spartan SnipzZZ
Nemesis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 46L
1,807 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,586 Elo+

VS

Team Averages
Level 27
1,602 SR
1,546 Elo+
Neith
Neith
DeductedClub31
Neith
Level 25
God Stats
117W - 107L
1,857 SR
Queue Stats
846W - 756L
1,741 Elo+
Solo
Ao Kuang
Ao Kuang
DeftestCrown
Ao Kuang
Level 29
God Stats
4W - 4L
1,460 SR
Queue Stats
35W - 33L
1,442 Elo+
Solo
Bellona
Bellona
Thunderfoot9999
Bellona
Level 25
God Stats
26W - 33L
1,692 SR
Queue Stats
140W - 148L
1,443 Elo+
Solo
Ares
Ares
Trump_4_Janitor
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,605 Elo+
Solo
Cu Chulainn
Cu Chulainn
WetSalmon1998
Cu Chulainn
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
6,210
282
1,157
3,891
1,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Kwmike305
Neith
16
3 / 4 / 4
10,247
466
12,072
15,450
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Pokyp22
Zhong Kui
14
1 / 8 / 3
9,007
409
9,129
15,799
11,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Quailcard
Cthulhu
17
2 / 5 / 3
10,497
477
15,240
13,398
6,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 6 / 2
10,557
480
15,661
19,178
13,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 7
11,992
545
13,898
12,154
6,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
DeftestCrown
Ao Kuang
20
8 / 2 / 7
13,912
632
8,780
20,254
9,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
5 / 4 / 7
12,455
566
8,375
16,646
16,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
5 / 2 / 9
12,326
560
12,192
19,319
22,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
WetSalmon1998
Cu Chulainn
17
1 / 6 / 6
11,534
524
11,020
19,775
13,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
15
Kills
25
25
Deaths
15
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
6
1
7
9.5
W
Ao Kuang
DeftestCrown
Ao Kuang
8
2
7
5.75
L
Neith
Kwmike305
Neith
3
4
4
1.25
L
Zhong Kui
Pokyp22
Zhong Kui
1
8
3
0.31
L
Cthulhu
Quailcard
Cthulhu
2
5
3
0.7
L
9
6
2
1.67
W
5
4
7
2.13
W
5
2
9
4.75
W
Cu Chulainn
WetSalmon1998
Cu Chulainn
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,259
Damage
54,265
67,716
Taken
88,148
38,285
Mitigated
68,259
14,099
Healing
24,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,157
201
123
806
3,891
1,316
0
1,286
2,605
5,474
0
W
13,898
7,943
0
7,352
12,154
6,168
6,428
4,249
7,717
0
78,923
W
Ao Kuang
DeftestCrown
Ao Kuang
8,780
2,726
0
6,639
20,254
9,728
4,026
2,757
17,322
132,597
0
L
Neith
Kwmike305
Neith
12,072
5,525
0
4,759
15,450
6,238
866
4,786
10,664
0
56,147
L
Zhong Kui
Pokyp22
Zhong Kui
9,129
692
0
2,438
15,799
11,073
520
6,482
9,317
40,386
0
L
Cthulhu
Quailcard
Cthulhu
15,240
910
370
502
13,398
6,105
0
4,836
8,562
54,401
0
L
15,661
8,134
0
5,101
19,178
13,553
0
5,777
13,401
6,284
47,270
W
8,375
2,214
195
2,085
16,646
16,022
1,242
6,740
9,716
8,115
50,741
W
12,192
334
0
2,879
19,319
22,968
824
7,535
11,231
32,432
0
W
Cu Chulainn
WetSalmon1998
Cu Chulainn
11,020
1,155
0
5,575
19,775
13,373
1,370
3,961
15,700
6,823
51,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,518
Gold Earned
62,219
354
Minions Killed
531
0
Camps Cleared
0
1,647,616
Distance Traveled
2,069,565
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,210
282
8
0
0
98,259
1
W
Neith
11,992
545
151
7
0
378,443
0
W
Ao Kuang
13,912
632
156
7
0
425,141
0
L
Neith
10,247
466
107
5
0
402,138
0
L
Zhong Kui
9,007
409
69
3
0
335,373
0
L
Cthulhu
10,497
477
97
4
0
395,411
1
L
Nemesis
10,557
480
73
3
0
416,435
0
W
Bellona
12,455
566
99
5
0
447,196
1
W
Ares
12,326
560
31
1
0
405,083
5
W
Cu Chulainn
11,534
524
94
4
0
413,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role