Player Matchup

Neith
Neith
GreenInferno-
Neith
Level 46
God Stats
17W - 11L
1,851 SR
Queue Stats
39W - 27L
1,885 Elo+
Party 1
King Arthur
King Arthur
KnightArtorigus
King Arthur
Level 15
God Stats
2W - 2L
1,709 SR
Queue Stats
8W - 6L
1,929 Elo+
Party 1
Aphrodite
Aphrodite
RedSand25
Aphrodite
Level 15
God Stats
6W - 5L
1,837 SR
Queue Stats
7W - 6L
1,873 Elo+
Party 1
Ares
Ares
TheGreco343
Ares
Level 27
God Stats
5W - 7L
1,500 SR
Queue Stats
584W - 557L
1,685 Elo+
Solo
Loki
Loki
testds844
Loki
Level 24
God Stats
5W - 5L
1,890 SR
Queue Stats
12W - 15L
1,765 Elo+
Solo
Team Averages
Level 25
1,757 SR
1,827 Elo+

VS

Team Averages
Level 28
1,519 SR
1,529 Elo+
Persephone
Persephone
Jansen3021
Persephone
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,429 Elo+
Solo
Hun Batz
Hun Batz
RavenFixer
Hun Batz
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 51L
1,620 Elo+
Solo
Arachne
Arachne
Scylla_Crush
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 119L
1,532 Elo+
Solo
Danzaburou
Danzaburou
TigerShadow19
Danzaburou
Level 29
God Stats
13W - 7L
1,590 SR
Queue Stats
26W - 33L
1,528 Elo+
Solo
Artio
Artio
kitsune-bm
Artio
Level 25
God Stats
50W - 37L
1,506 SR
Queue Stats
233W - 190L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
7,928
417
7,930
14,926
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
KnightArtorigus
King Arthur
17
7 / 4 / 1
10,648
560
18,781
19,781
15,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
RedSand25
Aphrodite
15
1 / 2 / 3
8,930
470
3,435
10,104
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

2
0 / 0 / 0
5,174
272
0
163
46
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
16
8 / 4 / 2
9,832
517
14,350
12,211
6,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jansen3021
Persephone
16
4 / 7 / 5
10,260
540
5,782
12,004
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
RavenFixer
Hun Batz
20
6 / 2 / 5
11,762
619
12,823
14,320
6,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Scylla_Crush
Arachne
17
2 / 3 / 1
9,866
519
8,683
13,967
10,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
TigerShadow19
Danzaburou
15
1 / 2 / 3
8,899
468
3,576
7,670
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
13
1 / 3 / 4
8,291
436
7,370
17,180
18,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
17
Kills
14
15
Deaths
17
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Persephone
Jansen3021
Persephone
4
7
5
0.93
L
King Arthur
KnightArtorigus
King Arthur
7
4
1
1.88
W
Hun Batz
RavenFixer
Hun Batz
6
2
5
4.25
L
Aphrodite
RedSand25
Aphrodite
1
2
3
1.25
W
Arachne
Scylla_Crush
Arachne
2
3
1
0.83
L
0
0
0
0
W
Danzaburou
TigerShadow19
Danzaburou
1
2
3
1.25
W
Artio
1
3
4
1
L
Loki
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,496
Damage
38,234
57,185
Taken
65,141
30,604
Mitigated
44,191
22,770
Healing
21,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,930
3,611
0
6,091
14,926
5,054
132
5,280
9,592
0
42,631
W
Persephone
Jansen3021
Persephone
5,782
764
0
2,683
12,004
4,197
979
1,110
10,890
54,707
0
L
King Arthur
KnightArtorigus
King Arthur
18,781
1,968
0
6,446
19,781
15,127
0
2,637
17,070
0
74,198
W
Hun Batz
RavenFixer
Hun Batz
12,823
4,607
0
4,544
14,320
6,668
0
1,895
12,425
0
112,213
L
Aphrodite
RedSand25
Aphrodite
3,435
280
1,248
6,800
10,104
3,571
493
1,523
8,389
66,641
0
W
Arachne
Scylla_Crush
Arachne
8,683
5,216
0
5,380
13,967
10,129
377
284
13,545
4,944
44,855
L
0
0
0
0
163
46
0
0
163
849
0
W
Danzaburou
TigerShadow19
Danzaburou
3,576
1,397
0
2,838
7,670
4,876
1,242
151
7,519
4,870
50,075
W
Artio
7,370
870
244
6,088
17,180
18,321
222
604
16,576
24,039
0
L
Loki
14,350
4,576
0
2,185
12,211
6,806
841
4,131
7,950
4,410
45,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,512
Gold Earned
49,078
435
Minions Killed
533
0
Camps Cleared
0
1,411,914
Distance Traveled
1,742,150
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,928
417
81
4
0
307,363
0
W
Persephone
10,260
540
102
5
0
300,916
1
L
King Arthur
10,648
560
159
8
0
355,967
0
W
Hun Batz
11,762
619
184
10
0
408,747
10
L
Aphrodite
8,930
470
120
6
0
359,324
0
W
Arachne
9,866
519
104
5
0
389,748
0
L
Ares
5,174
272
3
0
0
13,170
0
W
Danzaburou
8,899
468
120
6
0
311,310
4
W
Artio
8,291
436
23
1
0
331,429
5
L
Loki
9,832
517
72
4
0
376,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role