Player Matchup

Thor
Thor
MLºRIO
Thor
Level 15
God Stats
5W - 9L
1,252 SR
Queue Stats
74W - 121L
1,312 Elo+
Party 1
Olorun
Olorun
Ninhojr
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,531 Elo+
Solo
Heimdallr
Heimdallr
SoledByMeliodasK
Heimdallr
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
19W - 49L
1,500 Elo+
Party 1
Bellona
Bellona
W7M_Kaneki
Bellona
Level 25
God Stats
4W - 10L
1,500 SR
Queue Stats
126W - 181L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
renancry
Cthulhu
Level 5
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 7L
1,075 Elo+
Party 1
Team Averages
Level 12
1,408 SR
1,368 Elo+

VS

Team Averages
Level 13
1,462 SR
1,478 Elo+
Nemesis
Nemesis
Bagworm
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
GREGORIOTNT
Chernobog
Level 14
God Stats
16W - 29L
1,312 SR
Queue Stats
29W - 60L
1,206 Elo+
Solo
He Bo
He Bo
JoaaKo_09
He Bo
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Sirmidon
Sun Wukong
Level 8
God Stats
21W - 19L
1,500 SR
Queue Stats
192W - 208L
1,717 Elo+
Solo
Ymir
Ymir
cacaman012
Ymir
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 91L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
MLºRIO
Thor
8
1 / 3 / 1
4,912
546
2,035
5,286
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Ninhojr
Olorun
10
2 / 2 / 0
5,431
603
2,495
4,141
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
6
0 / 6 / 0
3,954
439
1,125
6,617
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
W7M_Kaneki
Bellona
9
2 / 5 / 1
5,000
556
4,736
7,328
5,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
renancry
Cthulhu
5
0 / 4 / 0
3,856
428
696
4,059
1,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bagworm
Nemesis
9
2 / 0 / 1
5,446
605
3,643
4,846
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
GREGORIOTNT
Chernobog
8
3 / 2 / 1
4,928
548
1,838
5,299
1,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
JoaaKo_09
He Bo
9
0 / 2 / 1
5,073
564
404
3,281
985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Sirmidon
Sun Wukong
8
3 / 2 / 2
5,084
565
3,162
6,051
2,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
10 / 0 / 1
6,751
750
5,988
4,378
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
18
20
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bagworm
Nemesis
2
0
1
2.5
W
Chernobog
GREGORIOTNT
Chernobog
3
2
1
1.75
W
He Bo
JoaaKo_09
He Bo
0
2
1
0.25
L
Thor
MLºRIO
Thor
1
3
1
0.5
L
Olorun
Ninhojr
Olorun
2
2
0
1
W
Sun Wukong
Sirmidon
Sun Wukong
3
2
2
2
L
Heimdallr
0
6
0
0
L
Bellona
W7M_Kaneki
Bellona
2
5
1
0.5
W
10
0
1
10.5
L
Cthulhu
renancry
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,087
Damage
15,035
27,431
Taken
23,855
11,916
Mitigated
8,709
5,678
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bagworm
Nemesis
3,643
1,925
0
1,912
4,846
1,337
0
714
4,132
0
27,091
W
Chernobog
GREGORIOTNT
Chernobog
1,838
1,412
0
1,110
5,299
1,417
631
0
5,126
0
13,825
W
He Bo
JoaaKo_09
He Bo
404
50
0
0
3,281
985
0
1,781
1,500
19,698
0
L
Thor
MLºRIO
Thor
2,035
608
0
1,602
5,286
1,507
440
536
4,750
0
17,643
L
Olorun
Ninhojr
Olorun
2,495
885
0
1,147
4,141
1,208
0
404
3,737
24,213
0
W
Sun Wukong
Sirmidon
Sun Wukong
3,162
782
0
2,000
6,051
2,326
0
0
5,826
0
13,327
L
Heimdallr
1,125
863
0
1,104
6,617
2,008
232
3,320
3,297
0
9,120
L
Bellona
W7M_Kaneki
Bellona
4,736
1,345
0
1,633
7,328
5,592
0
0
7,328
0
17,998
W
5,988
1,465
0
554
4,378
2,644
0
696
3,682
27,174
0
L
Cthulhu
renancry
Cthulhu
696
220
0
192
4,059
1,601
290
2,132
1,927
7,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,153
Gold Earned
27,282
148
Minions Killed
184
0
Camps Cleared
0
824,924
Distance Traveled
864,664
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,446
605
52
6
0
195,316
3
W
Chernobog
4,928
548
30
3
0
164,204
2
W
He Bo
5,073
564
43
5
0
153,547
0
L
Thor
4,912
546
47
5
0
171,428
0
L
Olorun
5,431
603
46
5
0
161,989
0
W
Sun Wukong
5,084
565
25
3
0
185,615
0
L
Heimdallr
3,954
439
16
2
0
161,129
1
L
Bellona
5,000
556
25
3
0
193,527
0
W
Ymir
6,751
750
34
4
0
165,982
1
L
Cthulhu
3,856
428
14
2
0
136,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role