Player Matchup

Ne Zha
Ne Zha
BlackRoseEnvy
Ne Zha
Level 54
God Stats
12W - 21L
1,438 SR
Queue Stats
55W - 67L
1,506 Elo+
Party 1
Scylla
Scylla
Sway_iGhost
Scylla
Level 45
God Stats
5W - 4L
1,664 SR
Queue Stats
17W - 14L
1,590 Elo+
Solo
Nike
Nike
onewingeddavey
Nike
Level 69
God Stats
15W - 17L
1,715 SR
Queue Stats
428W - 493L
1,459 Elo+
Party 1
Team Averages
Level 56
1,606 SR
1,518 Elo+

VS

Team Averages
Level 32
1,500 SR
1,404 Elo+
Fenrir
Fenrir
M7-L9-G4
Fenrir
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 29L
1,213 Elo+
Solo
Baron Samedi
Baron Samedi
NoMercy_x116
Baron Samedi
Level 33
God Stats
68W - 92L
1,500 SR
Queue Stats
154W - 219L
1,500 Elo+
Party 2
Chaac
Chaac
The_Flexasaurus
Chaac
Level 32
God Stats
25W - 33L
1,500 SR
Queue Stats
249W - 326L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 6
7,430
675
3,815
6,348
2,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
13
7 / 1 / 2
8,843
804
9,380
3,910
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 8
7,816
711
5,544
5,182
3,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M7-L9-G4
Fenrir
9
4 / 5 / 0
7,245
659
4,223
10,849
3,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
NoMercy_x116
Baron Samedi
10
1 / 3 / 2
6,866
624
2,137
5,205
4,577
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 3
6,531
594
2,158
7,863
3,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
9
Kills
5
6
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
L
Fenrir
M7-L9-G4
Fenrir
4
5
0
0.8
L
Baron Samedi
NoMercy_x116
Baron Samedi
1
3
2
0.67
W
Scylla
7
1
2
8
L
0
1
3
1.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,739
Damage
8,518
15,440
Taken
23,917
6,456
Mitigated
11,951
1,954
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,815
1,001
0
313
6,348
2,003
227
1,304
5,044
0
21,303
L
Fenrir
M7-L9-G4
Fenrir
4,223
793
612
2,676
10,849
3,586
0
2,846
7,654
0
18,887
L
Baron Samedi
NoMercy_x116
Baron Samedi
2,137
80
491
328
5,205
4,577
0
2,174
2,752
15,521
0
W
Scylla
9,380
102
0
1,272
3,910
1,136
348
244
3,666
39,830
0
L
2,158
84
0
2,478
7,863
3,788
0
4,025
3,553
0
8,916
W
5,544
554
0
369
5,182
3,317
185
773
4,409
0
21,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,089
Gold Earned
20,642
134
Minions Killed
68
0
Camps Cleared
0
649,222
Distance Traveled
544,163
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,430
675
34
3
0
209,852
1
L
Fenrir
7,245
659
28
3
0
213,159
0
L
Baron Samedi
6,866
624
20
2
0
160,402
1
W
Scylla
8,843
804
69
6
0
200,592
3
L
Chaac
6,531
594
20
2
0
170,602
3
W
Nike
7,816
711
31
3
0
238,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role