Player Matchup

Janus
Janus
Babyrabbits
Janus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
Catal2
Yemoja
Level 18
God Stats
7W - 3L
1,500 SR
Queue Stats
470W - 116L
1,479 Elo+
Party 2
Odin
Odin
FatTubaBeat
Odin
Level 85
God Stats
27W - 20L
1,398 SR
Queue Stats
794W - 396L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
Illíad
Danzaburou
Level 109
God Stats
36W - 18L
1,648 SR
Queue Stats
749W - 372L
1,494 Elo+
Party 2
Aphrodite
Aphrodite
Vahlse
Aphrodite
Level 44
God Stats
23W - 21L
1,500 SR
Queue Stats
28W - 26L
1,479 Elo+
Party 2
Team Averages
Level 69
1,509 SR
1,495 Elo+

VS

Team Averages
Level 40
1,646 SR
1,658 Elo+
Tsukuyomi
Tsukuyomi
AbandonedBM
Tsukuyomi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 55L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BowB4TheGoldKing
Kukulkan
Level 33
God Stats
13W - 4L
1,796 SR
Queue Stats
146W - 56L
1,823 Elo+
Party 1
Chiron
Chiron
Licenciahot
Chiron
Level 59
God Stats
11W - 5L
1,730 SR
Queue Stats
228W - 197L
1,663 Elo+
Party 3
Cthulhu
Cthulhu
Santikun125
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
1,500 Elo+
Party 3
Freya
Freya
YungHubert
Freya
Level 39
God Stats
1W - 3L
1,704 SR
Queue Stats
189W - 102L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 15
11,415
1,038
12,562
10,646
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Catal2
Yemoja
18
2 / 0 / 21
11,785
1,071
6,864
10,658
10,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
12 / 2 / 19
12,958
1,178
18,405
19,431
7,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
Illíad
Danzaburou
18
9 / 2 / 16
12,640
1,149
25,174
12,252
7,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Vahlse
Aphrodite
19
6 / 0 / 23
12,300
1,118
19,174
15,227
8,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

260

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AbandonedBM
Tsukuyomi
15
1 / 14 / 0
9,419
856
8,062
23,965
12,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 5 / 2
10,968
997
21,458
14,861
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
16
1 / 9 / 2
10,156
923
9,624
19,811
7,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
Santikun125
Cthulhu
17
1 / 4 / 5
10,795
981
6,192
18,979
17,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes

Shoes

+6%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Freya
16
2 / 5 / 3
10,646
968
16,357
12,060
4,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
19
37
Kills
7
7
Deaths
37
94
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AbandonedBM
Tsukuyomi
1
14
0
0.07
W
8
3
15
5.17
L
2
5
2
0.6
W
Yemoja
Catal2
Yemoja
2
0
21
12.5
W
12
2
19
10.75
W
Danzaburou
Illíad
Danzaburou
9
2
16
8.5
L
Chiron
1
9
2
0.22
L
Cthulhu
Santikun125
Cthulhu
1
4
5
0.88
W
Aphrodite
Vahlse
Aphrodite
6
0
23
17.5
L
Freya
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,179
Damage
61,693
68,214
Taken
89,676
37,973
Mitigated
47,057
34,976
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AbandonedBM
Tsukuyomi
8,062
2,108
489
1,904
23,965
12,791
0
8,338
15,146
0
16,302
W
12,562
245
0
322
10,646
4,173
0
5,490
5,106
31,022
0
L
21,458
1,356
0
490
14,861
5,253
0
4,508
9,995
51,052
0
W
Yemoja
Catal2
Yemoja
6,864
2,639
5,054
2,284
10,658
10,365
0
6,421
4,062
21,541
0
W
18,405
4,231
0
0
19,431
7,694
0
13,589
5,767
0
22,722
W
Danzaburou
Illíad
Danzaburou
25,174
11,819
0
3,796
12,252
7,098
0
9,925
2,281
0
38,629
L
Chiron
9,624
3,459
320
2,130
19,811
7,279
0
9,957
9,543
0
35,239
L
Cthulhu
Santikun125
Cthulhu
6,192
837
243
2,030
18,979
17,598
0
10,688
7,920
16,055
0
W
Aphrodite
Vahlse
Aphrodite
19,174
3,321
13,488
10,032
15,227
8,643
0
8,111
6,991
47,005
0
L
Freya
16,357
4,094
0
2,464
12,060
4,136
0
4,297
7,666
28,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,098
Gold Earned
51,984
202
Minions Killed
191
4
Camps Cleared
7
1,084,894
Distance Traveled
935,081
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,419
856
17
2
0
167,685
0
W
Janus
11,415
1,038
43
4
0
205,466
0
L
Kukulkan
10,968
997
81
7
0
227,229
3
W
Yemoja
11,785
1,071
26
2
0
203,092
0
W
Odin
12,958
1,178
13
1
1
241,053
0
W
Danzaburou
12,640
1,149
38
3
2
209,155
0
L
Chiron
10,156
923
63
6
2
201,333
0
L
Cthulhu
10,795
981
12
1
0
152,243
1
W
Aphrodite
12,300
1,118
82
7
1
226,128
0
L
Freya
10,646
968
18
2
5
186,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role