Player Matchup

Izanami
Izanami
DizDanMan
Izanami
Level 26
God Stats
17W - 10L
1,500 SR
Queue Stats
133W - 142L
1,179 Elo+
Solo
Cernunnos
Cernunnos
Elpolloone
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
bootyraver
Erlang Shen
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
77W - 85L
1,713 Elo+
Party 2
Ymir
Ymir
gruggaming
Ymir
Level 17
God Stats
56W - 63L
1,822 SR
Queue Stats
77W - 87L
1,748 Elo+
Party 2
Thanatos
Thanatos
lXanatosl
Thanatos
Level 28
God Stats
18W - 19L
1,552 SR
Queue Stats
27W - 30L
1,223 Elo+
Solo
Team Averages
Level 21
1,575 SR
1,472 Elo+

VS

Team Averages
Level 25
1,435 SR
1,426 Elo+
Merlin
Merlin
ApoIIoVII
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
DoJobOrGulag
Erlang Shen
Level 29
God Stats
1W - 6L
1,173 SR
Queue Stats
140W - 149L
1,351 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pepsayye
Ah Muzen Cab
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Geb
Geb
Syds22
Geb
Level 59
God Stats
5W - 4L
1,500 SR
Queue Stats
177W - 196L
1,358 Elo+
Party 1
Chang'e
Chang'e
mangoose416
Chang'e
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 78L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DizDanMan
Izanami
17
5 / 5 / 4
10,499
583
9,698
10,396
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Elpolloone
Cernunnos
12
0 / 2 / 3
7,708
428
10,123
13,344
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
bootyraver
Erlang Shen
14
0 / 11 / 1
8,166
454
6,940
16,862
7,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 5 / 1
7,370
409
4,361
15,599
8,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
lXanatosl
Thanatos
14
8 / 6 / 0
9,678
538
8,084
14,094
11,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ApoIIoVII
Merlin
14
0 / 8 / 5
8,442
469
2,225
9,319
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
DoJobOrGulag
Erlang Shen
19
13 / 0 / 5
11,876
660
18,594
13,530
12,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Pepsayye
Ah Muzen Cab
14
3 / 1 / 3
8,712
484
12,959
6,463
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
Syds22
Geb
12
0 / 3 / 2
7,965
443
4,403
13,902
8,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
mangoose416
Chang'e
18
13 / 2 / 2
11,484
638
13,281
13,136
8,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
14
Kills
29
29
Deaths
14
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
ApoIIoVII
Merlin
0
8
5
0.31
L
Izanami
DizDanMan
Izanami
5
5
4
1.4
W
Erlang Shen
DoJobOrGulag
Erlang Shen
13
0
5
15.5
L
Cernunnos
Elpolloone
Cernunnos
0
2
3
0.75
W
Ah Muzen Cab
Pepsayye
Ah Muzen Cab
3
1
3
4.5
W
Geb
Syds22
Geb
0
3
2
0.33
L
Erlang Shen
bootyraver
Erlang Shen
0
11
1
0.05
L
1
5
1
0.3
L
Thanatos
lXanatosl
Thanatos
8
6
0
1.33
W
Chang'e
mangoose416
Chang'e
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,206
Damage
51,462
70,295
Taken
56,350
37,249
Mitigated
34,668
22,103
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ApoIIoVII
Merlin
2,225
198
0
1,114
9,319
2,830
1,068
227
9,092
27,856
0
L
Izanami
DizDanMan
Izanami
9,698
6,022
147
613
10,396
6,332
2,673
3,334
6,842
4,733
70,888
W
Erlang Shen
DoJobOrGulag
Erlang Shen
18,594
10,144
0
1,552
13,530
12,679
435
1,093
12,437
10,412
76,893
L
Cernunnos
Elpolloone
Cernunnos
10,123
5,493
0
7,024
13,344
4,044
0
2,194
11,150
0
49,155
W
Ah Muzen Cab
Pepsayye
Ah Muzen Cab
12,959
5,568
0
3,317
6,463
2,641
480
1,185
5,278
0
52,322
W
Geb
Syds22
Geb
4,403
386
0
1,887
13,902
8,206
105
2,470
11,432
31,471
0
L
Erlang Shen
bootyraver
Erlang Shen
6,940
4,403
0
4,012
16,862
7,214
1,704
10,647
6,215
0
43,392
L
4,361
1,557
0
2,485
15,599
8,253
0
2,565
13,034
16,313
0
L
Thanatos
lXanatosl
Thanatos
8,084
2,115
0
7,822
14,094
11,406
173
2,031
12,006
3,946
46,799
W
Chang'e
mangoose416
Chang'e
13,281
2,202
672
6,570
13,136
8,312
2,414
78
13,058
66,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,421
Gold Earned
48,479
457
Minions Killed
446
0
Camps Cleared
0
1,548,042
Distance Traveled
1,669,578
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,442
469
60
3
0
254,166
2
L
Izanami
10,499
583
166
9
0
297,487
3
W
Erlang Shen
11,876
660
110
6
0
397,346
4
L
Cernunnos
7,708
428
91
5
0
300,676
3
W
Ah Muzen Cab
8,712
484
108
6
0
324,722
0
W
Geb
7,965
443
34
2
0
355,900
2
L
Erlang Shen
8,166
454
84
5
0
295,721
0
L
Ymir
7,370
409
31
2
0
344,791
0
L
Thanatos
9,678
538
85
5
0
309,367
4
W
Chang'e
11,484
638
134
7
0
337,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role