Player Matchup

Janus
Janus
CIPOTACO
Janus
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 45L
1,465 Elo+
Solo
Danzaburou
Danzaburou
DemonHeart88
Danzaburou
Level 87
God Stats
23W - 17L
1,618 SR
Queue Stats
47W - 44L
1,535 Elo+
Party 1
Hun Batz
Hun Batz
Ps1chomantis
Hun Batz
Level 59
God Stats
2W - 1L
1,808 SR
Queue Stats
16W - 13L
1,704 Elo+
Party 1
Ares
Ares
VileDemonSoul
Ares
Level 48
God Stats
12W - 9L
1,563 SR
Queue Stats
29W - 32L
1,518 Elo+
Party 1
Osiris
Osiris
Wacci88
Osiris
Level 47
God Stats
18W - 11L
1,684 SR
Queue Stats
42W - 45L
1,624 Elo+
Party 1
Team Averages
Level 62
1,635 SR
1,569 Elo+

VS

Team Averages
Level 87
1,527 SR
1,417 Elo+
Jing Wei
Jing Wei
AresEros
Jing Wei
Level 65
God Stats
8W - 0L
1,731 SR
Queue Stats
18W - 11L
1,363 Elo+
Solo
Tyr
Tyr
BigBangCro
Tyr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Jamift
Bacchus
Level 64
God Stats
31W - 25L
1,500 SR
Queue Stats
136W - 137L
1,320 Elo+
Solo
Baron Samedi
Baron Samedi
Mariusch
Baron Samedi
Level 101
God Stats
17W - 21L
1,405 SR
Queue Stats
259W - 252L
1,438 Elo+
Solo
Nemesis
Nemesis
Reldio
Nemesis
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CIPOTACO
Janus
11
2 / 5 / 1
6,831
488
2,691
7,872
1,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DemonHeart88
Danzaburou
11
2 / 2 / 1
6,956
497
8,547
8,469
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Ps1chomantis
Hun Batz
12
2 / 3 / 6
7,592
542
4,659
9,223
3,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 2 / 3
5,833
417
3,572
9,269
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Wacci88
Osiris
13
5 / 7 / 0
8,039
574
7,571
11,754
12,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AresEros
Jing Wei
11
2 / 1 / 0
6,474
462
5,666
6,978
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 3 / 1
9,189
656
10,408
12,886
7,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
Jamift
Bacchus
9
0 / 3 / 2
5,654
404
1,025
5,926
2,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Mariusch
Baron Samedi
14
4 / 2 / 5
7,992
571
8,942
10,136
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Reldio
Nemesis
14
4 / 2 / 4
7,823
559
7,312
7,312
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
11
Kills
19
19
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AresEros
Jing Wei
2
1
0
2
W
9
3
1
3.17
L
Janus
CIPOTACO
Janus
2
5
1
0.5
L
Danzaburou
DemonHeart88
Danzaburou
2
2
1
1.25
W
Bacchus
Jamift
Bacchus
0
3
2
0.33
W
Baron Samedi
Mariusch
Baron Samedi
4
2
5
3.25
L
Hun Batz
Ps1chomantis
Hun Batz
2
3
6
1.67
W
Nemesis
Reldio
Nemesis
4
2
4
3
L
0
2
3
0.75
L
Osiris
Wacci88
Osiris
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,040
Damage
33,353
46,587
Taken
43,238
23,858
Mitigated
22,105
13,083
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AresEros
Jing Wei
5,666
4,162
0
1,792
6,978
2,074
636
1,196
5,782
0
30,493
W
10,408
2,405
0
3,355
12,886
7,917
724
2,107
10,779
0
52,768
L
Janus
CIPOTACO
Janus
2,691
51
87
676
7,872
1,968
741
2,825
5,047
27,764
0
L
Danzaburou
DemonHeart88
Danzaburou
8,547
3,285
482
3,875
8,469
2,570
473
2,204
6,265
0
42,698
W
Bacchus
Jamift
Bacchus
1,025
166
0
1,187
5,926
2,940
170
1,054
4,872
10,809
0
W
Baron Samedi
Mariusch
Baron Samedi
8,942
938
117
3,606
10,136
4,448
35
1,975
8,161
53,239
0
L
Hun Batz
Ps1chomantis
Hun Batz
4,659
752
0
3,108
9,223
3,270
0
2,589
6,634
0
39,086
W
Nemesis
Reldio
Nemesis
7,312
3,320
0
52
7,312
4,726
1,104
2,343
4,969
4,513
41,627
L
3,572
88
270
2,965
9,269
3,840
115
2,157
7,112
12,014
0
L
Osiris
Wacci88
Osiris
7,571
2,578
0
1,620
11,754
12,210
0
528
11,226
8,264
20,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
37,132
274
Minions Killed
331
0
Camps Cleared
0
1,300,790
Distance Traveled
1,260,675
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,474
462
58
4
0
279,411
0
W
Tyr
9,189
656
88
6
0
283,146
8
L
Janus
6,831
488
49
4
0
267,583
0
L
Danzaburou
6,956
497
81
6
0
250,633
5
W
Bacchus
5,654
404
13
1
0
180,330
0
W
Baron Samedi
7,992
571
84
6
0
235,734
0
L
Hun Batz
7,592
542
75
5
0
266,271
1
W
Nemesis
7,823
559
88
6
0
282,054
2
L
Ares
5,833
417
12
1
0
257,876
4
L
Osiris
8,039
574
57
4
0
258,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role