Player Matchup

Nike
Nike
Apollyondosgames
Nike
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Bloed
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
JonyMcB
Cerberus
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
251W - 226L
1,495 Elo+
Solo
Scylla
Scylla
mula_sensual
Scylla
Level 102
God Stats
3W - 4L
1,500 SR
Queue Stats
516W - 474L
1,673 Elo+
Party 1
Izanami
Izanami
zBriathoss
Izanami
Level 160
God Stats
4W - 2L
1,715 SR
Queue Stats
162W - 143L
1,413 Elo+
Party 2
Team Averages
Level 121
1,543 SR
1,516 Elo+

VS

Team Averages
Level 121
1,536 SR
1,487 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Alpha logykx
Achilles
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,500 Elo+
Party 3
Anubis
Anubis
Juninpjl
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,520 Elo+
Party 3
Horus
Horus
LemesGu
Horus
Level 58
God Stats
1W - 3L
1,679 SR
Queue Stats
323W - 320L
1,394 Elo+
Solo
Apollo
Apollo
xl Yasuo
Apollo
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 53L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
9,920
620
8,950
7,490
5,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Bloed
Yemoja
13
1 / 2 / 6
8,415
526
4,768
9,454
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
JonyMcB
Cerberus
14
2 / 0 / 5
8,517
532
6,115
10,695
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Scylla
14
2 / 2 / 6
8,507
532
5,767
5,734
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
zBriathoss
Izanami
15
7 / 1 / 2
9,902
619
14,856
11,255
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
0 / 5 / 0
7,669
479
2,884
13,534
6,275
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Alpha logykx
Achilles
13
4 / 1 / 1
8,072
505
5,853
13,203
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Juninpjl
Anubis
12
1 / 3 / 1
7,341
459
6,068
9,710
4,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
LemesGu
Horus
10
0 / 4 / 3
6,539
409
3,944
13,801
8,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
xl Yasuo
Apollo
11
0 / 2 / 3
6,462
404
7,669
9,620
5,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
5
5
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
5
0
0
L
Achilles
Alpha logykx
Achilles
4
1
1
4.5
W
3
0
4
5
W
Yemoja
Bloed
Yemoja
1
2
6
2
W
Cerberus
JonyMcB
Cerberus
2
0
5
4.5
L
Anubis
Juninpjl
Anubis
1
3
1
0.5
L
Horus
LemesGu
Horus
0
4
3
0.38
W
Scylla
2
2
6
2.5
L
Apollo
xl Yasuo
Apollo
0
2
3
0.75
W
Izanami
zBriathoss
Izanami
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,456
Damage
26,418
44,628
Taken
59,868
21,422
Mitigated
29,776
21,721
Healing
26,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,884
1,234
0
6,710
13,534
6,275
0
1,127
12,340
0
44,461
L
Achilles
Alpha logykx
Achilles
5,853
1,849
0
5,557
13,203
5,199
0
3,278
9,841
0
50,620
W
8,950
1,640
0
1,788
7,490
5,601
56
383
7,107
0
63,255
W
Yemoja
Bloed
Yemoja
4,768
584
3,380
2,810
9,454
6,746
50
1,432
8,022
10,395
0
W
Cerberus
JonyMcB
Cerberus
6,115
751
0
6,750
10,695
4,184
57
2,135
8,560
58,551
0
L
Anubis
Juninpjl
Anubis
6,068
63
0
4,277
9,710
4,353
0
5,389
4,145
40,620
0
L
Horus
LemesGu
Horus
3,944
1,975
3,161
5,266
13,801
8,941
15
4,064
9,665
0
13,208
W
Scylla
5,767
126
0
1,017
5,734
1,568
154
1,775
3,959
47,829
0
L
Apollo
xl Yasuo
Apollo
7,669
3,873
0
1,367
9,620
5,008
16
2,356
7,227
5,762
46,239
W
Izanami
zBriathoss
Izanami
14,856
10,080
0
5,976
11,255
3,323
3,484
1,210
10,045
0
82,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,261
Gold Earned
36,083
514
Minions Killed
393
0
Camps Cleared
0
1,534,979
Distance Traveled
1,481,494
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,669
479
92
6
0
308,787
4
L
Achilles
8,072
505
104
7
0
369,443
5
W
Nike
9,920
620
135
8
0
320,981
4
W
Yemoja
8,415
526
11
1
0
294,535
6
W
Cerberus
8,517
532
117
7
0
335,656
4
L
Anubis
7,341
459
90
6
0
245,550
3
L
Horus
6,539
409
16
1
0
291,300
2
W
Scylla
8,507
532
94
6
0
308,403
1
L
Apollo
6,462
404
91
6
0
266,414
2
W
Izanami
9,902
619
157
10
0
275,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role