Player Matchup

Bakasura
Bakasura
Duki_55
Bakasura
Level 109
God Stats
8W - 2L
1,500 SR
Queue Stats
522W - 470L
1,567 Elo+
Party 4
Amaterasu
Amaterasu
Ozolsce
Amaterasu
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 46L
1,668 Elo+
Solo
Izanami
Izanami
TheRedBane
Izanami
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 20L
1,500 Elo+
Party 3
Ymir
Ymir
TheRedBane69
Ymir
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
33W - 31L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
kevinlaraz
Baba Yaga
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
799W - 757L
1,385 Elo+
Party 4
Team Averages
Level 91
1,500 SR
1,524 Elo+

VS

Team Averages
Level 92
1,526 SR
1,508 Elo+
Olorun
Olorun
Liesmyth
Olorun
Level 75
God Stats
7W - 4L
1,500 SR
Queue Stats
403W - 391L
1,524 Elo+
Party 1
Yemoja
Yemoja
LordMoistSupreme
Yemoja
Level 49
God Stats
27W - 22L
1,500 SR
Queue Stats
60W - 60L
1,500 Elo+
Party 2
Achilles
Achilles
Traycn
Achilles
Level 144
God Stats
11W - 11L
1,632 SR
Queue Stats
369W - 360L
1,539 Elo+
Party 1
Arachne
Arachne
Zenomk
Arachne
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Solo
Ullr
Ullr
vahnzizka
Ullr
Level 105
God Stats
23W - 21L
1,500 SR
Queue Stats
820W - 807L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Duki_55
Bakasura
17
2 / 5 / 4
10,381
494
10,504
15,732
10,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Ozolsce
Amaterasu
16
3 / 6 / 3
10,345
493
17,006
18,607
17,258
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
TheRedBane
Izanami
15
2 / 4 / 0
9,381
447
17,154
16,614
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 2 / 1
8,926
425
1,986
11,071
8,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
kevinlaraz
Baba Yaga
18
6 / 4 / 2
11,167
532
15,571
14,223
6,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Liesmyth
Olorun
16
2 / 2 / 4
9,504
453
15,226
20,588
7,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 0 / 7
10,183
485
4,948
7,023
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
Traycn
Achilles
17
7 / 4 / 4
11,132
530
12,853
26,538
23,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Zenomk
Arachne
15
6 / 5 / 4
9,967
475
10,847
17,202
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
19
5 / 2 / 6
12,230
582
15,253
15,746
6,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
13
Kills
21
21
Deaths
13
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Duki_55
Bakasura
2
5
4
0.8
W
Olorun
Liesmyth
Olorun
2
2
4
2
W
1
0
7
4.5
L
Amaterasu
Ozolsce
Amaterasu
3
6
3
0.75
L
Izanami
TheRedBane
Izanami
2
4
0
0.5
L
0
2
1
0.25
W
Achilles
Traycn
Achilles
7
4
4
2.25
W
Arachne
Zenomk
Arachne
6
5
4
1.6
L
Baba Yaga
kevinlaraz
Baba Yaga
6
4
2
1.75
W
Ullr
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,221
Damage
59,127
76,247
Taken
87,097
48,705
Mitigated
49,038
22,488
Healing
40,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Duki_55
Bakasura
10,504
6,473
0
2,080
15,732
10,740
154
1,303
14,275
11,316
74,326
W
Olorun
Liesmyth
Olorun
15,226
9,550
594
11,580
20,588
7,860
963
2,285
18,213
85,318
0
W
4,948
1,778
5,284
3,431
7,023
4,891
117
1,745
5,230
28,523
0
L
Amaterasu
Ozolsce
Amaterasu
17,006
8,996
0
4,640
18,607
17,258
0
898
17,154
0
57,992
L
Izanami
TheRedBane
Izanami
17,154
11,620
0
7,909
16,614
5,862
1,218
9,394
7,195
0
87,833
L
1,986
112
660
2,815
11,071
8,594
78
6,687
4,334
26,020
0
W
Achilles
Traycn
Achilles
12,853
4,411
0
11,245
26,538
23,239
452
4,243
21,261
0
58,332
W
Arachne
Zenomk
Arachne
10,847
7,617
372
7,053
17,202
6,337
270
4,598
12,121
0
52,344
L
Baba Yaga
kevinlaraz
Baba Yaga
15,571
481
0
4,384
14,223
6,251
120
1,892
12,263
73,355
0
W
Ullr
15,253
4,442
0
1,020
15,746
6,711
2,605
4,717
10,417
0
88,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,200
Gold Earned
53,016
584
Minions Killed
560
0
Camps Cleared
0
2,011,969
Distance Traveled
1,763,205
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,381
494
143
7
0
438,915
1
W
Olorun
9,504
453
136
6
0
328,672
5
W
Yemoja
10,183
485
51
2
0
361,320
4
L
Amaterasu
10,345
493
104
5
0
379,041
2
L
Izanami
9,381
447
166
8
0
339,550
4
L
Ymir
8,926
425
43
2
0
431,015
5
W
Achilles
11,132
530
109
5
0
341,127
5
W
Arachne
9,967
475
94
4
0
314,868
1
L
Baba Yaga
11,167
532
128
6
0
423,448
6
W
Ullr
12,230
582
170
8
0
417,218
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role