Player Matchup

Xbalanque
Xbalanque
Gold IV
DaMoonKid
Xbalanque
Gold IV
Level 67
God Stats
21W - 17L
1,807 SR
Queue Stats
389W - 372L
1,535 MMR
Solo
Sylvanus
Sylvanus
Gold V
Lykoi25
Sylvanus
Gold V
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 128L
1,531 MMR
Solo
Nu Wa
Nu Wa
Gold V
NΩticeMΣSenpαii
Nu Wa
Gold V
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 82L
1,535 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
iMysstogan
Sun Wukong
Gold V
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
510W - 494L
1,534 MMR
Solo
Fenrir
Fenrir
Gold V
nakaso75
Fenrir
Gold V
Level 44
God Stats
7W - 3L
1,500 SR
Queue Stats
181W - 180L
1,533 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,561 SR
1,533 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 141
1,500 SR
1,537 MMR
Freya
Freya
Gold V
Cerclejerk
Freya
Gold V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,581 MMR
Solo
Ymir
Ymir
Bronze III
DKtex
Ymir
Bronze III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
Harrybobjr
Ratatoskr
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 117L
1,535 MMR
Party 1
Bellona
Bellona
Bronze III
JonMarsten
Bellona
Bronze III
Level 153
God Stats
4W - 5L
1,500 SR
Queue Stats
102W - 97L
1,535 MMR
Party 1
Agni
Agni
Silver II
osoferoz321
Agni
Silver II
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaMoonKid
Xbalanque
20
4 / 1 / 3
12,739
607
11,080
14,469
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Lykoi25
Sylvanus
16
1 / 3 / 11
11,030
525
6,447
16,852
15,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
3 / 1 / 10
12,171
580
21,033
7,788
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
iMysstogan
Sun Wukong
19
5 / 2 / 6
12,688
604
15,884
23,492
20,871
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
nakaso75
Fenrir
17
7 / 6 / 3
11,672
556
10,279
19,886
11,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CthulhuSetTsukuyomiNe ZhaApollo

VS

Bans
YemojaHerculesGebArachneGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
2 / 3 / 2
10,186
485
9,967
16,980
8,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
DKtex
Ymir
14
1 / 3 / 7
9,419
449
4,965
17,499
10,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Harrybobjr
Ratatoskr
16
4 / 7 / 6
9,877
470
9,930
19,177
7,024
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
JonMarsten
Bellona
17
2 / 5 / 1
10,243
488
16,368
20,303
22,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 2 / 3
10,580
504
11,158
12,698
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
20
Kills
13
13
Deaths
20
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Freya
2
3
2
1
L
Ymir
DKtex
Ymir
1
3
7
1.5
W
Xbalanque
DaMoonKid
Xbalanque
4
1
3
5.5
L
Ratatoskr
Harrybobjr
Ratatoskr
4
7
6
1
L
Bellona
JonMarsten
Bellona
2
5
1
0.5
W
Sylvanus
Lykoi25
Sylvanus
1
3
11
2.17
W
3
1
10
8
W
Sun Wukong
iMysstogan
Sun Wukong
5
2
6
4
W
Fenrir
nakaso75
Fenrir
7
6
3
1.42
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,723
Damage
52,388
82,487
Taken
86,657
56,174
Mitigated
52,375
37,476
Healing
18,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
9,967
3,157
0
7,929
16,980
8,969
0
4,019
12,802
73,703
0
L
Ymir
DKtex
Ymir
4,965
734
0
770
17,499
10,252
0
8,821
8,277
28,571
0
W
Xbalanque
DaMoonKid
Xbalanque
11,080
6,759
0
9,072
14,469
5,499
3,678
8,202
6,263
0
111,521
L
Ratatoskr
Harrybobjr
Ratatoskr
9,930
3,525
0
4,543
19,177
7,024
0
4,331
14,638
0
72,268
L
Bellona
JonMarsten
Bellona
16,368
4,751
0
2,186
20,303
22,035
148
7,298
12,831
21,942
56,284
W
Sylvanus
Lykoi25
Sylvanus
6,447
1,535
3,546
7,599
16,852
15,040
129
7,543
9,081
23,233
0
W
21,033
2,476
143
3,233
7,788
2,935
1,448
4,184
3,254
100,817
0
W
Sun Wukong
iMysstogan
Sun Wukong
15,884
2,024
0
7,384
23,492
20,871
0
6,001
17,491
16,576
68,411
W
Fenrir
nakaso75
Fenrir
10,279
1,913
0
6,499
19,886
11,829
623
6,379
13,129
0
68,871
L
11,158
741
0
3,054
12,698
4,095
0
6,204
6,112
71,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,300
Gold Earned
50,305
656
Minions Killed
592
0
Camps Cleared
0
2,086,169
Distance Traveled
2,072,176
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,186
485
118
6
0
389,422
5
L
Ymir
9,419
449
46
2
0
452,243
7
W
Xbalanque
12,739
607
185
9
0
387,899
7
L
Ratatoskr
9,877
470
103
5
0
458,205
0
L
Bellona
10,243
488
152
7
0
376,285
0
W
Sylvanus
11,030
525
18
1
0
430,944
9
W
Nu Wa
12,171
580
186
9
0
409,832
7
W
Sun Wukong
12,688
604
177
8
0
444,638
3
W
Fenrir
11,672
556
90
4
0
412,856
2
L
Agni
10,580
504
173
8
0
396,021
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role