Player Matchup

Hachiman
Hachiman
BranchGaming436
Hachiman
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,124 Elo+
Party 2
Cthulhu
Cthulhu
Dol Riddy
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 115L
1,802 Elo+
Solo
Cupid
Cupid
Lil Boy Dom4210
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
932 Elo+
Party 2
Hercules
Hercules
RewardingPig3
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,747 Elo+
Solo
Ah Puch
Ah Puch
Soggiest Nugget
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,043 Elo+
Party 2
Team Averages
Level 7
1,500 SR
1,330 Elo+

VS

Team Averages
Level 13
1,466 SR
1,421 Elo+
Cthulhu
Cthulhu
Mightymizz4
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
NRG H3IMDA11
Fenrir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,285 Elo+
Solo
Neith
Neith
OrbitD716LEO
Neith
Level 14
God Stats
5W - 2L
1,641 SR
Queue Stats
23W - 23L
1,440 Elo+
Solo
Loki
Loki
Smugglin_plums
Loki
Level 24
God Stats
1W - 3L
1,295 SR
Queue Stats
62W - 57L
1,519 Elo+
Party 1
Artemis
Artemis
THCVapeDude
Artemis
Level 16
God Stats
17W - 29L
1,393 SR
Queue Stats
285W - 385L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
1 / 12 / 6
11,356
874
10,059
18,963
6,327
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Dol Riddy
Cthulhu
18
2 / 7 / 8
12,252
942
14,030
23,701
30,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 8 / 7
11,672
898
12,349
21,561
20,402
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
RewardingPig3
Hercules
18
4 / 5 / 6
12,818
986
11,808
23,937
26,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 7 / 3
12,127
933
17,449
17,670
9,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mightymizz4
Cthulhu
19
1 / 4 / 16
12,511
962
20,979
22,489
17,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
20
17 / 3 / 13
15,917
1,224
20,810
15,169
9,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
5 / 4 / 15
12,749
981
17,451
11,551
4,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
12 / 3 / 13
14,338
1,103
24,014
15,112
6,682
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
THCVapeDude
Artemis
19
3 / 0 / 15
12,173
936
15,567
12,503
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
110
14
Kills
38
39
Deaths
14
30
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
12
6
0.33
L
Cthulhu
Dol Riddy
Cthulhu
2
7
8
0.86
L
2
8
7
0.69
W
Cthulhu
Mightymizz4
Cthulhu
1
4
16
2.25
W
Fenrir
17
3
13
7.83
W
5
4
15
3.13
L
Hercules
RewardingPig3
Hercules
4
5
6
1.4
W
12
3
13
6.17
L
5
7
3
0.93
W
Artemis
THCVapeDude
Artemis
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,695
Damage
98,821
105,832
Taken
76,824
93,464
Mitigated
43,497
9,166
Healing
18,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
10,059
5,933
0
0
18,963
6,327
0
2,039
16,849
0
27,839
L
Cthulhu
Dol Riddy
Cthulhu
14,030
1,768
0
758
23,701
30,955
0
4,492
19,030
28,652
0
L
12,349
5,874
1,127
3,052
21,561
20,402
0
2,024
19,384
0
22,628
W
Cthulhu
Mightymizz4
Cthulhu
20,979
2,201
354
7,543
22,489
17,452
0
9,220
12,323
38,302
0
W
Fenrir
20,810
4,491
0
665
15,169
9,367
0
5,021
9,116
0
27,407
W
17,451
10,363
0
3,757
11,551
4,914
0
5,149
6,079
0
36,877
L
Hercules
RewardingPig3
Hercules
11,808
6,099
0
3,333
23,937
26,036
0
7,139
16,522
0
23,445
W
24,014
14,557
0
1,056
15,112
6,682
0
4,950
9,702
0
40,966
L
17,449
3,183
0
896
17,670
9,744
0
4,395
13,068
42,855
0
W
Artemis
THCVapeDude
Artemis
15,567
9,822
0
4,889
12,503
5,082
0
5,292
6,799
0
40,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,225
Gold Earned
67,688
156
Minions Killed
242
4
Camps Cleared
5
1,086,680
Distance Traveled
1,164,138
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,356
874
23
2
2
197,251
0
L
Cthulhu
12,252
942
33
3
0
266,332
0
L
Cupid
11,672
898
28
2
0
213,535
0
W
Cthulhu
12,511
962
65
5
1
243,650
2
W
Fenrir
15,917
1,224
18
1
1
269,887
0
W
Neith
12,749
981
62
5
0
150,985
0
L
Hercules
12,818
986
32
2
2
232,735
0
W
Loki
14,338
1,103
41
3
2
279,380
0
L
Ah Puch
12,127
933
40
3
0
176,827
4
W
Artemis
12,173
936
56
4
1
220,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role