Player Matchup

Kali
Kali
Magik_Dfuze
Kali
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 77L
1,724 Elo+
Party 3
Ganesha
Ganesha
NoctusDFuze
Ganesha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 105L
1,724 Elo+
Party 3
Nu Wa
Nu Wa
OskyRo_Dfuze
Nu Wa
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,558 Elo+
Party 3
Olorun
Olorun
Zeretial
Olorun
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 60L
1,511 Elo+
Party 2
Bellona
Bellona
hereschaotic
Bellona
Level 113
God Stats
6W - 3L
1,500 SR
Queue Stats
153W - 143L
1,547 Elo+
Party 2
Team Averages
Level 123
1,500 SR
1,613 Elo+

VS

Team Averages
Level 129
1,551 SR
1,484 Elo+
Geb
Geb
ForSure1245
Geb
Level 127
God Stats
7W - 5L
1,837 SR
Queue Stats
181W - 183L
1,634 Elo+
Solo
Heimdallr
Heimdallr
Naibudeshindeiru
Heimdallr
Level 128
God Stats
1W - 4L
1,203 SR
Queue Stats
70W - 101L
983 Elo+
Solo
Da Ji
Da Ji
Ulacanis
Da Ji
Level 128
God Stats
3W - 7L
1,500 SR
Queue Stats
302W - 324L
1,625 Elo+
Party 1
Raijin
Raijin
dtown40
Raijin
Level 121
God Stats
0W - 2L
1,715 SR
Queue Stats
205W - 206L
1,625 Elo+
Party 1
Sun Wukong
Sun Wukong
gfdemosh
Sun Wukong
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
365W - 354L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
8,316
554
5,454
8,372
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
NoctusDFuze
Ganesha
12
0 / 0 / 11
7,570
505
5,122
9,032
7,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 0 / 6
8,641
576
11,933
7,361
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Zeretial
Olorun
14
3 / 0 / 6
7,940
529
7,159
4,905
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
hereschaotic
Bellona
14
0 / 0 / 1
8,201
547
6,609
8,048
8,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,897
393
3,508
13,130
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
10
0 / 3 / 0
6,381
425
3,726
8,638
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Ulacanis
Da Ji
13
0 / 3 / 1
7,355
490
3,277
11,900
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
dtown40
Raijin
11
1 / 4 / 0
6,943
463
4,397
8,048
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
gfdemosh
Sun Wukong
13
0 / 1 / 0
7,371
491
5,418
11,811
12,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
15
Kills
1
1
Deaths
15
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
5
1
5
7.5
L
Heimdallr
0
3
0
0
W
Ganesha
NoctusDFuze
Ganesha
0
0
11
5.5
W
7
0
6
10
L
Da Ji
Ulacanis
Da Ji
0
3
1
0.17
W
Olorun
Zeretial
Olorun
3
0
6
6
L
Raijin
dtown40
Raijin
1
4
0
0.25
L
Sun Wukong
gfdemosh
Sun Wukong
0
1
0
0
W
Bellona
hereschaotic
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,277
Damage
20,326
37,718
Taken
53,527
27,519
Mitigated
26,720
13,540
Healing
16,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,508
108
0
3,120
13,130
5,184
0
8,226
4,904
18,075
0
W
5,454
2,513
0
2,872
8,372
5,598
174
1,382
6,913
9,173
39,598
L
Heimdallr
3,726
1,435
0
2,497
8,638
2,590
0
5,985
2,653
0
33,240
W
Ganesha
NoctusDFuze
Ganesha
5,122
481
0
2,030
9,032
7,708
36
2,351
6,623
21,086
0
W
11,933
2,315
193
1,927
7,361
3,192
1,342
2,288
4,790
56,181
0
L
Da Ji
Ulacanis
Da Ji
3,277
238
0
4,642
11,900
4,083
0
4,774
7,126
0
53,052
W
Olorun
Zeretial
Olorun
7,159
2,813
150
2,675
4,905
2,957
936
1,511
3,392
61,903
0
L
Raijin
dtown40
Raijin
4,397
439
0
1,642
8,048
2,349
0
4,191
3,857
41,720
0
L
Sun Wukong
gfdemosh
Sun Wukong
5,418
842
0
4,354
11,811
12,514
0
2,728
9,083
0
47,635
W
Bellona
hereschaotic
Bellona
6,609
2,123
0
3,693
8,048
8,064
100
0
7,630
12,802
44,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,668
Gold Earned
33,947
431
Minions Killed
394
0
Camps Cleared
0
1,515,583
Distance Traveled
1,317,853
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,897
393
15
1
0
254,928
5
W
Kali
8,316
554
86
6
0
284,622
1
L
Heimdallr
6,381
425
78
5
0
249,935
4
W
Ganesha
7,570
505
4
0
0
349,193
4
W
Nu Wa
8,641
576
97
6
0
286,291
2
L
Da Ji
7,355
490
99
7
0
280,513
3
W
Olorun
7,940
529
118
8
0
282,353
5
L
Raijin
6,943
463
89
6
0
251,142
7
L
Sun Wukong
7,371
491
113
8
0
281,335
4
W
Bellona
8,201
547
126
8
0
313,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role