Player Matchup

Bellona
Bellona
River9999
Bellona
Level 22
God Stats
3W - 5L
1,449 SR
Queue Stats
97W - 88L
1,718 Elo+
Solo
Anubis
Anubis
ThatKitAna
Anubis
Level 17
God Stats
0W - 2L
1,822 SR
Queue Stats
18W - 8L
1,902 Elo+
Party 1
Arachne
Arachne
ZerceoYT
Arachne
Level 43
God Stats
2W - 1L
1,527 SR
Queue Stats
16W - 3L
2,057 Elo+
Party 1
Cthulhu
Cthulhu
iLuthric
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,850 Elo+
Solo
Hachiman
Hachiman
xArthurRevengex
Hachiman
Level 18
God Stats
24W - 28L
1,500 SR
Queue Stats
266W - 283L
1,309 Elo+
Solo
Team Averages
Level 23
1,559 SR
1,767 Elo+

VS

Team Averages
Level 16
1,540 SR
1,569 Elo+
Danzaburou
Danzaburou
AlexCTYC
Danzaburou
Level 22
God Stats
6W - 6L
1,717 SR
Queue Stats
222W - 195L
1,734 Elo+
Party 3
Merlin
Merlin
CPTDeadpoolio
Merlin
Level 8
God Stats
16W - 18L
1,717 SR
Queue Stats
179W - 157L
1,702 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Pepesech
Cu Chulainn
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
100W - 87L
1,437 Elo+
Party 2
Artemis
Artemis
bebecitabebelin
Artemis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
1,266 Elo+
Party 2
Bellona
Bellona
parasiticXskies
Bellona
Level 17
God Stats
2W - 3L
1,268 SR
Queue Stats
152W - 140L
1,704 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
River9999
Bellona
16
0 / 6 / 1
10,421
521
7,402
21,421
18,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
ThatKitAna
Anubis
16
0 / 3 / 3
9,886
494
3,536
11,416
6,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
ZerceoYT
Arachne
17
6 / 5 / 0
11,083
554
8,790
16,095
10,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
iLuthric
Cthulhu
13
2 / 6 / 4
8,645
432
11,559
15,747
12,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
14
2 / 6 / 4
9,038
452
9,336
12,368
6,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexCTYC
Danzaburou
18
5 / 1 / 2
11,252
563
5,771
11,378
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 1 / 2
10,563
528
6,930
5,216
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Pepesech
Cu Chulainn
17
3 / 1 / 2
10,724
536
12,960
16,210
18,225
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
7 / 4 / 5
11,287
564
15,560
17,263
6,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 3 / 7
10,738
537
14,683
15,478
15,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
26
26
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlexCTYC
Danzaburou
5
1
2
6
W
2
1
2
3
W
Cu Chulainn
Pepesech
Cu Chulainn
3
1
2
4
L
Bellona
River9999
Bellona
0
6
1
0.08
L
Anubis
ThatKitAna
Anubis
0
3
3
0.5
L
Arachne
ZerceoYT
Arachne
6
5
0
1.2
W
7
4
5
2.38
L
Cthulhu
iLuthric
Cthulhu
2
6
4
0.67
W
9
3
7
4.17
L
Hachiman
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,623
Damage
55,904
77,047
Taken
65,545
53,942
Mitigated
47,187
22,219
Healing
22,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlexCTYC
Danzaburou
5,771
2,669
0
6,563
11,378
4,630
513
1,809
9,569
0
73,886
W
6,930
107
0
460
5,216
1,712
0
2,636
2,580
70,509
0
W
Cu Chulainn
Pepesech
Cu Chulainn
12,960
3,132
0
3,955
16,210
18,225
995
571
15,639
0
73,914
L
Bellona
River9999
Bellona
7,402
3,789
0
10,507
21,421
18,121
3,606
0
21,421
0
79,813
L
Anubis
ThatKitAna
Anubis
3,536
181
0
4,726
11,416
6,374
305
4,720
6,696
59,713
0
L
Arachne
ZerceoYT
Arachne
8,790
6,089
0
4,526
16,095
10,694
0
447
15,648
12,866
77,216
W
15,560
9,386
0
7,760
17,263
6,933
3,505
5,944
11,319
0
70,574
L
Cthulhu
iLuthric
Cthulhu
11,559
1,106
103
0
15,747
12,729
0
1,723
14,024
30,812
0
W
14,683
5,325
0
3,346
15,478
15,687
1,473
5,365
10,113
5,460
42,001
L
Hachiman
9,336
3,949
0
2,357
12,368
6,024
0
730
11,638
4,389
45,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,073
Gold Earned
54,564
536
Minions Killed
583
0
Camps Cleared
0
1,733,207
Distance Traveled
1,880,580
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,252
563
117
6
0
409,245
0
W
Merlin
10,563
528
137
7
0
369,015
0
W
Cu Chulainn
10,724
536
145
7
0
425,181
6
L
Bellona
10,421
521
157
8
0
315,969
0
L
Anubis
9,886
494
128
6
0
331,585
0
L
Arachne
11,083
554
138
7
0
391,490
5
W
Artemis
11,287
564
125
6
0
304,785
4
L
Cthulhu
8,645
432
35
2
0
355,812
0
W
Bellona
10,738
537
59
3
0
372,354
5
L
Hachiman
9,038
452
78
4
0
338,351
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role